Garry's Mod

Garry's Mod

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JMod: Bacon's Additions
   
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Content Type: Addon
Addon Type: Gamemode
Addon Tags: Roleplay, Realism
Bestandsgrootte
Geplaatst op
Bijgewerkt op
25.327 MB
21 mrt 2024 om 15:49
23 jun om 15:03
21 wijzigingsnotities (weergeven)

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JMod: Bacon's Additions

In 1 verzameling van Bacon The Protogen
JMOD: Bare Minimum
9 items
Omschrijving
Wow, JMod stuff!11!
CHECK REQUIRED ADDONS

This mod adds some fairly basic items to JMod. It's not very well designed and is mostly just the result of me trying to learn how to code on GMOD. This addon is mostly designed for me and my friends, I take suggestions, but the chance of them being added is low.
Basically every entity in this mod is a horribly modified version of an existing JMod asset, these are by no means well made, things will be buggy.

CONTENTS:

Spear/Fishing
First things ever added to the mod; incredibly buggy.
The spear can be used to fish by holding down mouse while looking at underwater terrain.

Hunger/Starvation
This mod adds an (optional) hunger mechanic.
See convar section for how to enable.
While hunger is active, players will starve if their JMod nutrition is zero.
Added a crude meal item for early game nutrition.

Cleaver
Not a notable feature, but it's here anyways.
The cleaver is a shorter version of the axe.
It swings faster and chops up bodies quicker.

Candles
Candle.
Just a worse lantern. (Why is the lantern not a crafting table item.)

Bandage
Stops bleeding, does not restore health.

ARMOR:
Antlion Mane
Fairly crummy helmet craftable at the crafting table.

Top Hat
Name says it all. Craftable at the workbench.

Knight Armor
Full body suit of armor craftable at the crafting table.
Good at blocking melee, bad at blocking bullets.

CONVARS/COMMANDS:
HUNGER:
  • jmod_bacon_hunger_delay --Hunger system update delay.
  • jmod_bacon_hunger_basenutrition --Starting nutrition for players who just spawned.
  • jmod_bacon_hunger_coughchance --Chance to cough when taking starvation damage.
RECIPES:
  • jmod_bacon_config_merge_standard --Adds a recipe for the entities added by this mod. Also changes some salvage drops.
  • jmod_bacon_config_merge_props --Adds recipes for various GMod props.
  • jmod_bacon_config_merge_HL2Extra --Adds recipes for JMod HL:2 Extra. Command will not work without it.

KNOWN BUGS:
Assorted fish related issues.
Objects from this mod do not save.

CREDITS:
gmpublisher[gmpublisher.download] - The tool I used to upload this.
AdventureBoots - I copied their code for the recipe commands.
ScottRim - I took the invisible stunstick model from their melee mod.
JMod Combine Armor - I modified their code for the armor implementation.
Dark Souls 3: Knight Set - I took the knight armor model from this.


OTHER:
You must ask for permission before editing this mod.

Like the mod? Please give it a like or maybe leave a comment if you do!
Populaire discussies Alles weergeven (2)
10
28 jul om 10:34
BELANGRIJK: Bug Reports
Bacon The Protogen
8
27 jul om 0:03
BELANGRIJK: Ideas & Suggestions
Bacon The Protogen
25 opmerkingen
Louis Schnoebelen 1 jul om 17:53 
is there a thirst system mod or no?
CONSOLER_MISHA 27 jun om 2:32 
Bacon protogen +respect i love ur submods for jmod lol) thank u bacon)
:lunar2025snakeinablanket:
kisvincze 23 jun om 21:37 
thanks for the update
Bacon The Protogen  [auteur] 23 jun om 15:05 
Alright, re-enabled the fish and spear.
They are still just as buggy, be warned.
CONSOLER_MISHA 23 jun om 4:20 
Bacon protogen, pls enable fish and spear, if there some bugs pls fix em, i really want this thing for my surviving-like bunch of mods, and btw mod is very cool yooooo)
EthicalObligation 27 mei om 10:18 
Apology Accepted. :)

<3
shock23 6 feb om 2:54 
КАРАСЬ ДУРЕЕТ :captainsmooth:
avast windows 1 feb om 11:26 
РЫБАЛКА БЛЯТЬ РЫБАЛКА!
Bacon The Protogen  [auteur] 18 jan om 13:16 
Holy crap, the JMOD guy himself!!!

Thanks for the advice, but for now I think I'm gonna keep using commands to add recipes. I prefer it this way.
John Helldiver 18 jan om 11:56 
Awesome!

Though you shouldn't need to add recipes with commands, you can add them automatically with Lua, like this: https://github.com/AdventureBootCoder/JMod-HL2/blob/master/lua/jmodhl2/sh_config.lua