Total War: WARHAMMER III

Total War: WARHAMMER III

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Knights of the Light for Bretonnia by Gorgos
   
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File Size
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5.468 MB
24 Mar, 2024 @ 8:38am
20 Aug, 2024 @ 11:47am
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Knights of the Light for Bretonnia by Gorgos

Description
This is a re-upload of my WH 2 mod Knights of the Light

Below is the old description and link:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1822854941

Compatible with everything, balanced for vanilla



PUT THIS MOD TO TOP IN YOUR MOD LIST SO RESKIN MODS YOU HAVE WONT AFFECT THIS.

Knights that took the vow of empathy. These knights are the beacon of hope for the poor peasantry that barely stand their ground on the frontlines. When a bretonnian army has these knights embedded to peasant frontlines; peasants rejoice with their pure sight and knights test their limits with their empathy for peasants that face the horrors of the Old World right on, face to face and on foot.


****These knights have the same recruit conditions as the Knights of the Realm and a level 1 Smithy in the campaign. They are balanced to be a high tier frontline unit, while abled to hold their ground they are no match to elite infantry of other factions such as loremasters of hoeth or dark elf executioners.

****The custom helmet textures are redone by myself by using photoshop, cleared the battle scars,dirt and dents since these knights are the human form of purity and light. Also I have made the helmets textures a bit more higher definition so now it looks better than the vanilla great helmets.

****These knights dont have heraldry on their shileds or helmet tops since this is a duty that is beyond the one against their lords, these are the members of a knightly order of Bretonnia so they share the same uniforms. Only thing they show off similar to vanilla knights' heraldries is the achieved deed certifications on their shields.(these vary from unit to unit since some of them still havent achieved any deeds, some achieved less, and some more. I did it like this to add personality to individual units.)

****I don't advice spam cheesing with these units since using an army full of foot knights is not that bretonnia like, i didnt cap them because i wanted to give freedom to players yet it is not adviced to use more than 2-4 per army if you want to stick to lore friendly armies.

FOR CAPPED VERSION: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1943403830

****IF YOU USE THIS MOD WITH MILITARY ORDERS OF BRETONNIA THERE WILL BE FURTHER DETAILS ON SHIELDS AND A BRAND NEW CLOAK TEXTURE BY REMAKE.


++++SPECIAL THANKS TO SEBIDEE FOR HIS GREAT TUTORIALS AND TO REMAKE THE CREATOR OF THE MOD MILITARY ORDERS OF BRETONNIA FOR INSPIRING ME++++

MOD RECOMMENDATIONS---- Military Orders of Bretonnia by my good friend Remake. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1565674567

Thanks to Hazard for incredible screenshots!

Check out his other amazing pictures: https://steamhost.cn/steamcommunity_com/profiles/76561197971161962
8 Comments
Centauro13 20 Apr @ 7:41am 
My friend, please update the mod, I love it very much. Thank you.
Gorgos  [author] 20 Aug, 2024 @ 11:47am 
Updated for 5.2
Gorgos  [author] 11 Jul, 2024 @ 8:41am 
Updated with new Knight perks
ElColeccionista 11 Apr, 2024 @ 10:44pm 
Is there a possibility that you upload a re-upload of the "Military Orders of Bretonnia" mod that you mention? I just took a look at it and it looks amazing.
The Cem 8 Apr, 2024 @ 10:28am 
AMAZING !! GIVE PAYPAL
sigmars_disciple 24 Mar, 2024 @ 5:13pm 
Ah okay! Thx for clarifying that, @Gorgos
Gorgos  [author] 24 Mar, 2024 @ 3:43pm 
the shield uses vanilla asset. Most heraldry mods back in WH 2 edited rigid models of the shields hence caused the shiled to have heraldry colors and images. This also affected this unit.
sigmars_disciple 24 Mar, 2024 @ 3:24pm 
Hey bro, why would a reskin affact this though?
Reskins - unless they're made specifically for mods, like Nic's reskin for Lily's Bretonnia Overhaul - will always just touch vanilla Bretonnian units. I assume your mod here adds new units to the game, doesn't it? They shouldn't be affected by any reskins - I mean how would the reskins even know about this mod and the new units it brings? :)

Cool that you re-uploaded this. Thanks a lot! <3