Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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War Over Europe - GOH Skin Pack -V.1053
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Tags: Mod
File Size
Posted
Updated
10.936 GB
31 Mar, 2024 @ 11:39am
15 Jul @ 1:34pm
45 Change Notes ( view )
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War Over Europe - GOH Skin Pack -V.1053

Description
This is a Skinpack mod for Gates of Hell , mostly design for Dynamic Conquest Campaign.
It is adding Skins variation for Armor /vehicles units of Heer and Waffen Divisions based in Eastern front and Normandy Theater of operations for Germany . Also adding skins for USSR and USA factions.
Adding skins for Waffen units in Airborn DLC without altering anything from vanilla game.
New Vehicles/Armor and new add on units for Waffen – Heer troops added for Dynamic conquest as follows:
1. Waffen Grenadier squad (smock uniform) : waffen early-mid war Infantry grenadiers (skins based in Battle of Kursk Theatre of Operations)
2. Waffen sturmpionners (m43 uniform and smock uniform) : waffen pioneers early-mid war squad
3. Waffen PZ Grenadiers ( waffen M43 pea dot camo uniform variations) : mid late war squadron (skins based in Normandy Theatre of Operations )
4. Armored Waffen Grenadiers (M44 waffen pea dot camo uniform variations) similar to Vanilla Heer motor-armor infantry ( skins Based in Operation Market Garden – Battle Of Belgium)
5. Begleite Waffen Grenadiers Squad : one Waffen Stug III with 10 panzergrenadier Tank Riders ( Thanks Firelock for adding more tank riders)
6. Armored Waffen Recon squad of 6 men ( waffen italian camo uniform variations) : Sdkfz521 halftrack (WHUBU model) with 6 recon troops squad
7. Waffen Αrmored engineer’s : Squad using Sdkfz 251/7 C (WHUBU mod) vehicle to carry the units forward in the field consisting 2 builders, 2 Ap mine, 2 At mine squad, 1 squad leader.
8. Lutfwaffe HG division grenadiers squad : mid late armament squad
9. 10 new Vehicle/tanks , sdkfz 251/7 , 251/9 , 251c /17, sdkfz 11/1, 251/10 , bison 2, gepard (flakpanzer 38(t)), 251 halftrack recon, sdkfz 251/20 (UHU) , panzer IV ausf J with Thoma sutchen ( thanks to Anatoly and WHUBU mod ).
10. Added Stug IV ( thanks Horten for his model)
11. Added M4A3 Sherman Tanks variants for USA
12. Armored medical team : sdkfz 251c/8 Krankenpanzerwagen with driver and 3 medics, all credits for that to @firelock for his idea.
13. remake the volkssturm with more uniform variations and more militaristic hats/helmets
14. Adding cross of Iron movie squad as veteran grenadiers ( as they were ;)
15. Add sdkfz 253 as observation and Artillery supply vehicle.
16. Remake all Fallshrimjaeger ( 2 new camo variations) Skins fixing skin glitch
17. With new Red Army update , all the Soviet units using vanilla models and some units Breeds like Marines , Recon, mid war paras have remake with vanilla amoebas and helmet/cap variants.
Vechicle armor Skins based in mid late camo variants, some Armored/vehicle camo patterns are existing camo variants used in my skin mods in COH1 and COH2 , and many are new . Not all vechicles are be done much need to reskin but it need time and mod will be update after each new skin add on

Credits:

- Thanks Anatoly for his help and for permission using W.H.U.B.U mod elements (new uniform models (smock M42, Kharkov parka) , gear parts, hats), sdkfz 251/7 C model , sdkfz 251/10, sdkfz 251/1 halftrack, sdkfz 251c/17 flak 38, sdkfz 11 flak 38 , flackpanzer (38t) , Sturmpanzer II (Bison2), sdkfz 251/20 (UHU) and sdkfz 253.
He is also a co moder, without his aid this mod it would not be possible to be created, Thanks for his ideas, guidance and cooperation in our both mods.
If you want to play with the majority of the waffen divisions use WHUBU:
https://steamhost.cn

- Thanks firelock for supporting , ideas his co work with vehicle animations and for feedback
If you want to play with one of the famous German panzer division from ww2 The Grossdeutchland check his mod :
https://steamhost.cn

- Thanks Colditz for his great mod work and his aid in names of the units , also for aid so our mod works not get conflicted ( be compatible) (His work can be found
https://steamhost.cn

-Thanks horten for his STUG IV model , and Panzer IV ausf J with Thoma sutchen. ( update the older model from WHUBU)

-Thanks Mace Team , special Andy for permission to use sdkfz 251/9 strummel model ( Update the older model from WHUBU)
-Thanks Red cat for his ideas and feedback.
-Thanks SturmFuhrer-PK for hosting my work in his discord channel.
-Thanks Saxo for his supporting and feedback regarding skins wip.
-Thanks AG-23 for his promo pictures.
-Thanks Kirin Strong for his great mini mod “Change Paint Scheme “ that giving the opportunity to switch skins in conquest maps
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3297270751

This mod is also compatible with Conquest Tweaks mod from TirolerKaiserjäger's
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3456859082&tscn=1749498065

Last but not least many thanks, to devs team and creators of Gates of Hell ostfront game for their excellent work in historical elements special skins models etc etc , especially remaking the German and red army models, as well those new late war squads for all factions. Also in new Airborne DLC they add historical accuracy and cinematic atmosphere making very good Sp missions. Nevertheless my effort in reskin armor/vehicles as well uniforms, is a way to expand this wonderful game to a most historical visual approach and add missing elements from era of ww2.
This mod can worked as skinpack without DLC's but in such case you wont be able to use what DLC's adding ingame

This mod is not promoting racist contest and a try to keep names and symbols in historical order not violating any international laws regarding it . Nevertheless history is history and must be a reminder such mistakes must not keep happened again in the future, so historical accuracy yes , promotion of racist ideas No. Thanks in advanced for that.

Modifying this skinpack for public use is not allowed. You can use this for Missions just credit and ask for permission to use stuff of the Mod !

questions and aid regarding my mod please also posted in WHUB dicord
https://discord.com/channels/1330169149766238218/1340572466019565578


Thanks in advance for your contribution.
georider
420 Comments
georider  [author] 17 Jul @ 4:27am 
@Beat please dm me about it in discord i am in official , thank we can discuss it further
Hardcore 16 Jul @ 11:45pm 
Would it be okay to use a few of your tank camouflages for another mod that will work in multiplayer without resource desynchronization? I will credit you as the author and include a link to the original mod.
georider  [author] 16 Jul @ 4:16am 
@Go Home G.I. each mode adding new units is not compatible with other , I don't think its is compatible
georider  [author] 16 Jul @ 4:15am 
@red dragon 76 gunners is as vanilla setup those for each nation , I am using vanilla format in units, signaler is with german commander tier 4 but only as visual , it doesn't add anything in conquest
Go Home G.I. 16 Jul @ 2:23am 
is it compatible with MACE?
red dragon 76 16 Jul @ 12:58am 
Hello, could you add a team of 4 gunners for all nations and 1 independent signal operator unit please?
Brokers57486 11 Jul @ 4:19pm 
@georider awesome look forward to seeing it happen!
georider  [author] 11 Jul @ 11:28am 
@Brokers57486 I dont think so since CE V2 adding units , perhaps a version without its adds could be , meaning only the conquest timer etc etc . That happening because it 's adding new units . It's something I also want to see it happening I must speak with Red Snow for that
Brokers57486 11 Jul @ 9:40am 
@georider is this mod compatible with conquest enchanced v2?
georider  [author] 6 Jul @ 7:23am 
@Darkangel what update ? it is update what is the issue , it is updated in last game version 1.052.0