Garry's Mod

Garry's Mod

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Caption
"Take on me ♪"
15 Comments
Manuelkfc 28 Apr, 2024 @ 10:37am 
@Kapparoach
Thank you lad
Kapparoach  [author] 26 Apr, 2024 @ 5:47pm 
@Manuelkfc

Search for "Team Fortress 2 Characters Custom Animations" on the Gmod workshop.

The Marlon March animation used here is exclusive to the Scout, but with the updated Animated Prop Tool, you can use his model as a puppeteer to let any model do the animation. Certain models may need some bone adjusting and remapping in order to work properly. Good luck!
Manuelkfc 26 Apr, 2024 @ 5:37pm 
Where did you get the animation? i want it too, it looks great.
Mr. "Ant" Tenna 13 Apr, 2024 @ 5:02am 
Now This Is What I Wan To See MAGGOTS
Vent Xekart 10 Apr, 2024 @ 10:40am 
TAKE MEEEEEEEEEEEEEEEEEE OOOOOOOOOOONNN!
THE TERMINATOR 9 Apr, 2024 @ 10:24pm 
Super G mod Team:balloonicorn:
Mcfighter2 9 Apr, 2024 @ 8:06pm 
This makes me cringe but good artwork.
Yakuza Merkitzi 9 Apr, 2024 @ 5:23pm 
no loafing always bringing out some hella useful Gmod tools i tell ya. This and Advancd Bonemerge Tool was extremely helpful, as it allows you to edit position, resize and rotate bonemerged items so it can fit other models.
MrGummy 8 Apr, 2024 @ 12:54pm 
this is art
Kapparoach  [author] 8 Apr, 2024 @ 9:25am 
@ivannovi422 More than you can see actually!

All of these models are Animated Props, and every single one of them (besides the Scout himself) has an invisible Scout model next to them that is puppeteering them, letting them mimic the animations that the Scout's model has.

There are 39 characters, and 38 of them have a puppeteer model, which equates to 77 models in total. My framerate was on the brink of death even with host_timescale set to 0.1.