Project Zomboid

Project Zomboid

157 oy
Map Item Animations
   
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8 Nis 2024 @ 23:26
3 May 2024 @ 17:59
2 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
Map Item Animations

Açıklama
In the current version of the game reading map items is instantaneous.

This mod adds the same animation and timed action as pressing the map (M) key while reading map items (annotated maps, town maps, flyers you can read from the context menu, etc.)

Here is an example of reading a map item with this mod:




[discord.gg]

Workshop ID: 3217087283
Mod ID: MapItemAnimations
Popüler Tartışmalar Tümünü Görüntüle (1)
4
12 Eyl 2024 @ 20:18
SABİT: bug reports
nurver
24 Yorum
✪ Tax 14 Haz @ 12:56 
@Saucy Samuel L. Jackson what likely fixed it for you was the relogging, not the mod being removed. There are posts about disco gitches on the subreddit every other day
Chuckleberry Finn  [yaratıcı] 14 Haz @ 12:52 
That's a known glitch unrelated to mods.
Saucy Samuel L. Jackson 14 Haz @ 10:40 
For some reason when I had this mod enabled I got a Disco Light glitch inside Rosewood FD? I knew it was this mod cause it was the only one I just added to my mods before I saw it. Disabled the mod and the lights were gone
Deathstar 6 Tem 2024 @ 3:57 
Another lovely little bit of immersion from Chuck, great work!
Chuckleberry Finn  [yaratıcı] 20 Haz 2024 @ 14:14 
In the current version of the game reading map items is instantaneous.

This mod adds the same animation and timed action as pressing the map (M) key while reading map items (annotated maps, town maps, flyers you can read from the context menu, etc.)
Leader of the Zakonistians 20 Haz 2024 @ 14:07 
In fact, I'm pretty sure it is in the game. I was doing a vanilla run just yesterday and there was an animation for opening the map. I'm not really sure what this mod is supposed to be changing
Leader of the Zakonistians 20 Haz 2024 @ 14:05 
I thought this was part of the game. I never knew this was a mod
✪ Tax 4 May 2024 @ 10:10 
Works indeed
Fox! 4 May 2024 @ 9:48 
thanks!
nurver  [yaratıcı] 3 May 2024 @ 18:05 
It should be fixed thanks to Chuck :spiffo: