RimWorld

RimWorld

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Orbital Book Merchants
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Mod, 1.5, 1.6
File Size
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452.864 KB
14 Apr, 2024 @ 5:53am
14 Jun @ 7:34am
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Orbital Book Merchants

Description
This mod adds an orbital book merchant who travel all over in search of knowledge to store and sell. This orbital merchant sells a large numbers of books along with a few techprints, and have the silver to buy any books you're willing to sell.

For those who want more specific details, they sell 5 techprints along with 5-10 of each category of book (text book, scematic, novel, and tome (if you have Anomaly)).

Discord link[discord.gg] for those who want an easier way to ask questions, make requests, or just chat. I'll also be posting new releases there.

Easy link to all of my Rimworld mods

[github.com]
[ko-fi.com]
Popular Discussions View All (1)
0
4 Mar @ 9:10am
Improved compatibility
Zaljerem
26 Comments
Appleson1 28 May @ 7:29am 
Ok. thank you!
Alite  [author] 28 May @ 4:36am 
It looks like your game is generating errors while trying to generate books. Based on the error, the only mod that appears to have any harmony patches in that area would be more faction interaction, so I would send the log there to see if they recognize the issue.
Appleson1 27 May @ 8:30pm 
Hello, I'm sorry for posting something unhelpful.

I got an error here when the orbital book trader pops in:

https://gist.github.com/HugsLibRecordKeeper/0cabbcff97fe59349a08262be3c3abe2
Alite  [author] 26 May @ 4:39am 
I have never encountered that issue before. If your game generates errors at any point, especially at start up or just before a merchant arrives, use that to try to locate the specific mod that's causing the issues. If no errors pop up, then you'll have to look through your list to find any and all mods that alter how merchants function and see if they have similarly reported issues there.
Appleson1 25 May @ 5:15pm 
I'm having an issue where whatever merchants come by, they don't have an inventory.
charlieo123 18 May @ 12:13am 
@Alite prolly the case. Hmmm odd thing is that after running smoothly for a few hours, my game crashed again (after removing this mod), so it's likly that this mod isn't where the main issue is coming from, but instead another single mod crashing the game whilst being used with certain mods, this one included.
Alite  [author] 17 May @ 10:52am 
This mod does not have any C# or any xml patches, so if there is any incompatibility is likely caused by something that other mod is doing. All this mod does is add a singular TraderKindDef.
charlieo123 17 May @ 10:34am 
After hours of modding, finally found the thing that's been crashing my game and preventing it from starting. Think it's prolly not compatible to some of the vanilla mods I'm using, gonna try pinpoint down onto precisely which mod it is clashing with
Zaljerem 4 Mar @ 1:44pm 
Makes sense! Thanks.
Alite  [author] 4 Mar @ 1:43pm 
My intention was to only cover vanilla books to let other modders choose if they want their books added. I have the book types individually listed because some books can be intended to have different rarities, and that patch would force all of them to have the same frequency. Also, some mod authors may intend for their books to only be attainable through certain methods (i.e. quests, specific factions, or specific ruins), which would be messed up by the patch in question as long as those books inherit from the book base.