Unturned

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MMV:Remastered
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Asset Type: Vehicle
Vehicle Type: 4 Wheels
File Size
Posted
Updated
108.273 MB
14 Apr, 2024 @ 6:36am
19 Sep, 2024 @ 11:30pm
13 Change Notes ( view )

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MMV:Remastered

Description
1000+ Items !
200+ Non-duplicate Craftable Vehicles !
Items Spawn in PEI, Washington, Russia, German, Yukon, France, Hawaii, Greece, Belgium, Ireland, Rio de Janeiro

Notice!
Occupied ID range:
  • 36000-36999
  • 37000-37999
  • 38000-38999
  • 39000-39999
  • 40000-40999
Please pay attention to whether the IDs of other mods you subscribe to are in this range!

This Mod covers some vanilla items (Fragmentation Grenade, Missile, Rocket Launcher, Demolition Charge, Precision Charge). If allowed, please do not subscribe to Mods that require the above items.

Server Needs Attention
You can use this MOD to your server FREE. But you need to change the following values:
  • Items : Spawn Chance: 0.55 (Recommend Min) - 0.65 (Recommend) - 1 (Recommend Max)
  • Vehicles : Respawn time: 2 (Recommend Min) - 10(Recommend Max)
It is highly recommended to play this game in PVP mode!

Introduction
it took me 7 months to make this mod!

Fighters of different eras are divided into three types, which also correspond to the different vehicles that players can make at different times in MMV: Remastered. The materials they require and the difficulty of obtaining the materials are also different.

MMV:Remastered is a completely redesigned version of More Makeshift Vehicles and Items:Original. Most of the source files of the original version have been damaged and lost. In order to continue the series and change the confusing system and material use in the original version, this reset version was made.

More Makeshift Vehicles and Items:Original:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2823663485
  • MMV in MMV: Remastered has also changed its original meaning. It now means More Makeable Vehicles, which breaks through the original system. Now you can make more advanced weapons and equipment.

  • In MMV: Remastered, players can search for different series of magazines (blueprints) to read in different locations to unlock the recipes for corresponding vehicles/weapons/items, and search for materials to make civilian vehicles or even military vehicles. Each vehicle has Have their own different characteristics.

  • In MMV: Remastered, players can build cars to travel, or supercars to pursue speed. You can even make towed guns and tanks that fire artillery shells, from simple wooden airplanes to jet fighters. All of this is possible in MMV: Remastered, the possibilities are endless!

Version
More new content will be updated continuously, so stay tuned!

Update preview can be seen on my x!
https://twitter.com/WalterAbu22916

The current version is 2.6.0, Military Vehicle Update III.
[mmvremastered.wiki.gg]
Due to the recent migration of MMV:Remastered from Fandom Wiki to Wiki.gg, the update announcement has not been updated.

Wiki
Although there is a lot of duplicate content among the 1,000+ vehicles and 1,800+ items, there is still too much content after subdivision. If players play directly, they may get a bunch of new materials but not know their use.
So, I wrote this wiki all by myself for your reference and a quick overview of what MMV:Remastered has to offer.

[mmvremastered.wiki.gg]

Wiki Website:
https://mmvremastered.wiki.gg/wiki/MMV:Remastered_Wiki

For Modders
Some Spawn Tables of the vanilla map are occupied, and the modder using this Spawn Table adds another row of Root based on this ID.
  • 38105 -(Override)-> 237 (Militia_Special)
  • 38106 -(Override)-> 628 (Militia_Russia_Special)
  • 38107 -(Override)-> 771 (Militia_Peaks_Special)
  • 38134 -(Override)-> 2014 (France_Farm_Gun)

ID List
Excel Online MMV_ID File:
https://1drv.ms/x/s!AopRhbZ_kUHWgUAVFmE2b1pyLnK-?e=N6f8KW
It may not be updated in real time, please refer to the MMV_ID.xlsx in the root directory.

Others
The root directory of this mod has the additional content included in MMV:Remastered:


  • Table containing all item/vehicle/SpawnTable IDs in MMV:Remastered: MMV_ID.xlsx
  • Free plug-in for servers to use: ForComputerInServerUse.zip

Producers
LolinDawson: responsible for most of the vehicle models, Unity implementation and other development.

Vlat Kravasos: responsible for some civilian vehicle models.

Astralin: responsible for the simplified Chinese translation and proofreading, but he is currently busy with the production of the Mincraft gun mod TACZ so he is not responsible for it for the time being.

Thanks to ZSYG for providing technical support!
Popular Discussions View All (9)
127
15 May @ 9:44am
PINNED: Suggestion for New Vehicles/Items
LolinDawson
91
30 Jun @ 10:11pm
PINNED: Bug Report
LolinDawson
5
10 Jul, 2024 @ 12:52pm
Tons of vehicle ID's are broken
SliMHaZeXD
294 Comments
LolinDawson  [author] 22 Apr, 2024 @ 3:05am 
I'm very sorry for the trouble this caused.
[TH]Zhao Yi | Sir.Wallace 21 Apr, 2024 @ 11:15pm 
Nevermind...I will change it
Thank You
LolinDawson  [author] 21 Apr, 2024 @ 9:59pm 
humorous
jadabandon 21 Apr, 2024 @ 9:22pm 
Dangit, too bad this would conflict with mods I am using, this mod looks sick!
LolinDawson  [author] 21 Apr, 2024 @ 9:05pm 
I'm sorry I used the id range for most mods.
LolinDawson  [author] 21 Apr, 2024 @ 9:03pm 
No, I can't change the id, it involves a lot of ids, the change is undoubtedly a redo of the mod, and will cause most of the items to become invalid. And it will permanently disable certain items (such as multi-skeletal firearms)
[TH]Zhao Yi | Sir.Wallace 21 Apr, 2024 @ 8:48pm 
Nice mod, but Item ID has already use in my mod.
also any chance to change ID? if not I will change ID in my mod.
LolinDawson  [author] 21 Apr, 2024 @ 8:39am 
what blueprints is not work
Twattock 21 Apr, 2024 @ 8:03am 
is it just me or do the blueprints not work
hecu18 21 Apr, 2024 @ 7:33am 
best mod,love from fort knell abrams