Total War: WARHAMMER III

Total War: WARHAMMER III

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Blessed Realm (Mist Knights) - A Bretonnia Unit Pack (English Submod) (6.14)
   
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1.002 MB
14 Apr, 2024 @ 6:48am
6 Jun @ 4:24am
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Blessed Realm (Mist Knights) - A Bretonnia Unit Pack (English Submod) (6.14)

Description
Very simple English translation of the Blessed Realm unit pack! (I used to call it Mist Knights Unit Pack in English, due to a mistake on my part)
This isn't fully done, but it's good enough to be playable.

I wanted to try the Mist Knights mod and it wasn't translated to English yet, so I didn't know what was going on.
Some of this was literally just Google Translating while doing work on something else, though I did do some cleanup here and there. Because of this, some lines aren't finished or done or fully consistent, but still in 'English', so to speak.

Rough list of what's in the main mod:
-A variety of fancy new Knights for all Bretonnia factions
=Leper Knights: Powerful Tier 1 Knights whose stats decay as they fight.
=Graveguard Knights: Team-boosting knights with heavy blades.
=Heroic Soul Knights: Knights who turn into beams of light when charging, and can assume Spirit Form for a second wind!
=Mist Knights: Deadly knights who have been blessed similarly to the Green Knight - low population, tier 5, and ethereal!
=And more, like Grail Knights on Demigryphs!

-Manaan/Oceanguard Units
=Hero: Manaan Priest/Oceanguard Clergymen, with Lore of the Ocean for a lot of fancy water spells!
=Manaan Guard, fancy Anti-Large units with some nifty buffs
=Manaan Chariot, pulled by water-horses!
=Manaan Knights, who can turn into crashing waves when charging into foes!
=Accessible via unique landmark at Bordeleaux by any Bretonnia faction, or by special docks that Alberic can build over regular docks

-Hooded Units
=Hooded Templar hero
=Hooded Knights
=Recruited from buildings that give fancy buffs but provide a constant debuff to chivalry ("Robin Hood" esque folks that don't care for the nobility, but do care for the people!)

-Honorary Knights of Lyonesse
=Repanse can promote certain units into honorary Knights if they reach rank 7!

-Royal Units
=A large number of special variants of units that King Louen gets!

Legendary Heroes!

-Duhoda the aspiring Ranger (recruited by controlling Brionne!)
Member of the Hooded Men faction. Her skill tree gives her two options to pursue: either continuing as a member of the Hooded Men to achieve the rank of Faceless, or eschewing tradition and pushing to become a Knight - even to the point of gaining the dueling the Green Knight to gain her own legendary title.
=Her path is chosen by selecting her Mount skill at Rank 15 or above: either the Bow (for Hooded Men) or the Lance (for knighthood).
=She also has several skill options that provide powerful buffs by declaring independence or hostility towards Bretonnian noble traditions - which can harm diplomacy with Bretonnian factions in exchange for powerful buffs.

-Baxter, the Grail Dragon Knight (recruited by controlling L'Anguille: King Louen starts with him though!)
Frost-themed Grail Knight, who eventually will duel and win the respect of an ancient Frost Dragon. Powerful ice-related abilities, and when leveled up enough he'll gain a Frost Dragon mount!

--
And more!

I may update this translation as I use it.

====
Credit to the original author (see their mod in the Required Items!): they stated in the comments section of the original mod that anyone could make mods based on their stuff without permission, so uploaded this!

I'm not an expert at Warhammer modding or lore. If you want to upload your own translation using this (fix it up or make it better just by using this as a base), have at it!

----
Unrelated Links!

-Some goofy gaming animations:
https://www.youtube.com/@TerminalMontage/videos

-Something that's helped me (beautiful vid):
https://www.youtube.com/watch?v=uZdv-TtiMkg
16 Comments
Derejin  [author] 15 Jun @ 5:18am 
@ZeButcher888

The original mod's author also stated in the description:
"Please don't ask me questions about making MODs in the comments, because some questions cannot be explained in one or two sentences, and I am not sure how you do it specifically, and answering these questions is usually a bit troublesome. I recommend finding a group or researching on your own."

So, roughly: you can make submods as you want, don't pester the author about it, but:
-Definitely give the author credit (good thing to do)
-Consider posting your finished submod(s) in the original mod's description
-DON'T go asking the author a lot of questions. Guessing they just do this as a hobby and don't want to stress about it too much.
Derejin  [author] 15 Jun @ 5:16am 
@ZeButcher888

Glad you got to try it!

-For the original author reading English requests: they did link to my mod after I made the English submod, and in their mod's description's Q&A section (translated):

"'I like some of the works in it, can I borrow it? Or customize it?'
-All my works are open and you can use them at will. I don't support the behavior of rewarding to link mod production with money. I can't bear this responsibility, and I don't want to be responsible for making mods. This makes me lose motivation and inspiration and I guess I can't do it well."

---
Or, short version: author was saying you can use them as you want as long as you don't charge money for it.
I'd recommend still linking back to them and giving credit, though, of course, and if you make a submod, feel free to post it in the main mod's comments section too.
ZeButcher888 14 Jun @ 11:59pm 
PART 1

hey man thanks for updating!

i wanted to ask, does the original author read english requests? Cause he hasnt responded whenever ive commented on the main mod.

I want to ask him to:

1) make Dohuda and Baxter standalone heroes(packed as individual mods if possible)

2) the Maanan units and oceanguard priest be recruitable for all factions who build the landmark in Bordeleaux. (packed also as a seperate mod, if possible)
ZeButcher888 14 Jun @ 11:58pm 
PART 2

i feel the rest of the units etc are either useless(like the hooded units) or way too overpowered or don't really fit in thematically- for example, the Heroic Soul Knights... they are such a cool unit idea but are waayyy tooo strong, 2 of them can take on an entire army, and they also look more High Elven than anything close to a thematic bretonnian unit, and then they also use Green Knight's voice lines.. which is just strange. The Mist Knights.... a unit of mini green knights? The disrespect to Giles le Breton lmao and lots of other things i think are just weird.

3) if the author doesn't take requests, will he be okay if i edit a bunch of things from the mod myself and then upload it, while crediting the author and you for translating?
Derejin  [author] 31 May @ 11:00pm 
@ZeButcher888

Updated to 6.1.4, give it a shot!
Derejin  [author] 30 May @ 2:07am 
@ZeButcher888
This mod's in need of update since the main mod updated, but gonna be busy this week sorry.
If any of y'all want to update it feel free.
ZeButcher888 30 May @ 12:41am 
all the text is blank, no words... i saw that the main mod got updated recently... is that why? should i keep my load order as it is and just wait?
Rtalado 26 Apr @ 8:17am 
the translation says mismatched files in mp
Kellogs 14 Jan @ 7:01am 
The Mod is great but some Assetts seem to be missing (Oceanguard Priest is a freaking skaven in my campaign xD)
Sombidy 10 Jan @ 11:39am 
updated for 6.0?