Total War: WARHAMMER III

Total War: WARHAMMER III

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SCM Marienburg | United Submod
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File Size
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409.867 KB
16 Apr, 2024 @ 9:14am
2 May, 2024 @ 5:00pm
3 Change Notes ( view )

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SCM Marienburg | United Submod

In 1 collection by ChopChop
ChopChop's Workshop: All Released Mods
77 items
Description
This mod:
  1. Expands generic agents from SCM's Marienburg to other Empire factions.
  2. Adds the building: Shrine of Manann;
  3. Adds recruitment of:
    • High Priest of Manann Lord
    • House Elder Lord
    • Sea Magicker Hero
  4. To the Empire factions:
    • Reikland
    • Golden Order
    • Huntsmarshal Expedition
    • Cult of Sigmar
    • Hochland
    • Wissenland
    • Nordland
    • Averland
    • Ostermark
    • Ostland
    • Talabecland
    • Stirland
    • Middenland
    • Marienburg

ChopChop

Credits:
  • SCM Group - og mod

Don't expect mods, appreciate the ones you got 🙏 Leaving like helps to recognize on Steam & is free support 👍 Thanks for all kind words & awards, have a great day and stay safe! 💛 Enjoy!
17 Comments
Ашэр Драксон 14 Apr @ 2:20am 
Updste?
ChopChop  [author] 11 Feb @ 4:28am 
Yeah, maybe one day. For now good luck with the submod :steamthumbsup:
DindonLatorche 10 Feb @ 11:07pm 
Hey, Have you considered integrating in these also the units ? I have a plan for a submod that would basically do what you are doing here, but including the units also, to work on the old world mod
Lee Perry 23 Dec, 2024 @ 8:58pm 
update please, we love this submod
ChopChop  [author] 7 Sep, 2024 @ 6:56am 
i dont engage with custom battles or multiplayer, so idk will they work there, but as you say - they apparently wont, rip :WH3_arsebelcher:
Ca Bong 7 Sep, 2024 @ 6:41am 
Hi, I couldn't see agents and lords added to the Empire roster in Custome battle? So you only add in campaign?
ChopChop  [author] 7 Sep, 2024 @ 3:35am 
I will be coming back to both UNITED mods for Marienburg and also Mixus LL and adding the recruitment of their units as well, but cannot give ETA.
iDon'tSpeakRussian! 7 Sep, 2024 @ 2:05am 
Also you Can recruit marienburg ROR after building t5 marienburg port (response to below comment)
iDon'tSpeakRussian! 7 Sep, 2024 @ 2:04am 
Yo Chop, Can you add Knights Mariner to be recruitable from T3+T5 marienburg port? I think they're like only unit you cant recruit from Marienburg when captured by Reikland (they're like beefed up Free Company)
Ca Bong 29 Aug, 2024 @ 7:47am 
hi, I have an idea, how about creating a "Caravan Merchant" unit for the Empire to play with the mod "Caravan of the World"? Marienburg has those kinds of legendary heroes to add to their caravan to maximize profit and buff the troop (those units are bad at combat but good at buff) cheers man!