Starpoint Gemini Warlords

Starpoint Gemini Warlords

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Description
Space
Items (27)
All_Ships_Concordia
Created by iceman50
Adds all ships to Concordia...
LuckmodII
Created by Geek
Increase the chance to loot weapon systems from battle derelicts, decrease the effects of negative random events (eg lost money or troops), veterans do not flee....
More_TDrive
Created by Tinavie
More T-Drive equipment on all of stations. Fly across the galaxy on top speed....
Super_Classes
Makes you super. So what exactly does it do? It makes all the class skills have 0 cooldown and cost 0 skill points. Not only that, most of them will have extended (read, super extended) range and super damage....
RanysProxCon
Created by CiaphasCain
Proximity control mod to minimize your fleet ships crashing into you. Make ships move away from you if getting too close. Push ships away if they can't move away fast enough. Fleet ships T-drive to you if too far. Part of RanysEnrichmentmMod on nexusmods.c...
RanysEnrichmentMod
Created by ArtSelvik
A mod targeted to enrich the SPGW experience without feeling being an outright cheat. Introduces new elements & old ideas for a revived interest and replayability....
TDriveFireSale
Created by Sethanas
CONCORDIA STATION IS OVERSTOCKED ON TDRIVES! All units must go! We're taking our mistake and passing the savings on to YOUUUUUUU!! All TDrives in stock are now 5000 credits, and Concordia Station has 1,000 units to move! Update 12/15/2017: I'll likely not ...
AshriariShips
Created by Streidominating
Adds AshriariShips to all starting stations/planets. Price has been reduced by 50% to reflect same price as the other factions. The purpose here is to possibly start any scenario with AshriariShips with the goal to take over the world, recommended with my ...
AshriariWeapons
Created by Streidominating
Add AshriariWeapons to all starting stations/planets...
Weapon Range 2x
Created by Numenor
Increases weapon ranges to 2x the default value. I increased it to 2x the range only because light weapons can't do damage beyond around 8,300 U of distance. I suspect it has to do with how the game loads cells (world sections) and how it handles light wea...
MikeDH_MOD_Borealis_MK2
Created by MikeDH
Borealis MK2 - rearranged the front battery to be on the "nose" of the ship and have 360° Arc but higher angle if firing backwards to not hit the bridge - changed most of the Turret arcs to get the more space covered without hitting the hull of the ship - ...
InfiniteHeavyAmmo
Created by Geek
Gives infinite ammo to heavy weapons....
MoreRings
Created by iforgotmysocks
This mod slightly increases the amount of sol rings the player receives from the encounter missions and adds sol rings as reward when finishing freelance missions....
CleanUI
Created by gurkoz
A cleaner user interface focusing on readability and clarity. I personally found the interface in this game a bit confusing and busy. A shame since underneath all that there is a really interesting and engaging game. My goal with this mod was to try and re...
Fast_Research
Created by Kaelefth
Research completes almost instantly....
FleetPowerUp
Created by dwharper
When you travel around the map, you will see other factions that have huge fleets. Now with FleetPowerUp you can too! As soon as the first Tactical Ops center is constructed, FleetPowerUp will start with 5,000,000 Fleet Power. This is the equivalent of Com...
GeminiEconomicExpansion
Created by NovaCameron
Gemini Economic Expansion (GEX) Thank you for participating in the Gemini Economic Expansion regent. The GEX endeavors to provide more economic expansion opportunities in the Gemini system. This mod changes structures to be more upgradable, to have more st...
BetterCarrierPerk
Created by U2mad
Increases the amount of fighters per wing, that the Carrier Perk gives. This gives +14 instead of the original +3 per wing. Inspired by the Carriers: Reduxed by Hove & Aseron. Sadly it's been marked as incompatible, so I made this....
Enhanced_Inmersion
Created by PiscisFerro
In this game, ships are suppose to be big and massive but in reality ships feels too arcadey and weightless. To fix it I nerfed the maneuverability of all ships for around 25-30%, this litle change makes the ships feel more heavier and remove part of that ...
Fast_Build
Created by Kaelefth
HQ fleet construction and structure construction/upgrades will complete almost instantly. Requires to following perks: Free Mason & Field Logistics. Incompatible with the Carriers: Reduxed mod....
Numibia_Ships_at_Concordia
Created by Volk
This mod adds all the Numibia ships to Concordia for players to purchase and use. I wanted to see and use these ships outside of the Numibia Scenarios, wondered if anyone else would like that as well, so I am uploading it for all. Rise of Numibia DLC requi...
Speed_Enhancement
Created by ZEFFEZ
This mode increases the Dynamo III's speed buff to 5.0 instead of what it used to be which was 0.2...
Stronger_Solari
Created by Messiah Kahn
I felt the Solari Concord's ships were under-powered compared to all the other factions, so, as a faithful Solarian, I had to fix that. This also includes an improvement to the Solari fleets to now use MALCHEOR and HARBINGER turrets and LUPUS fighters....
GeminiDefenseInitiative
Created by NovaCameron
Gemini Defense Initiative (GDI) is a fleet and ship overhaul to balance the ships better as well as make support fleets more fun....
PortsReduxed
Created by Mo¡stDreams
This makes Shipyards and Tradeports carry more stock. Greatly increases the TDrive & Swarm stock on all shipyards and tradeports, also increases generic stock of basic loudout gear such as Shield Boosters and Repair Drones, aswell as other common items. Th...
UltimateSpaceBattle ( WEAPON RANGE X10 ! )
Created by AzarathTV
hi all ! i'm french so, sorry for bad english ! :) yeah, omelette du fromage that's it ! what my mod do : Increase Weapon range X10 ! why this mod ? : Cause death ray and high velocity rail gun don't have 4km of range in space :) compatible with DLC....
Endpoint_Ships_at_Concordia
Created by hewtoz
This mod adds all the Endpoint ships to Concordia. Endpoint DLC required....
Linked collections (2)
SPGW C1
Contains 80 items