Victoria 3

Victoria 3

360 个评价
Kuromi的AI
10
5
4
3
3
2
2
2
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
370.222 KB
2024 年 4 月 20 日 下午 12:57
6 月 26 日 上午 8:05
24 项改动说明 ( 查看 )

订阅以下载
Kuromi的AI

描述
这是一个自娱自乐的AI增强mod,目前重点加强AI的内政能力,涉及经济、政治、研究、军事方面。

为了尽量保持原版的游戏平衡,本mod尽量不去改动有关于自动投资的参数。但为了修正1.9不建贸易中心的问题我在最小范围内修改了一下。

改动点顺从原作的沙盒模拟意图,原有的AI机制上改改数而已。

主要改动点:

- AI在研究钢框架结构建筑后会增加建筑能力
- 去除了非西方国家AI行为的很多制约
- 改善了AI的生产方式选择
- 改善了AI法律改革的能力
- 教AI优先研究铁路的前置科技

更具体的改动请参照README文件,懒得翻了。

兼容方面,推荐把本mod放在BUG修正类mod(如UHM)的后面,其他mod的前面。部分改动被别的mod覆盖应该是没事的。

有可能与修改科技树,法令,以及个别建筑(建造部门,行政机构,雕像)的其他mod产生冲突。可以删除本mod的相应文件来解决。

与既存存档兼容。
373 条留言
Nosfer 😂👌🏻 1 小时以前 
yeah I wasn't meaning charters, establishing companies themselves. We'll wait and see what 1.9.6 brings :)
thanks bro, doing god's work
I have a small question though, how does AI decide it need to build universities? In my observation it builds a lot for the first 10 years or so but much much less after
spark_ptz 8 小时以前 
I think the "always subsidise ports" needs to be removed now, it's leading to the AI and investment pool building truly obscene numbers of ports purely because they're subsidised.
KuromiAK  [作者] 12 小时以前 
@djacirjr
Check your other mods. I didn't touch citizenship / religion laws.

@624932690
Allegedly fixed in 1.9.6, but beta branch is too broken for my to confirm it.
> Fixed a bug in the AI calculation for constructing Trade Centers where it was applying a nonsense profitability score instead of only looking at Trade Potential

@Nosfer 😂👌🏻
There are some AI quirks that I expect to be fixed in 1.9.6. If it's still an issue afterwards I'll take a look.

No plans for anything to do with company quarters. AI literally gives them out blindly.
djacirjr 13 小时以前 
Is wildly fast assimilation of minorities a intended effect of the mod? I'm running a game with Greece and the minorities are being assimilated very fast by Turkey, not sure if it's intended or a effect of conflicts with another mods.
624932690 7 月 5 日 下午 9:39 
Is it a bug? AI tries to build profitable trade centers and then because of the unused trade capacity, trade centers get deleted..
[Nr.2] Manfred von Richthofen 7 月 5 日 下午 9:01 
@rothbardian21 In all baradox games it is never possible to use the save game from e.g. 1.8 and then with 1.9
rothbardian21 7 月 5 日 下午 8:17 
My save has broken since this mod updated to 1.9 while I'm still playing 1.8. All trade routes just get removed, how do I fix this?
Nosfer 😂👌🏻 7 月 5 日 上午 8:46 
also, as an idea for another tweak in your mod - have you checked how AI detirmines when to establish company? with company role being much bigger than before it seems it can be tweak a bit too, because from my observation I've noticed that sometimes AI doesn't establish anything for years despite having slots
Nosfer 😂👌🏻 7 月 5 日 上午 12:26 
yesterday I was doing some tests in 1.9.6 and noticed that AI likes to build like 200 levels of buildings and when I looked at the price for some reason despite having 2x sell orders price was like -30%
switched to 1.9.5 and price changed to -90%, these buildings became unprofitable and AI switched their construction to something else
Is this the evaluation bug you are talking about?
KuromiAK  [作者] 7 月 4 日 下午 1:47 
July 3 fixed AI building evaluation.
July 4 broke it again.
Come on Paradox.