Left 4 Dead 2

Left 4 Dead 2

254 oy
Charger Carry Damage
   
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Infected: Charger
Game Content: Scripts
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1.945 KB
21 Nis 2024 @ 5:17
23 Nis 2024 @ 7:56
2 Değişiklik Notu ( görüntüle )

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Charger Carry Damage

Açıklama
A script that makes it so survivor's take damage whenever beginning to be carried by a charger.
The amount of damage varies with difficulty:
Easy - 0
Normal - 5
Advanced - 10
Expert - 15


Local/dedicated server only.
16 Yorum
birdLover8968 22 Haz @ 18:27 
@TougiySucksYouIdiots that already exists, it's just only active in Versus mode. It would be easy to create a mod that enables that in all gamemodes, but i don't know coding.
TouhouSucksYouIdiots 28 Kas 2024 @ 13:51 
Hell now we just need the Smoker tongue damage when he's pulling survivors.
pet 16 Ağu 2024 @ 9:29 
Will you please make a mod which cuts common infected damage by half for expert difficulty?
RedBigEvilDevil 28 May 2024 @ 10:44 
thx, nice mod, but how make own damage settings? i think when at the speed of a good runner you are hit by something with at least 2 times more body weight, the damage should be more significant xD at least starts from 10/15 and up to 20/25.
I also wonder if the damage from colliding with an obstacle increases with the difficulty level of the game?
Антон 23 Nis 2024 @ 5:51 
Yeah, damage based on difficulty would be goated
Queen Blush  [yaratıcı] 23 Nis 2024 @ 3:33 
I would but given how simple the mod is I don’t really want to add a massive chunk of code to get the ems working but I’ll probably include the difficulty dependent damage
Withgreen1 23 Nis 2024 @ 1:09 
@Kurochama I'm not the creator of this mods, but it is possible to do that.
kurochama 22 Nis 2024 @ 16:40 
Just an idea. I think it should be possible to adjust damage by difficulty level too, like 5 on Easy/ Normal, 10 on Advanced, 15-20 on Expert. Or you can add a cfg file to let people adjust damage on each difficulty themselves.
AppleBiscuit 22 Nis 2024 @ 6:13 
finally, minor broken bones
Ninja 21 Nis 2024 @ 18:47 
what are the name of the map are you using