Ready or Not

Ready or Not

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30fps on a potato PC, Optimize the game (NOT YET UPDATED FOR UE5)
By John27
(NOT YET UPDATED FOR NEWER READY OR NOT VERSION WHICH USE UNREAL ENGINE 5)
Using the guides for optimization seemingly universal for Unreal Engine 4 Games, i managed to make the game light, somewhat unbelievably.
However this causes LOD rendering to be slow, but that doesn't matter as you can see the good and the bad clearly and most LOD rendering blurs happens with incidental objects you shouldn't be looking at.
   
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Here is it
1. Navigate to this link. Please do not worry there no executables:
https://drive.google.com/drive/folders/1RcdvdkvhTJKOju5EpDHmfLb3lmbb-U1Z?usp=sharing

2. read the path

3. download the ini files and copy paste to the path, possibly overwriting

4. launch the game as DX11

5. Enjoy.

Tested in Ryzen 5500U, Radeon, 1x8GB DDR4, constant 30fps except on the beach house and carriers of the vine map, which is half of it. Almost all settings are on the lowest. FSR is balanced.

Sorry for possibly not so good English, i made this when extremely tired due to caffeine withdrawal, and have a nice day and enjoy!
3 Comments
John27  [author] 12 Oct, 2024 @ 6:55am 
well recently the engine was updated, this guide wasn't updated yet
Lextronical 12 Oct, 2024 @ 2:14am 
It's ue5
John27  [author] 23 Apr, 2024 @ 3:56am 
yes