Space Engineers

Space Engineers

141 oy
Block Culling
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Type: Mod
Mod category: Script
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71.114 KB
1 May 2024 @ 18:19
11 Şub @ 10:34
18 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
Block Culling

Açıklama
Makes fatblocks with blocks on all sides invisible. Boosts FPS upwards of 3x.




Questions, comments, concerns? Leave a comment below, or reach out to the author on Discord @aristeas.
Want to support Aristeas so she can keep modding? https://ko-fi.com/aristeas
Popüler Tartışmalar Tümünü Görüntüle (1)
5
20 Eki 2024 @ 17:06
Blocks being culled without being fully covered.
Hikari
53 Yorum
VivaVii 27 Tem @ 12:04 
This seems to hide a lot of blocks that are still visible despite being attached on all six sides. Is there any effort put into fixing this issue? Some of my beauty shots are occasionally missing blocks.
Aristeas  [yaratıcı] 14 Şub @ 11:24 
Oh, I disabled the commands because the changes made alongside them bricked the mod on plugin loader. I'll remove them from the description.
ditb3 14 Şub @ 8:00 
I dunno but the commands seem broken? But I can feel some optimization effect.
Aristeas  [yaratıcı] 12 Şub @ 15:09 
oh, that's not ideal. It seems to be working fine on my end, try reinstalling the mod.
ditb3 12 Şub @ 10:55 
After using it on plugin loader, it stops working even if I am not using plugin loader. Is it normal and means maybe I should just wait for fixing? :(
Aristeas  [yaratıcı] 2 Eki 2024 @ 17:44 
Thanks for the bug report. I might not be able to fix it on my end, but will take a look... eventually, heh
Devilers 30 Eyl 2024 @ 0:24 
That's what I was talking about.
@TheUndone_Crat - for me it was if multiple explosions would spawn on enemy grid for most time. Small grid would explode normally for most time, in rare cases they also cause crash. But large grids = 100% crash no matter how damage them :/
TheUndone_Crat 29 Eyl 2024 @ 17:40 
and to specify by "random" I mean it doesn't always cause a crash when a grid gets obliterated upon impact with the ground
TheUndone_Crat 29 Eyl 2024 @ 17:35 
I'm experiencing a seemingly random crash when grids explode, more often on crashing into the ground but I experienced it just shooting at a grid once or twice. Disabling this mod kept the crashes from occurring however they only started occurring once I got WeaponCore and this mod together (I was using this mod before I got WeaponCore)

So I assume it's both WeaponCore and Block Culling together that cause the crashes
Devilers 27 Eyl 2024 @ 13:06 
Was writing fast, sry for mistakes :D I think u'l understand)