Total War: WARHAMMER III

Total War: WARHAMMER III

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Increase Grudge Settler Unit Cap Per Army
   
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File Size
Posted
88.610 KB
4 May, 2024 @ 7:17am
1 Change Note ( view )

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Increase Grudge Settler Unit Cap Per Army

Description
Description
This mod increases the Grudge Settler unit cap per army from 5 to 20, allowing for a full stack of Grudge Settlers. This works for all dwarf factions. This does not increase the number of Grudge Settler units added to the recruitment pool for each Age of Reckoning cycle.


Compatibility
This mod should be compatible with anything that modifies the age of reckoning, so long as that mod does not effect the Grudge Settler cap per army.

Please check out my other mods if you wish
No Scaling Cost Increase For Amethyst Unit Cap
Increased Amethyst Unit Cap Per Army
Increased Tamurkhan Chieftain Unit Cap Per Army
Tamurkhan Double Chieftain Unit Cap

Credit
Big thanks to the wonderful Total War modder's Discord
11 Comments
HolyMolyOllyPoly 28 Jun @ 1:43am 
A wrong put right.
[FuFo] Da HALOSHOCK 19 Apr @ 2:31am 
That is was the unit cap before CA nerfed it now you can only stokpill a few of them.
Ineptness 19 Apr @ 12:30am 
Hello. Can you tell me how you made 20 reserve units in place 2?
Sagittarius A 25 Jun, 2024 @ 3:41am 
@[FuFo] Da HALOSHOCK Yes, i agree with you
[FuFo] Da HALOSHOCK 6 Jun, 2024 @ 6:49am 
Need a mod to increase the reserves to anything above 2.
查无此人 18 May, 2024 @ 4:16am 
Could you make a mod to bring back previous limit to units in reserve from 2 back to 20?
Diagan 15 May, 2024 @ 9:52am 
Could you make a mod reducing or removing the recruitment cost for grudge settlers in 5.0.3?
No Guts No Glory 14 May, 2024 @ 2:51pm 
Is there any chance you could make a mod to bring back previous limit to units in reserve from 2 back to 20?
XenosParadox  [author] 14 May, 2024 @ 11:46am 
@Autumnchain The most recent patch 5.0.3 does not effect this mod in any way. I do like the ability to increase your unit cap as your campaign progresses. But if you still want to ignore the cap altogether, that is what this mod still does.
Autumnchain 14 May, 2024 @ 11:15am 
The latest update has reduced the vanilla cap down to 3, with it being possible to bring it back up with research (two researches each increase the cap by 1). How will that affect this mod? Maybe make the research bonuses greater in magnitude (5 units each) and set the base cap to 9?