Total War: WARHAMMER III

Total War: WARHAMMER III

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[5.2.X Patch] Cult of Pleasure mechanics for Morathi
   
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File Size
Posted
Updated
53.476 MB
5 May, 2024 @ 2:23pm
26 Aug, 2024 @ 10:05am
4 Change Notes ( view )

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[5.2.X Patch] Cult of Pleasure mechanics for Morathi

Description
Patched for 5.2
This is a reupload for the mod "Cult of Pleasure mechanics for Morathi" by Ulrik H.D to make it work the latest version of the game.
IMPORTANT NOTE AS OF 5.2
Pushed an update to fix the CTD issue after path 5.2. Right now it seems to work fine when playing as Morathi. Still need to update the UI settlement panel file. Until then you might encounter weird UI issues, broken vanilla cultist mechanics or other issues. Especially if you're not playing as Morathi. Please report any bugs you encounter in the discussion thread at the bottom of the page.

No longer requires the original mod by Ulrik H.D.

Currently in development and there will be bugs left. Please report any bugs or crashes. Ideally with logs and or context. I'm relatively new to modding twwh3 so this patch is mostly a way for me to learn it. Busy with uni so updates will be slow.

What's fixed:

What's left to fix/update:
(U) = Haven't tested if this is still broken.
  • Update/rework UI files for 5.2
  • Test if everything works as expected with patch 5.2
  • Azazel's Seduction mechanic's button somehow won't show up (base mod). (U)
  • Embassy building bug (base mod). (U)
  • Integrate with vanilla cult mechanics
  • Update unit visuals
  • Streamline cultist buildings.
  • Look into updating unit and mount stats from balancing changes since base mod release.

Compatibility Mods
BSE Compatability Mod

Credits
This mod is a patch for the mod "Cult of Pleasure mechanics for Morathi" by Ulrik H.D and is just fixed version of the "[FINAL UPDATE] Cult of Pleasure mechanics for Morathi" by iDon'tSpeakRussian! I take no credit for any of their work and this patch would not be possible without them and their work.

Credits to Ulrik H.D. for creating the original mod and for generously giving me/anyone persmission to reupload, patch, fix and improve on his mod.
Credits to iDon'tSpeakRussian! who made the patch that this mod incorporates. He did most of the work to make the original mod work on newer versions of the game.
Popular Discussions View All (2)
7
15 May, 2024 @ 12:30pm
Bug Reporting & Issues
Maja
0
15 May, 2024 @ 7:07am
Feedback - Features - Balancing
Maja
37 Comments
Kerrberos 12 Jun @ 2:34pm 
RPFM does flag 5 possibly outdated tables however.
Kerrberos 12 Jun @ 2:19pm 
This is working fine for me as of June 2025.
jammerd 28 May @ 6:22am 
Still crashes to Desktop even trying to load a game.
Anyone have a fix?
Talk Dirty 16 May @ 10:55am 
still have hope .... 1 day it will be fixed
Maja  [author] 30 Mar @ 3:01pm 
will look at it soon. though 6.1.1 might have fixed it already
GoatScream 26 Mar @ 3:29pm 
No longer works, causes ctd when trying to start a campaign
Lulu 12 Jan @ 12:53pm 
It works, can get wonky with other mod but I am glad at how well it runs
Pootsie Sniffins 11 Jan @ 9:03pm 
does this still work?
Samarai 25 Aug, 2024 @ 9:30pm 
Hi there, Maja. Just wanted to mention that I slapped together a fix for this mod to function with 5.2. Haven't fully tested, but the testing I have done seems to work just fine. Feel free to send me a message. Happy to publish it on my end or send you the packfile to publish yourself until you can get around to working on the main file in more detail.
iDon'tSpeakRussian! 23 Aug, 2024 @ 10:22pm 
every game breaks mods when it's updated. :)