Hades II

Hades II

183 ratings
[Guide to (almost) everything in Hades 2]
By 𝗖𝗿𝗼𝘄𝗹𝗲𝘆
Guide to areas, bosses, npcs, items, incantations, keepsakes, weapons and shops (everything, I think).
-> Contain spoilers <-
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WARNING
Beware! This guide will be paused until the game is fully released
Intro
English is not my native language, so there may be some grammatical errors.

Make use of the Control + F to search if you are looking for something specific.

The Olympic Update coming soon


The Olympic Update


Highlights
  • New Region: Can you reach Olympus, the mountain of the gods? And if so... can you save it?
  • New Weapon: Wield the otherworldly might of Xinth, the Black Coatlast of the Nocturnal Arms
  • New Characters: Track down two new allies on their home turf and earn their favor
  • New Familiars: You now can bond with two new animal companions... once you find them!
  • Crossroads Renewal: Unlock dozens of new cosmetic items to liven up the Crossroads your way
  • Expanded Story: Discover hours of new dialogue, as the plot thickens once you reach the new Region
  • World Map: Look for this new presentation when moving from one Region of the world to another
  • Mac Support: The game now runs natively on Macs on Apple M1 or later

Nocturnal Arms & Abilities
  • Witch's Staff: reworked Special is faster and bounces between foes
  • Sister Blades: reworked Special pierces foes and returns to you, potentially hitting foes more than once
  • Umbral Flames: Special projectiles spin left or right depending on your movement
  • Moonstone Axe: reworked Special is a rising slash that strikes several times, but no longer blocks foes
  • Black Coat: new! Guard and retaliate with mighty Attacks, letting none escape with seeking Specials
  • Your Dash is innately faster and more responsive
  • You now can more reliably Dash out of hit-stun effects from certain foes' strikes
  • It should be easier to aim certain abilities using gamepad

Aspects of the Nocturnal Arms
  • Umbral Flames (Moros): re-scaled upgrades; slightly reduced fully-upgraded blast damage
  • Argent Skull (Medea): increased Attack & Special damage; improved upgrades; Shells now load faster
  • Black Coat: added its own three different unlockable, upgradeable Aspects

Crossroads Cauldron
  • Eyes of Night and Darkness: new! Makes Moon Monuments and Unseen Sigils sometimes appear in Locations, further described below
  • Earthly Fortune: new! Lets you recycle unneeded resources at the Wretched Broker, in exchange for Prestige, used for decorative items
  • Summoning of Musical Rhapsody: new! Required to summon the Music Maker, who lets you unlock different music to play in the Crossroads
  • Spreading of Ashes: new! Lets you save multiple Arcana arrangements in the Altar of Ashes
  • Favored of All Keepsakes: new! Lets you designate a Keepsake to auto-equip in the Training Grounds
  • Abyssal Reflections: new! Lets you re-attempt cleared Chaos Trials, and tracks your fastest times
  • Bravery of Familiar Spirits: new! Now required to upgrade your Animal Familiars
  • Arisen Troves: new! Makes Infernal Troves sometimes appear in Surface Locations
  • Surge of Desecrating Pools: new! Makes Pools of Purging appear between Underworld Regions
  • Frozen Lifespring: new! Makes a Fountain Chamber sometimes appear in the new Region
  • Adjusted requirements and costs of several Incantations
  • Melinoë and Hecate now will sometimes conclude Incantations in unison

Altar of Ashes
  • The Sorceress: reworked — makes Omega moves faster; prior effect now on Silver Wheel (Hecate)
  • The Swift Runner: no longer makes your Dash faster, since this effect now is innate
  • Death: added a new UI indicator for the effect
  • Strength: reworked; now provides a global damage boost, if you have no Death Defiance effects
  • Adjusted upgrade costs of various Cards
  • Improved contextual hints for upgrading Grasp
  • Clarified descriptive text for various Cards

Keepsakes
  • Each of the two new allies you can meet has a unique Keepsake you can gain in the customary way
  • Silver Wheel (Hecate): reworked — now slows everything around you while you channel Omega moves
  • Gold Purse (Charon): now affected by Gold-boosting Boons such as Affluence (Chaos)
  • Improved feedback and fixes for when certain Keepsakes expire for the night
  • Adjusted placements of some Keepsakes in the Display Case (to make room for the new ones!)
  • Clarified descriptive text for several Keepsakes

Animal Familiars
  • Raki the Raven: new! Pecks at foes and makes them vulnerable to Critical damage
  • Hecuba the Hound: new! Grants more Magick, stuns foes, and digs up useful items
  • You are no longer prevented from upgrading Familiars more than once a night if you have the resources
  • Improved presentation for various Familiar interactions
  • Toula no longer appears in Erebus before you bond with her, only somewhere farther away...
  • You can no longer upgrade Frinos in the area behind the tent, only in the Training Grounds
  • Adjusted names and descriptive text for various Familiar upgrades

Oath of the Unseen

  • Vow of Panic: cut from game; replaced with...
  • Vow of Fangs: new! Elite foes also gain a variety of nasty perks
  • Vow of Suffering: cut from game; replaced with...
  • Vow of Shadows: new! Wardens also have shadow copies to make things tougher for you
  • Vow of Void (formerly Denial): now has multiple ranks, each reducing your Grasp limit
  • Vow of Hubris (formerly Arrogance): reduced Fear of second rank; reduced Magick primed per rank
  • Added new Testaments for the new weapon and Region
Weapons and Magick


Magick is a new mechanic that is used to empower Attacks turning them into Omega Moves, you can use then by holding the Attack, Special and Cast (Note: Each Omega Move costs some magick).

You can restore your Magick using the altars or the Unseen Arcana.

(The Altar in the Training Grounds)

To increase Magick permanently you can use The Titan Arcana and to increase Magick temporarily (only during runs) use the Soul Tonic reward.



Witch's Staff (Descura, The Staff of Dusk)

Standard
Attack
Special
  • Short-to-medium range, medium-fast attack speed.
  • 3x attacks completes the attack chain.
  • Shoot a bolt forward for low base damage.
  • Long range, fast attack speed.

Omega Ω
Attack
Special
  • Costs 20 Magick.
  • Charges two lines ahead and behind Melinoë.
  • Deals damage upon release.
  • Costs 10 Magick.
  • Charges a larger, more powerful bolt.

Aspects:
Aspect of Melinoë

You Channel your Ω Moves faster
Omega Channel Speed: 15/20/25/30%


A waxing crescent moon; the promise of power, the responsibility to ready oneself.

Aspect of Circe

After landing 12 times your Attacks or Specials, gain Serenity with your next Omega Move.
Serenity Duration: 6/7/8/9/10 seconds
Reworked: Serenity Omega Damage: +20/40/60/80/100%
Serenity: Your Ω moves deals more damage and you rapidly restore Magick. Lasts 5 Seconds.

A high priestess of the Unseen once used the staff to bring about necessary change.

Aspect of Momus

While you have no more than 50% health, absorb your Ω special blast to restore 5 health
Special & Omega Special Power: +10/15/20/25/30

Reworked: Whenever you use Omega Moves, each fires in place up to 3 times until you use it again.
Delay Between Omega Bursts: ?/?/?/?/1.5 Seconds.

Not even ever-patient Night herself spared much time for his insolence.

Sister Blades (Lim and Oros)

Standard
Attack
Special
  • Short range, fast attack speed.
  • 4x attacks completes the attack chain.
  • Shoot a dagger forward for low base damage.
  • Long range, medium attack speed.

Omega Ω
Attack
Special
  • Costs 10 Magick.
  • Charges and teleports behind the target on release.
  • Costs 15 Magick.
  • Charges 5 blades and release them.

Aspects:
Aspect of Melinoë

Your Attacks and Specials deal more damage by striking foes from behind.
Backstab Damage: 10/20/30/40%


As there are many gardens to be cultivated, such task requires precision instruments.

Aspect of Artemis

While you Channel you Attack, you occasionally Parry, then Riposte right after.
Faster Omega Attack: +20/30/40/50/60%

Parry: Prevent damage from most types of direct attacks. Can be repeated after 15 seconds.
Riposte: You are Impervious for 1 second. Your next 9 strikes have +50% Critical Chance.

A flash of silver: whether the Huntress or the Moon, none can attest.

Aspect of Pan

Your Specials seek foes in your Casts, and fire more blades after you Channel.
Omega Bonus Blades: +1/2/3/4/5 Blades.


The natural grown horn can pierce as readily as a well-crafted blade.

Moonstone Axe (Zorephet)

Standard
Attack
Special
  • Short range, slow attack speed.
  • 4x attacks completes the attack chain.
  • Block Attacks from the front.

Omega Ω
Attack
Special
  • Costs 10-20 Magick.
  • Charges and on release spin causing massive damage in a large area.
  • Costs 25 Magick.
  • Blocks attacks, when released deals damage in a large line in front of Melinoë.

Aspects:
Aspect of Melinoë

You recover faster after using your Attacks and Specials.
Recovery Speed: +10/15/20/25%

Reworked: Gain Bonus Attack Power and Max Health this night.
Attack Power and Max Life: +0/20/25/30/35

Its twin blade can split even the light of the Moon, yet itself can never be separated.

Aspect of Charon

You Cast lasts +3 Seconds, and erupts like your Ω Cast if struck by your Ω Special.
Cleave-Cast Size and Damage: +10/15/20/25/30%


To navigate the rivers of the Underworld is to possess extraordinary poise and strength.

Aspect of Thanatos

Whenever you hit Ω Moves, gain +1% Critical Chance until you take damage.
Max Critical Chance: +4/8/122/16/20%

Reworked: Your Attack is faster, and each hit grants Mortality until you take damage.
Mortality: A fleeting bonus of +1% Critical chance for your Omega Moves, up to max of +13%.
Attack Speed: +10/15/20/25/30%

Death comes peacefuly for many mortals: yet for foes of the realm, exceptions must be made.
+ Weapons

Argent Skull (Revaal)

Standard
Attack
Special
  • Long range, slow attack speed.
  • Has 3 charges.
  • Dash that deals damage.

Omega Ω
Attack
Special
  • Costs 10 Magick.
  • Charges and release to throw one skull that deals massive area damage.
  • Costs 20 Magick.
  • Charge and release to dash in a long range and deal damage along the way to all enemies.

Aspects:
Aspect of Melinoë

Your Attacks have Power for each Shell fired and not yet retrieved.
Power per Spent Shell: +5/10/15/20%


The will of Night is never to be chronicled, but witnessed by the dead and the shadow.

Aspect of Medea

Your Attack stays within reach, and explodes in a large area on impact or after 3 seconds.
Attack and Special damage: +20/30/40/50/60%


She shall find comfort in the skulls of her foes remaining ever close at hand: one especially.

Aspect of persephone

Any damage you deal generates Glory, witch enhances your Ω Special.
Omega Damage: +10/15/20/25/30%

Glory: Maker you Ω Special last up for 5 seconds, firing continually while you have control.

Life and death, forever embodied in a Queen both splendorous and dark at once.

Umbral Flames (Ygnium)

Standard
Attack
Special
  • Medium-to-long range, medium-fast attack speed.
  • Summons a flame that circles Melinoë twice, damaging all enemies and then disappearing.

Omega Ω
Attack
Special
  • Costs 3 Magick per Attack.
  • Charges and release to deal massive damage with your primary Attack.
  • Costs 20 Magick.
  • Summons two flames that circles Melinoë six times, damaging all enemies and then disappearing.

Aspect of Melinoë

Flames from your Ω Special burn longer before expiring.
Omega Special Duration: 1/1.5/2/2.5 seconds.


No single light can illuminate the many crossroads ahead: thus there are two.

Aspect of Moros

Your Attacks linger for 6 seconds, and explodre in a blast if struck by your Specials.
Blast Damage: +0/15/30/45/60%


Feared and hated Doom lingers like a sword about to fall: even his time shall come.

Aspect of Eos

Your Attacks grow bigger and stronger over 4 seconds, and return whenever your Sprint.
Full-Grown Damage: 40/50/60/70/80%

Reworked: Your Omega Attack fires a Daybreaker that deals damage in an area around it every 2 Seconds.
Daybreak: A slow seeking shot that blasts nearby foes and copies your specials. Limit 1 at a time.
Daybreaker Blast Damage: 100/125/150/175/200

Rosy-fingered Dawn is mistress of a certain light more captivating than any other.
Animal Familiars


Currently, there are two unlockable Animal Familiars. These are Frinos the Frog and Toula the Cat, to get them, you need a few requirements to obtain the Faith of Familiar Spirits Incantation.
  • Defeated Hecate a few times.
  • Woodsy Lifespring Incantation completed.
  • Have unlocked all the Collection Tools.
If you meet all the requirements mentioned above, Hecate should deliver the following dialogue the next time you encounter her:

Before the battle: "You jest, yet a familiar may be of considerable benefit given all that you have to do. A possibility to think upon once you are rid of me."
After you defeat her: "Do bring an Animal Familiar along next time, if but to keep things livelier for me! We can keep them safe, even in scuffles such as these."

The cost of the Incantation is 2x Nectar and 1x Lotus, after complete it will give the Witch's Delight.

The first time you give the Witch's Delight to a creature, they become a Familiar. If the creature is already your familiar it will let you upgrade their skills.

You will be able to make more Witch's Delight for 1x Star Dust and 2x Lotus (it produces 2 of them evey time).

Frinos The Frog

    Found in the Crossroads, in Melinoë's chambers.
  • Life Bond - You gain +10/20/30 max HP.
  • Soul Bond - While together, Frinos gains the Tablet of Peace activation.
  • Strength Bond - Frinos deals +10/20/30 damage when leaping onto enemies.
Note: Frinos can block enemy projectiles.

Toula The Cat

    Found in the Rift of Thessaly, on the left side of the docks.
  • Heart Bond - Gain an extra Death's Defiance. Instead of perishing when her HP reaches zero, Melinoë will heal for +10/20/30 HP.
  • Soul Bond - While together, Toula gains the fishing action.
  • Claw Bond - Strike +1/2/3 more time(s) before losing interest (Toula spends most of the time sleeping, and she only attacks if you dash next to her).
Arcana Cards

The Arcana Cards can be accessed in the training grounds via Melinoë's Ash Altar. It is one of the main meta progression systems.

Initially, only 9 cards are visible on the Altar; however, obtaining a card will reveal others adjacent to it, making them unlockable. The total number of Arcana that can be revealed and unlocked is 25 cards.

There's a cap on the number of Grasp points available. Consequently, certain Arcana Cards may need deactivation if they surpass this limit. Initially set at 10, the limit can be augmented using the Psyche reagent.

Grasp points can be seen in the top left corner of the screen.











[old cards, to be edited]



Cost 1 Grasp Cards:
Number
Name
I (One)
The Sorceress
II (Two)
The Wayward Sons
XI (Eleven)
The Swift Runner

Cost 2 Grasp Cards:
Number
Name
IV (Six)
The Furies
IIV (Seven)
The Titan
X (Ten)
The Lovers

Cost 3 Grasp Cards:
Number
Name
III (Three)
The Huntress
IV (Four)
Death
XIV (Fourteen)
The Moon
XVI (Seventeen)
The Fates
XVIII (Eighteen)
Origination

Cost 4 Grasp Cards:
Number
Name
IX (Nine)
Night
XII (Twelve)
Eternity
XXII (Twenty-two)
The Champions

Cost 5 Grasp Cards:
Number
Name
VIII (Eight)
The Unseen
XIX (Nineteen)
Excellence
XV (Fifteen)
Excellence
XVII (Seventeen)
The Boatman

Cost 6 Grasp Cards:
Number
Name
XXIII (Twenty-three)
The Artificer

Awakening Cards:
Number
Name
V (Five)
The Messenger
XIII (Thirteen)
The Centaur
XX (Twenty)
The Queen
XXI (Twenty-one)
The Seer
XXIV (Twenty-four)
Divinity
XXV (Twenty-five)
Judgement
Keepsakes

Keepsakes are items that can be equipped to gain certain benefits during a run. They are obtained by giving Nectar to various characters for the second time.

There are currently 27 unlockable Keepsakes and they all have the same art now they have individual art (Patch2).




Old Keepsake Art

All Keepsakes and Effects:

Name
Source
Description
Silver Wheel
Hecate
After spending Magick, you can restore the amount over the next three seconds; you can replenish up to 1000/1500/2000 Magick per run.
Knuckle Bones
Odysseus
The next Guardian you face loses -5%/10%/15% Health. You take -15% damage from Guardians.
Moon Beam
Selene
You gain +1/2/3 additional upgrade(s) for your Hex from the next Path of Stars you find.
Ghost Onion
Dora
Whenever you exit a location, fully restore your HP. You can restore up to +50/70/100 Health in total per run.
Evil Eye
Nemesis
Deal +20%/25%/30% damage to the last foe that vanquished you.
Engraved Pin
Moros
After you fall to zero Health, become Imprevious for ten seconds. If no foes remain, restore +30/45/60 health (else you will die or use a Death Defiance).
Luckier Tooth
Schelemeus
After you fall to zero health, automatically restore +51/76/101 Health once this night.
Discordant Bell
Eris
For each encounter, you deal +0.5/1/1.5% additional damage, but also take that much more.
Cloud Bangle
Zeus
A Boon of Zeus is likely. You can rarify his common/rare/epic blessing once this night.
Vivid Sea
Poseidon
A Boon of Poseidon is likely. You can rarify his common/rare/epic blessing once this night.
Barley Sheaf
Demeter
A Boon of Demeter is likely. You can rarify her common/rare/epic blessing once this night.
Beautiful Mirror
Aphrodite
A Boon of Aphrodite is likely. You can rarify her common/rare/epic blessing once this night.
Metallic Droplet
Hermes
You move, strike, and channel 20% faster for the next 200/300/400 seconds.
White Antler
Artemis
While you have no more than 30 Health, you have a +20%/30%/40% chance to deal critical damage.
Purest Hope
Apollo
A Boon of Apollo is likely. You can rarify his common/rare/epic blessing once this night.
Adamant Shard
Hephaestus
A Boon of Hephaestus is likely. You can rarify his common/rare/epic blessing once this night.
Everlasting Ember
Hestia
A Boon of Hestia is likely. You can rarify her common/rare/epic blessing once this night.
Iridescent Fan
Hera
A Boon of Hera is likely. You can rarify her common/rare/epic blessing once this night.
Transcendent Embryo
Chaos
Gain a random common/rare/epic Chaos blessing once this night. Every eight encounters, replace it. (Note: The boon lasts even if you change to another Keepsake)
Gold Purse
Charon
Gain +100/125/150 Gold Crowns once this night.
Silken Sash
Arachne
Gain 20 armor, while you have at least one armor, gain +2/3/4 armor after each location.
Aromatic Phial
Narcissus
Fountains restore and additional 20% Health. The next fountain makes one random common Boon of yours rare/epic/heroic.
Concave Stone
Echo
After choosing a Boon, 25%/50%/75% of the time radomly take one more, once this night.
Lion Fang
Heracles
Deal +30%/40%/50% bonus damage, but lose 5% of this after each encounter.
Blackened Fleece
Medea
After you take 250 damage, your Omega move deals an additional +20%/30%/40% damage.
Experimental Hammer
Icarus
Gain one random Daedalus Hammer upgrade that lasts for 10/15/20 encounters.
Crystal Figuriner
Circe
After the next Guardian, activate one random Arcana Card.
Incantations


Incantations can be accessed via the cauldron in the Crossroads. They can enable you to summon allies, gain access to the shop and establish your own little garden for growing crops (and much more).

Name
Effect
Cost
Fated Intervention
Unlocks the Fated List, which shows objectives that you can complete to obtain rewards.
1x Silver, 2x Ashes and 2x Moly.
Summoning of Mercantile Fortune
Spawns the Wretched Broker vendor, who sells materials and gifts in exchange for Bones.
10x Bones.
Kinship Fortune
The Wretched Broker will now sell Nectar.
60x Bones.
Floral Fortune
Exchange plants and other goods for Bones at the Wretched Broker.
1x Ashes and 1x Nightshade.
Summoning of Personal Insights
Spawns the Record Keeper at the Taverna.
2x Shaderot and 2x Poppy.
Summoning of Historic Travails
Causes the Learned Sage NPC to appear at the Tavern.
3x Marble and 1x Zodiac Sand.

Incantations for resource gathering and farming

Name
Effect
Cost
Forget-Me-Not
Allows you to mark recipes via the Book of Shadows so you can remember the items that you need.
1x Moly.
Reagent Sensing
After clearing an encounter, a silver wisp will float toward resources that can be collected.
1x Moly.
Night's Craftwork
Unlocks the Gathering Tools panel in the Silver Pool (in the Training Grounds).
1x Moly.
Greater Favor of Gaia
Reveals potential enhancements for your Gathering Tools.
2x Marble, 4x Bronze and 4x Iron.
Observance of Gaia's Secrets
Gain +20% chance to find +1 extra resource when you gather them by hand.
7x Moly, 7x Lotus and 7x Moss.
Flourishing Soil
Create soil plots for your garden; allows you to grow and harvest plants.
1x Moly.
Rich Soil
Creates two additional soil plots for your garden.
3x Lotus.
Verdant Soil
Create the last two soil plots for your garden.
1x Wheat and 1x Garlic.

Incantations to the dungeon

Name
Effect
Cost
Cleansing of Fountain-Waters
+10% healing from fountains.
1x Moly and 1x Lotus.
Purification of Fountain-Waters
Fountains replenish an additional +10% HP.
1x Nightshade and 1x Cattail.
Woodsy Lifespring
Reveal a hidden fountain in a random chamber in the Erebus region.
3x Silver and 1x Moly.
Briny Lifespring
Reveal a hidden fountain in a random chamber in the Oceanus region.
3x Lime and 3x Lotus.
Golden Lifespring
Reveal a hidden fountain in a random chamber in the Tartarus region.
3x Marble and 3x Shaderot.
Sandy Lifespring
Reveals a hidden fountain in a random chamber in the Rifts of Thessaly region.
3x Iron and 3x Driftwood.
Kindred Keepsakes
Spawns your Keepsake repository so you can change equipped accessories after each major boss fight.
4x Lime, 2x Moly, and 1x Lotus.
Rise of Stygian Wells
Some locations in the Underworld might have a Well of Charon, which allows you to purchase goodies.
1x Moly and 1x Nightshade.
Surge of Stygian Wells
The Well of Charon is guaranteed to appear in transitional areas between zones/regions.
3x Moly and 3x Cattail.
Rush of Fresh Air
Causes a Shrine of Hermes to appear randomly in chambers in the Surface World.
3x Fabric, 1x Wool and 2x Driftwood.

Incantations for your arsenal

Name
Effect
Cost
Gathering of Ancient Bones
One of your weapons (randomly chosen) grants extra Bones when you clear a location. This effect lasts for one run.
2x Lime.
Aspects of Night and Darkness
Lets you unlock and upgrade weapon aspects.
5x Bronze and 1x Nightshade.
Divination of the Elements
Reveal the elemental affinities of boons.
5x Psyche.
Insight Into Offerings
Reveal a complete list of all Olympian/deity boons in the Book of Shadows.
2x Ambrosia, 2x Poppy and 1x Golden Apple.
Consecration of Ashes
Allows you to upgrade your Arcana Cards and grants +3 Moon Dust.
6x Ashes, 3x Cinder and 6x Fate Fabric.
Recipe: Moonlit Essence from Stars
Creates 3x Moon Dust.
1x Star Dust.
Recipe: Moonlit Essence from Shadow
Creates +5 Moon Dust.
1x Cinder and 1x Shadow.
Faith of Familiar Spirits
Allows you to have Animal Familiars.
2x Nectar and 1x Lotus.
Attending a Faithful Beast
Have Animal Familiars stay in the training grounds.
1x Tears, 1x Wool and 4x Wheat.
Recipe: Witch's Delight
Used to befriend and upgrade animal companions.
1x Star Dust and 2x Lotus.

Incantations for Interactions

Name
Effect
Cost
Rite of Vapor-Cleansing
Repairs the Crossroads Hot Springs, allowing you to ask someone to take a bath with you and grants +1 Bath Salts.
2x Moly, 2x Lotus and 2x Nightshade.
Rite of Social Solidarity
Repairs the Crossroads Taverna, where you can ask someone to have a drink with you and grants +1 Ambrosia.
2x Nectar and 2x Garlic.
Rite of River Fording
Repairs the Crossroads Fishing Pier, allowing you to invite someone to catch some fish and grants +1 Twin Lure.
4x Driftwood and 2x Cattail.
Empath's Intuition
Lets you view your relationship/affinity status with various characters.
1x Fate Fabric and 3x Myrtle.
Recipe: Sweet Nectar
Brew +3 Nectar.
1x Golden Apple.
+ Incantations

Storyline related Incantations
Name
Effect
Cost
Doomed Beckoning
Causes Moros to appear in the Crossroads.
3x Fabric and 1x Nightshade.
Permeation of Witching-Wards
Removes the wards and allows you to head to the surface.
1x Cinder, 1x Shadow and 3x Moly.
Recipe: Shadow Extraction
Creates +1 Shadow used for various incantations.
30x Ashes, 30x Psyche, and 3x Fate Fabric.
Unraveling a Fateful Bond
Removes the Curse.
2x Lotus, 2x Moss, 2x Nightshade and 2x Thalamus.
Abyssal Insight
Allows you to start Chaos Trials using the obelisk on the Training Grounds.
2x Fate Fabric, 2x Pearl, 2x Moly and 2x Nightshade.
Dissolution of Time
Suppresses Chronos' ability to reconstitute himself every night.
??????????
Power to Pause and Reflect
Suppresses Chrono's ability where he prevents you from pausing during the fight.
3x Zodiac Sand and 3x Moly.

Misc Incantations
Name
Effect
Cost
Necromantic Influence
Sprint into lone shades to make them attack enemies.
5x Psyche and 5x Nightshade.
Propensity Toward Gold
You can destroy golden urns to obtain up to 15 gold.
1x Lime and 1x Fate Fabric.
Unearthed Troves
Infernal Troves may appear randomly in some rooms, complete to earn gold.
5x Lime and 1x Nightshade.
Circles of Protection
Allows you to activate warding circles in Erebus, which negate damage temporarily.
1x Moly, 1x Lotus and 1x Mandrake.
Reviving a Mournful Husk
Interact with the golden boughs in the Fields of Mourning. This will mark all the locations of rewards and exits in each location.
1x Myrtle.
Summoning a Colony of Bats
Interact with cages in the City of Ephyra to see all the chambers in the zone.
3x Moss and 3x Rubbish.
Abyssal Night
Unlock the Trials of Chaos (the Pitch-Black Stone in the Training Grounds).
x2 Fate Fabric, x2 Pearl, 2x Moly and 2x Nightshade.

Note: Eris throws Rubbish on the ground at the Crossroads.
The Surface




SOON


In Between

The Underworld

















Unseen and Olympians


The Princess of the Underworld, the daughter of Hades and Persephone, the younger sister of Zagreus and the protagonist of the game.


Goddess of Witchcraft, she is the mentor of Melinoë in her quest against Chronos.
Hecate gives the keepsake Silver Wheel.


Goddess and personification of the Moon. Selene gives the keepsake Moon Beam and provides hexes instead of boons.


A Greek hero, tactician and also a teacher of combat to Melinoë.
Odysseus gives the keepsake Knuckle Bones.


She is a shade often found lingering within Melinoë's chambers, attempting to annoy and haunt her by rearranging Melinoë's belongings when she's away.
Dora gives the keepsake Ghost Onion.


The Retribution Incarnate, one of the children of Nyx and kinda of a rival for Melinoë.
Nemesis gives the keepsake Evil Eye.

Outside The Crossroads, when you run into her it will trigger a random event.
  • Trade Offer - She will offer you an item in exchange for something of yours (life, a random boon or gold crowns).
  • Wager Battle - She will challange you to beat more enemies than her, you'll win or lose gold crowns depending on who slays most enemies (like a bet).
  • DPS Check - She will ask you to hit her, your goal is to deal 1000 damage in 5 seconds, you will get a reward if you pass or not (but the reward for passing the check is better).


The Emissary of Fate, personification of doom, bad luck and inevitability and one of the children of Nyx. He first appears to give Melinoë the incantation for the Fated List. After summoning the List, he becomes a permanent resident of the Crossroads.
Moros gives the keepsake Engraved Pin.


The Training Master but also the training dummy (smack him as you wish).
Schelemeus gives the keepsake Luckier Tooth.


The Sleep Incarnate, one of the children of Nyx and a sleepy boy.
Hypnos is the only god who doesn't offer rewards when given nectar.

Homer
The narrator of the game.



King of the Gods and god of the thunder. Zeus gives the keepsake Cloud Bangle and his boons inflict his signature Status Curse Blitz.


God of the sea. Poseidon gives the keepsake Vivd Sea and his boons inflict his signature Status Curse Slip.


Goddess of the seasons and Melinoë's grandmother. Demeter gives the keepsake Barley Sheaf and her boons inflict her signature Status Curse Freeze.


Goddess of love and beauty. Aphrodite gives the keepsake Beautiful Mirror and her boons inflict her signature Status Curse Weak.


God of commerce, trickery and travel. Hermes gives the keepsake Metallic Droplet and his boons can increase the speed of Melinoë's actions.


Goddess of hunt and the older twin sister of Apollo. Artemis gives the keepsake White Antler and her boons increase Melinoë's damage with criticals and the Marked status.

Artemis has a random chance to appear in locations with non-boss combat.


God of light and the younger twin brother of Artemis. Apollo gives the keepsake
Purest Hope
and his boons inflict his signature Status Curse Daze.


God of craftsmanship and the forge. Hephaestus gives the keepsake
Adamant Shard
and his boons inflict his signature Status Curse Vent.


Goddess of flame and hearth. Hestia gives the keepsake Everlasting Ember and her boons inflict her signature Status Curse Scorch.


Queen of the Gods and goddess of marriage. Hera gives the keepsake Iridescent Fan and her boons inflict her signature Status Curse Hitch.
Hera will talk to you after your first visit to the surface.


The Olympian God of Wine and madness, and cousin to Zagreus and Melinoë. Dionysus gives the keepsake Fig Leaf and his boons inflict his signature Status Curse Hangover.


The Olympian Goddess of Wisdom and strategic warfare. Athena gives the keepsake Gorgon Amulet and her boons inflict her signature Status Curse Exposed.



The embodiment of the primordial void. Chaos gives the keepsake Transcendent Embryo and their boons start off as a curse that negatively impact a few encounters, these Boons evolve into a blessing after some requirements.


The Rest


The boatman of the river Styx and one of the merchants, Charon gives the keepsake Gold Purse, you can unlock Obol Points (see Shops) system after spending 1.000 gold on Charon's shop.


Found in Erebus, Arachne gives outfits to Melinoë that add Armor and minor perks and the keepsake Silken Sash.

Azure Dress
Effects
    
  • +60 Armor.
  • Restore 5 Magick every second.
    
Emerald Dress
Effects
 
  • +50 Armor.
  • Restore 2 Life whenever you exit a Location.
Lavender Dress
Effects
 
  • +30 Armor.
  • Channel 40% faster.
Moonlight Dress
Effects
 
  • +20 Armor.
  • Receive 5 Gold Crowns whenever you exit a Location.
Onyx Dress
Effects
 
  • +60 Armor.
  • Receive one Fate Fabric immediately.
Scarlet Dress
Effects
 
  • +10 Armor.
  • Casts deal +100% damage.


Found in the Oceanus, Narcissus gives Second-Hand Gifts to Melinoë and the keepsake Aromatic Phial.


Found in the Fields of Mourning, Echo gives powerful boons and the keepsake Concave Stone.

Boon Boon Boon
Gain a random Boon from the previous night.
Evade Evade Evade
Gain +50% Dodge chance, but lose 2% of this each time you Dodge.
Fight Fight Fight
Gain 50% life and Magick based on theirs limits, but lose 5% of this after each Location.
Reward Reward Reward
Manifest a copy of your most recently claimed Reward.


Found in Tartarus, the god of the Underworld is chained and being accompanied by Cerberus, his boons only affect Chronos.

Deep Dissent
In your confrontation, Chronos summons fewer reinforcements.
Howling Soul
Your Casts launch a projectile dead ahead. The binding circle forms where it hits.
Last Gasp
Deal more damage for each spent Death Defiance.
Life Tax
Restore Life for 1% of damage you deal, until you reach the limit.
Old Grudge
In your confrontation, Chronos takes a burst of damage after the first 3 Sec.
Unseen Ire
After you take damage, go Dark for 10 Sec. Recharges in 40 Sec.




Famous Greek hero and son of Zeus, Heracles can be found in the City of Ephyra, he gives the keepsake Lion's Tooth and challanges like the ones from Nemesis.


The witch of shadows, Medea can be found in the City of Ephyra, and offers her Nightly Curses to Melinoë and the keepsake Blackened Wool.

Life From The Dead
After a foe is slain, it has 5% chance to drop 10 health, limit 1 per encounter.
Malice In Kind
Whenever a foe makes you use Death Defiance, it loses 15% health.
Wealth From The Dead
After a foe is slain, it has 10% chance to drop +20 gold crowns, limit 2 per encounter.
Whenever a foe makes you use Death Defiance, it loses 15% health.
Suffering on Sight
After a foe joins the Encounter, it randomly takes 1 to 999 damage.
Corrosion on Sight
After a foe joins the Encounter, it loses 50% of any Armor it has.
Enfeeblement of Cowards
Foes' ranged shots have -40% travel speed.
Traces of Spirit
After each Encounter, gain +10 Magick


The son of the great inventor Daedalus, the free spirit and Melinoë's friend, Icarus gives the keepsake Experimental Hammer and boons. He can be found in the Rift of Thessaly and just like Artemis has a random chance to appear.

Destructive Coating
Gain +40 Armor. The next time you lose all your Armor, deal 4000 damage to nearby foes.
Explosive Intent
Your Omega Moves also deal 50 damage in an area around foes they hit, but use +10 Magick.
Hazard Boom
Your Casts also blast the area after 4 Sec, dealing 500 damage to foes but 20 to you.
Ingenious Flourish
After you enter a Location, Prime 40 Magick to give your Specials +20 Power.
Ingenious Strike
After you enter a Location, Prime 20 Magick to give your Attacks +10 Power.
Protective Coating
Gain +80 Armor. The next time you lose all your Armor, become Impervious for 8 Sec.
Supply Chain
Each time you clear 5 Encounters, receive +10 Healing and 3 Pom Slice.

=
The witch of changing and daughter of Helios, Circe can be found in the Rift of Thessaly, she gives the keepsake Crystal Figurine and offers her Changes & Fortunes to Melinoë.

Lapis Lazuli Insight
Randomly draw 1 of your active Arcana, and upgrade it this night.
Old Herbal Remedy
Any health restore effects are +25% stronger. Restore 50% health now.
Red Citrine Divination
Randomly draw 1 of your inactive Arcana, and upgrade it this night.
Word Of Smaller Stature
Shrink in size, so that you move +15% faster and have +15% chance to Dodge.
Word of Greater Girth
Grow in size, so that your strikes deal +15% damage.
Melinoë's voice changes when she chooses one of the last two boons.
Olympian Boons and Elemental Essences

New System: Elemental Essences (Fire, Water, Air and Earth).

Elemental Essences don't show up right away. You will need to unlock them by performing the Divination of the Elements incantation at the cauldron.

What Elemental Essences do?
Elemental Essences linked to a Boon assign them a specific type, identifying them with one of the elements. If you acquire an Infusion Boon, you may gain particular benefits if you possess sufficient amounts of a specific element.

Example of an Infusion Boon:
Coarse Grit
While you have 6 Earth Essences, you cannot take more damage per hit than the limit.
> Max Damage per hit: 15

Base Info:
Strike > Your Attacks inflict X
Flourish > Your Specials inflict X
Sprint > Your Sprint causes X
Ring > Your Ω Cast X

Zeus
  • All of his Boons have Air Essence.
  • Status Curse: Blitz (After taking 120 damage, afflicted foes get struck by lightning. Last 3 Seconds.)


    Ionic Gain: Gradually restore Magick, but your total amount is reduced by 70%.
    Divine Vengeance: After you take damage, your foe is struck by lightning, and again 50% of the time.
    Lightning Lance: Hold Cast to aim where the binding circle appears. Foes within are struck by lightning.
    Static Shock: After you enter a Location, Prime 50 Magick to make your strikes emit chain-lightning.
    Spirit Surge: While you have no more than 10 Magick, all foes are occasionally struck by lightning.
    Double Strike: Your lightning bolt effects may strike 1 more time.
    Toasting Fork: Your Blitz effects deal damage even if they expire without being activated.
    Electric Overload: Whenever your Blitz effects activate, a bolt of chain-lightning fires from the foe.
    Air Quality: While you have at least 5 Air Essences, you can never deal less damage than the limit (30 Damage per Hit).
    Shocking Loss: Most foes may be instantly destroyed as soon as they enter the Encounter ( Chance of 7%).

    Poseidon
  • All of his Boons have Water Essence.
  • Status Curse: Slip (Afflicted foes take more damage and are knocked farther away. Lasts 3 Seconds).


    Fluid Gain: After you strike foes with your Weapon, a Spirit Bubble may appear. Spirit Bubble: Restores 20 Magick when you touch it. Expires when used, or after 30 Sec.
    Double Up: Whenever you claim a Minor Find or similar resource reward, a copy may appear.
    Hydraulic Might: At the start of each Encounter, your Attacks and Specials are stronger for 10 Seconds.
    Flood Control: After you enter a Location, Prime 30 Magick to reduce any damage you would take.
    Sunken Treasure: Gain Golden Crowns, Healing and sometimes Ashes and Psyche.
    Ocean's Bounty: Any Minor Finds and Golden Crowns are worth more.
    Slippery Slope: Your splash effects from Poseidon also inflict Slip on foes.
    Crashing Wave: Whenever your knock-away effects slam foes into barrier, create a blast in the area.
    Crashing Wave: While you have at least 4 Water Essences gain Max Health (100 Max Life).
    King Tide: Your splash effects from Poseidon are larger and deal bonus damage to Guardians (+20% Splash Damage).

    Demeter
  • All of her Boons have Water Essence or Earth Essence.
  • Status Curse: Freeze (Afflicted foes are stopped for 2 Sec. Can be re-applied after 10 Seconds).


    Tranquil Gain: After remaining inactive for 1 Second, rapidly restores Magick until you act.
    Rare Crop: Your Boons become Common, then gain Rarity every 3 Encounter(s).
    Local Climate: Your Omega Cast deals bonus damage and follows you, even as you start to Channel it.
    Gale Force: Your Casts also create a Cyclone at the binding circle.
    Plentiful Forage: Whenever you gather plants, seeds, or mushrooms, gain Max Health. Receive 1 Mystery Seeds now.
    Winter Coat: After you enter a Location, Prime a barrier that absorbs 1 instance of damage.
    Weed Killer: Your Omega Attack deals more damage, but uses +10 Magick.
    Cold Storage: Your Freeze effects last longer.
    Coarse Grit: While you have at least 6 Earth Essences, you cannot take more damage per hit than the limit (15 Damage per Hit).
    Winter Harvest: Freeze-afflicted foes shatter at 10% Health, dealing damage in the area (Shatter Area damage: 100).

    Aphrodite
  • All of her Boons have Water Essence or Air Essence.
  • Status Curse: Weak (Afflicted foes deal at least 10% less damage. Last 3 Seconds).


    Glamour Gain: In each Encounter, 1 foe is always Weak. You gradually restore Magick near Weak foes.
    Healthy Rebound: Whenever you exit a Location, restore 100% of your Health if you have not lost too much.
    Secret Crush: After you enter a Location, Prime 20 Magick to add Power to your Attack.
    Life Affirmation: Any Max Health rewards you find have greater effect.
    Shameless Attitude: While you have at least 80% of Health, you deal more damage.
    Heart Breaker: Whenever you use 30 Magick, create a Hearttrob.
    Broken Resolve: Your Weak effects are more potent.
    Sweet Surrender: Weak-afflicted foes take more damage.
    Wispy Wiles: While you have at least 4 Air Essences, you may Dodge any damage (15% of Dodge Chance).

    Apollo
  • All of his Boons have Fire Essence or Air Essence.
  • Status Curse: Daze (Afflicted Foes have 20% chance to deal no damage. Last 9 Seconds).


    Lucid Gain: While standing in you Casts, gradually restore Magick.
    Super Nova: Your Casts expand in size until they expire.
    Light Smite: After you take damage, your foe takes damage and you inflict Daze on all foes.
    Extra Dose: Your Attacks has a chance to hit 2 times.
    Perfect Image: In each Encounter, you deal more damage until you take damage.
    Back Burner: Foes with Daze take more damage if struck from behind.
    Critical Miss: Foes take damage whenever Daze causes them to miss.
    Dazzling Display: Your Attacks may inflict Daze.
    Self Healing: While you have at least 3 Fire Essences, whenever you take damage, restore some Health (30% of Damage Recovery).
    Exceptional Talent: Your Ω Attack and Ω Special fire 2 times, but use +20 Magick.

+ Olympian Boons

Hephaestus
  • All of his Boons have Fire Essence or Earth Essence.
  • Status Curse: Vent (After 5 Sec, afflicted foes take a burst of damage. Timer resets if re-applied. Lasts 8 Seconds).


    Fixed Gain: You take -10% damage, and restore some Magick whenever you take damage.
    Molten Touch: Your Attacks and Specials deal bonus damage to Armor.
    Trusty Shield: After you enter a Location, Prime 30 Magick to gain Armor until the next Location.
    Tough Trade: If you take damage during your Attacks or Specials, they are stronger if they hit.
    Mint Condition: At the start of each Encounter, you are briefly Impervious.
    Heavy Metal: Gain some Armor. Foes' attacks cannot knock you away.
    Uncanny Fortitude: Gain bonus Max Health based on your Magick.
    Furnace Blast: Your blast effects from Hephaestus also inflict Vent on foes.
    Martial Art: Your Attack and Special deal more damage for each Earth Essence you have (5% Damage per Earth Essence).
    Fine Tuning: Your Aspect of the Nocturnal Arms is even stronger (+1 level of Nocturnal Arms).

    Hestia
  • All of her Boons have Fire Essence.
  • Status Curse: Scorch (Afflicted foes take 40 damage accrued from this every 1 Second).


    Hearth Gain: Rapidly restore Magick, but you have -20% Max Health.
    Glowing Coal: Hold Cast to aim a fiery projectile that explodes on impact. The binding circle forms there.
    Controlled Burn: Your Ω Special also launches a fiery projectile, but uses +10 Magick.
    Burnt Offering: Gain Max Health and Magick, but give up 1 Boon selected by Hestia.
    Flammable Coating: Your Scorch effects deal bonus damage to Armor.
    Fire Extinguisher: Foes with at least 300 Scorch take a burst of damage that consumes the effect.
    Natural Gas: Whenever Scorch-afflicted foes are slain, they damage nearby foes.
    Spontaneous Combustion: Your Ω Special inflicts bonus Scorch if foes are unafflicted.
    Slow Cooker: Your Attacks and Specials gain Power for each Fire Essence you have (+2 Power per Fire Essence).
    Pyro Technique: Your Scorch effects deal damage faster (+100% of Scorch Damage Rate).

    Hera
  • All of her Boons have Earth Essence.
  • Status Curse: Hitch (Afflicted foes take 30% of damage dealt to other afflicted foes. Lasts 8 Seconds).


    Born Gain: Whenever you run out of Magick, Prime to restore all Magick up to the reduced limit.
    Bridal Glow: Your Boons become Heroic, then lose Rarity every 5 encounters.
    Uncommon Grace: While non of your other Boons are Common, deal more damage.
    Nasty Comeback: After you take damage, inflict your foe with Hitch and deal damage in greater measure.
    Keen Intuition: Whenever you use Ω Moves while you have 100% Magick, they deal more damage.
    Family Trade: Any Sacrifice Boons you choose are stronger. One will be offered as soon as possible.
    Hereditary Bane: Your Hitch effects deal more damage and last +5 Seconds.
    Dying Wish: Whenever Hitch-afflicted foes are slain, damage all other Hitch-afflicted foes.
    Proper Upbringing: While you have at least 3 Earth Essences, all your Common Boons gain Rarity (Improved Rarity Rare).
    Brave Face: Automatically use Magick to resist up to 50% of any damage (5 Magick Cost per Damage Point).
Duo Boons

Note: All Duo Boons have the Aether Essence.
Zeus


Glorious Disaster: You can Channel +30 Magick into your Ω Cast to repeatedly strike foes with lightning bolts (Bolt Damage: 50 (every 0.13 Seconds).
Apocalyptic Storm: Your Blitz effects last longer, and activate against all Blitz-afflicted foes at once (Blitz Duration: +8 Seconds).
Thermal Dynamics: Your Blitz effects also inflict Scorch whenever they deal damage (Scorch Damage 80).
Killer Current: Your lightning deals more damage to Slip-afflicted foes (Bonus Lightning Damage: +30%).
Master Conductor: Your chain-lightning deals more damage per bounce and can bounce to you (Damage per Bounce: +15%).
Romantic Spark: If you Sprint' into Blitz-afflicted foes, the effect activated immediately and is stronger (Bonus Blitz Damage: +200%).
King's Ransom: Give up all your Boons of Hera. For each, raise Level for all your Boons of Zeus (Bonus Level per Hera Boon: +2).

Poseidon


Island Getaway: You take less damage from nearby foes. Boons of Aphrodite treat all foes as nearby (Damage Resistance: +15%).
Natural Selection: Boons are more likely to be Rare or better (Improved Rarity Chance: +20%).
Killer Current: Your lightning deals more damage to Slip-afflicted foes (Bonus Lightning Damage: +30%).
Seismic Hammer: Your Omega Cast occasionally creates a blast that deals 500 damage in the area (Blast Recharge Time: 15 Seconds).
Golden Rule: You deal more damage the more Golden Crowns you have (+5% Damage per 100 Gold).
Beach Ball: Your Sprint creates a watery sphere behind you. After you stop, it surges ahead and bursts (Blast Damage: 140).
Scalding Vapor: If foes with Slip are struck by fire from Hestia, they are engulfed in Steam (Steam Damage: 25(every 0.2 Seconds)).

Demeter


Torrential Downpour: Each time you use your Omega Cast in an Encounter, it gets stronger but also uses +5 Magick (Blast per Omega Cast: +20%).
Room Temperature: Your blast effects from Hephaestus clear Freze, so you Freeze foes again right away.
Natural Selection: Boons are more likely to be Rare or better (Improved Rarity Chance: +20%).
Freezer Burn: Whenever you inflict Freeze, amplify and Scorch effects already on the foe (+100% Scorch Damage).
Cherished Heirloom: Most other Keepsakes you equip are stronger this night (+1 Keepsake Rank).
Hearty Appetite: You deal more damage the more Health you have (+10% Damage per 100 Life).
Apocalyptic Storm: Your Blitz effects last longer, and activate against all Blitz-afflicted foes at once (Blitz Duration: +8 Seconds).

Aphrodite


Island Getaway: You take less damage from nearby foes. Boons of Aphrodite treat all foes as nearby (Damage Resistance: +15%).
Soft Caress: The first time you would take damage each Encounter, get Healing instead (100% of Damage Turned to Healing).
Sunny Disposition: Whenever you create Heartthrobs, create more (+2 Heartthrobs).
Hearty Appetite: You deal more damage the more Health you have (+10% Damage per 100 Life).
Soul Mate: Foes with Hitch take more damage and are Weak, but only 2 can be afflicted at a time (+20% Damage vs. Hitched Foes).
Romantic Spark: If you Sprint' into Blitz-afflicted foes, the effect activated immediately and is stronger (Bonus Blitz Damage: +200%).
Burning Desire : Up to +12 Lone Shades appear in Locations. Sprint into them to launch a fiery blast (Lone Shade Damage: 160).

Apollo

Torrential Downpour: Each time you use your Omega Cast in an Encounter, it gets stronger but also uses +5 Magick (Blast per Omega Cast: +20%).
Beach Ball: Your Sprint creates a watery sphere behind you. After you stop, it surges ahead and bursts (Blast Damage: 140).
Sunny Disposition: Whenever you create Heartthrobs, create more (+2 Heartthrobs).
Glorious Disaster: You can Channel +30 Magick into your Ω Cast to repeatedly strike foes with lightning bolts (Bolt Damage: 50 (every 0.13 Seconds).
Phoenix Skin: Give up -100 Max Health. If you do not take or deal damage for 3 Seconds, rapidly restore Health (Life Restoration: 3 (every 1 Second)).
Stellar Slam: Your blast effects from Hephaestus deal damage in a larger area (Blast Size: +50%).
Sun Worshiper: In each Encounter, the first foe you slay returns to fight for you (Servant Damage: +200%).

Hephaestus


Soft Caress: The first time you would take damage each Encounter, get Healing instead (100% of Damage Turned to Healing).
Room Temperature: Your blast effects from Hephaestus clear Freze, so you Freeze foes again right away.
Seismic Hammer: Your Omega Cast occasionally creates a blast that deals 500 damage in the area (Blast Recharge Time: 15 Seconds).
Chain Reaction: If you use your blast effects from Hephaestus just after they recharge, they fire 2 times (Double Blast Timing: 0.85 Seconds).
Master Conductor: Your chain-lightning deals more damage per bounce and can bounce to you (Damage per Bounce: +15%).
Stellar Slam: Your blast effects from Hephaestus deal damage in a larger area (Blast Size: +50%).
Spiteful Strength: Your Attacks and Specials deal more damage while not empowered by Boons (+200% Damage Bonus).
+ Duo Boons


Hestia

Chain Reaction: If you use your blast effects from Hephaestus just after they recharge, they fire 2 times (Double Blast Timing: 0.85 Seconds).
Phoenix Skin: Give up -100 Max Health. If you do not take or deal damage for 3 Seconds, rapidly restore Health (Life Restoration: 3 (every 1 Second)).
Burning Desire : Up to +12 Lone Shades appear in Locations. Sprint into them to launch a fiery blast (Lone Shade Damage: 160).
Freezer Burn: Whenever you inflict Freeze, amplify and Scorch effects already on the foe (+100% Scorch Damage).
Scalding Vapor: If foes with Slip are struck by fire from Hestia, they are engulfed in Steam (Steam Damage: 25(every 0.2 Seconds)).
Thermal Dynamics: Your Blitz effects also inflict Scorch whenever they deal damage (Scorch Damage 80).
Funeral Pyre: While you Channel your Ω Moves, repeatedly inflict Scorch on nearby foes (Scorch Damage: 90 (every 1 Seconds)).

Hera


Spiteful Strength: Your Attacks and Specials deal more damage while not empowered by Boons (+200% Damage Bonus).
Sun Worshiper: In each Encounter, the first foe you slay returns to fight for you (Servant Damage: +200%).
Soul Mate: Foes with Hitch take more damage and are Weak, but only 2 can be afflicted at a time (+20% Damage vs. Hitched Foes).
Cherished Heirloom: Most other Keepsakes you equip are stronger this night (+1 Keepsake Rank).
Golden Rule: You deal more damage the more Golden Crowns you have (+5% Damage per 100 Gold).
Queen's Ransom: Give up all your Boons of Zeus. For each, raise Lv. for all your Boons of Hera (Bonus Level per Zeus Boon: +2).
Funeral Pyre: While you Channel your Ω Moves, repeatedly inflict Scorch on nearby foes (Scorch Damage: 90 (every 1 Seconds)).
Other Boons

Artemis
  • All of her Boons have Air Essence or Earth Essence.
  • Artemis Boons add Critical Chance to your actions.


    Hermes
  • All of his Boons have Air Essence, Earth Essence or Fire Essence.
  • Hermes Boons add Speed to your actions.

    Hermes Infusion Boon: Tall Order - While you have at least 2 each of Elemental Fire, Earth, Air and Water, you deal more damage.

    Chaos
  • Their Boons don't have an Elemental Essence.
  • Chaos Boons start of as curses.

    Note: The effects of curses are varied, but will always have the same names.

    Selene
  • Her Hex don't have an Elemental Essence.
  • Selene offers Hexes instead of Boons.
Shops






Image Caption:
1 Ashes = 15 Bones
5 Pysche = 30 Bones
Fate Fabric = 60 Bones
Star Dust = 800 Bones
Moon Dust = 80 Bones
Nightmare = 1000 Bones
Nectar = 30 Bones
Twin Lures = 100 Bones
Bath Salt = 50 Bones
Ambrosia = 500 Bones




When you spend 1000 Gold Crowns in Charon's shop, you'll receive an Obol Point (Akin to a rewards program at a regular store). You'll keep accumulating more Obol Points for every 1000 Gold Crowns spent.

Using Obol Points

In the Crossroads there will be a chest sitting on the end of the dock nearby the Wretched Broker. This chest is referred to as Charon's stash and is where you can utilize your hard-earned Obol Points, you will need to clear 20, 40 or 60 rooms before the reward is sent to you, so this takes some time (and can be a bit annoying).

Note: Obol points are the black and gold cards.





Image Caption:
20 Ashes = 1 Obol Points
80 Pysche = 2 Obol Points
10 Fate Fabric = 3 Obol Points
8 Moon Dust = 4 Obol Points
Reagents


Reagents are used with Incantations, the Arcana Card system, and more.

Name
How to get
Bones
  • Common reward for clearing Encounters in Erebus and beyond.
  • Also obtained from trading with the Wretched Broker.
  • Also obtained while using a Main Weapon with Grave Thirst.
Ashes
  • Common reward for clearing Encounters in Erebus and beyond.
  • Also obtained from trading with the Wretched Broker.
Psyche
  • Common reward for clearing Encounters in Erebus and beyond.
  • Also found using the Tablet of Peace on Lost Shades in some Locations.
Fate Fabric
  • Obtained from trading with the Wretched Broker.
  • Also sometimes offered by Arachne.
Silver
  • Found using the Crescent Pick on Ore Deposits in Erebus.
Limestone
  • Found using the Crescent Pick on Ore Deposits in Oceanus.
Glassrock
  • Found using the Crescent Pick on Ore Deposits in Mourning Fields.
Marble
  • Found using the Crescent Pick on Ore Deposits in Tartarus.
Bronze
  • Found using the Crescent Pick on Ore Deposits on the Surface near the City of Ephyra.
Iron
  • Found using the Crescent Pick on Ore Deposits on the Surface near the Rift of Thessaly.
Plasma
  • Found using the Crescent Pick on Ore Deposits in Chaos.
Cinder
  • Reward for vanquishing Hecate.
Pearl
  • Reward for vanquishing Scylla.
Tear
  • Reward for vanquishing the Infernal Beast.
Zodiac Sand
  • Reward for vanquishing Chronos.
Wool
  • Reward for vanquishing Polyphemus.
Darkness
  • Gathered by hand in Chaos.
Shadow
  • Brewed in the Cauldron using the alchemy recipe Shadow Extraction.
Moon Dust
  • Obtained from trading with the Wretched Broker.
  • Also created in the Cauldron using the alchemy recipes Moonlit Essence from Shadow and Moonlit Essence from Stars.
Star Dust
  • Obtained from trading with the Wretched Broker.
  • Also obtained from clearing Chaos Trials in the Pitch-Black Stone.
Rubbish
  • Obtained from cleaning up after Eris in the Crossroads.
Greeneries


Greeneries are primarily used with Incantations. Many of them can be collected by hand from various areas, though some must be grown from the seeds that are extracted from Digging Spots with the Silver Spade.

Name
How to get
Moly
  • Gathered by hand in Erebus.
Lotus
  • Gathered by hand in Oceanus.
Myrtle
  • Gathered by hand in Mourning Fields.
Shaderoot
  • Gathered by hand in Tartarus.
Moss
  • Gathered by hand in Surface near the City of Ephyra.
Driftwood
  • Gathered by hand in Surface near the Rift of Thessaly.
Deathcap
  • Gathered by hand in Erebus or wherever there is Rainfall.
Mystery Seed
  • Found using the Silver Spade on rare Digging Spots in various Regions.
  • Also obtained through Plentiful Forge, a Boon of Demeter.
Nightshade Seeds
  • Found using the Silver Spade on Digging Spots in Erebus.
Nightshade
  • Grown in the Crossroads using Nightshade Seeds.
Cattail Seeds
  • Found using the Silver Spade on Digging Spots in Oceanus.
Cattail
  • Grown in the Crossroads using Cattail Seeds.
Wheat Seeds
  • Found using the Silver Spade on Digging Spots in the Mourning Fields.
Wheat
  • Grown in the Crossroads using Wheat Seeds.
Poppy Seeds
  • Found using the Silver Spade on Digging Spots in Tartarus.
Poppy
  • Grown in the Crossroads using Poppy Seeds.
Garlic Cloves/Seeds
  • Found using the Silver Spade on Digging Spots in the Surface near the City of Ephyra.
Garlic
  • Grown in the Crossroads using Garlic Cloves/Seeds.
Mandrake Seeds
  • Found using the Silver Spade on Digging Spots in the Surface near the Rift of Thessaly.
Mandrake Root
  • Grown in the Crossroads using Mandrake Seeds.
Origin Seeds
  • Found using the Silver Spade on Digging Spots in Chaos.
Thalamus
  • Grown in the Crossroads using Origin Seeds.
Golden Apple
  • Reward for vanquishing Eris.
Indulgences


Indulgences are mostly used for gifting to comrades.

Name
How to get
Nectar
  • Uncommon reward for clearing Encounters in Erebus and beyond.
  • Also obtained from trading with the Wretched Broker.
Bath Salts
  • Obtained from trading with the Wretched Broker.
  • Also found using the Silver Spade on rare Digging Spots in various Regions
Ambrosia
  • Obtained from trading with the Wretched Broker.
Witch's Delight
  • Cooked in the Cauldron using the alchemy recipe Beast-Loved Morsel.
Obol Points
  • Earned each time you spend 1000 Gold Crowns.
The Bosses (Underworld)


The first Boss of the Underworld, her attacks are easy to dodge (she will make a slow animation before them), get closer for a few hits and then dash away, but be careful of her third phase she will turn you into a sheep .

Drops (Cinder).



The scourge of the seas, a lgendary sea monster and also the Boss of the Oceanus.
Scylla doesn't fight alone, she has the help of her band mates Roxy the drummer and Jetty the guitarist.
Ignore her and focus the other sirens, Scylla (Beware with her first move, she screams but turns and moves real slowly) is slow and her attacks are easy to dodge and Roxy is a sitting duck, but the biggest threat is Jetty, she can stun you and dash.
Second Phase can be tricky, one of the three will be named the Featured Artist (Buffs the attacks), again Scylla and Roxy are not hard to dodge, but Jetty can be brutal so be careful.

Drops (Pearl).


Now it's plain to see
You wanna be
Under the sea
With your favorite sirens



Cerberus now guards the Fields of Mourning, once defeated, he returns to Hades in the Tartarus.
The easiest boss, he attacks and moves slowly. Just keep attacking him from a safe distance and be careful when he start breathing fireballs (they will explode in a massive radius). In his second phase he hides and summons some enemies, after killing all of them Cerberus emerges again to fight.

Drops (Tear).



The titan of time, after escaping from the depths of the underworld, wages war against Olympus.
Chronos has two stages, the first you face him inside the House of Hades and in the second stage he takes you to an arena.
This battle is tricky, Chronos has a complex moveset and is very hard to see in his second phase.

Moveset - First Phase
Chronos slashes his scythe forward, leaving a mark on the ground. Shortly after, the marked ground explodes.
Chronos throws his scythe, rotating clockwise until it returns to him.
Chronos spawns yellow orbs that rotate around him. These orbs inflict damage upon contact.
Chronos rotates his scythe, creating a vacuum of air that draws you towards him. Afterward, Chronos releases an arc attack.
Chronos dashes forward, leaving a trail of marked ground behind him. Shortly after, the marked ground explodes.

Sometimes Chronos uses the first move and the fifth move several times in a row, beware.
When he summons the flags, destroy them or he'll get a shield.
When Chronos gets low he will teleport, stay away from the yellow dome that will form around him, this will keep you trapped with no chance of escaping.


Moveset - Second Phase
Chronos marks the entire arena, leaving only a small circle untouched. After a brief delay, the whole arena explodes, causing hit-kill.
Chronos slashes his scythe forward, leaving a mark on the ground. Shortly after, the marked ground explodes.
Chronos summons a circle that gradually contracts towards the center of the Arena. Contact with the edges of the circle inflicts damage.
Chronos places several yellow domes on the ground, this will keep you trapped.
Chronos marks the ground in the shape of a cross, which detonates after a brief delay.
Chronos throws his scythe, rotating clockwise until it returns to him, but much faster.
Chronos enters a immunity phase, summoning enemies to his aid. After a brief charge-up, he unleashes a barrage of orbs, dealing devastating damage.
Chronos slashes his scythe forward, leaving a mark on the ground. Shortly after, the marked ground explodes.
Clock hands emerge from the center of the Arena, inflicting damage upon contact as they gradually move.

Drops (Z-Sand).


Death to Chronos...
The Bosses (Surface)


A cyclops and son of Poseidon, Polyphemus can be found in the City of Ephyra guarding some sheep.
He's quite slow, but can summon many enemies and heal himself by eating a sheep. Don't stand too close, he can grab you and deal massive damage.
Attack from a good range, kill his summons and keep the sheep away from him to deny his healing.
A sheep that attacks can randomly spawn, it deals 8 damage and cannot be killed.


Drops (Wool).


The personification of Strife and the daughter of Nyx, Eris appears at the start of Oceanus and in subsequent areas if you're progressing too quickly to debuff you.
She is the final boss of the Rift of Thessaly and is the bearer of Exagryph, the Adamant Rail.
Eris attacks slowly and her bombs are easy to dodge. Hide behind the pillars and attack from range, just be careful with her powerful shot (purple mark), it destroys the pillars.


Eris gives the keepsake Discordant Bell (you can find her randomly in the Crossroads).

Drops (Golden Apple).


The Titan of Foresight who sided with the gods in the Titan War. After the war he stole the gift of fire and gave it to mortalkind, and for this act he was punished by Zeus by being bound to a rock and having an eagle eat his liver, which would regrow the next day only for it to be eaten again.
Prometheus can be found in the Mount Olympus, he is not so hard to beat, just be careful with his eagle attacks.





Chaos Trials


Chaos Trials are special runs with their own set of rules and loadouts, you can start a Trial interacting with the Pitch-Black Stone in the Training Grounds.
Note: You must to interact with Chaos multiple times to recieve the Abyssal Night Incantation and unlock the Trials.

  • Chaos Trials are gated by previous chaos trials, Arcana, Weapon Aspects, Keepsakes, and area progress.



Example of a Trial:



  • The pink dots on the right represent the trial's difficulty level, with five dots signaling a trial offering the highest challenge level.
  • It is not possible to repeat a Trial once it has been completed.
Fear


Oath of the Unseen adds difficulty modifiers to runs and is a source of Nightmare. To unlock it, you need to defeat Chronos once.


Enact Testaments and receive Nightmare as a reward for equipping the required weapon, activating the vows and killing the guardian.
Nightmare can be used to upgrade all non Melinoë weapon aspects.

Vow List

Name
Effect
Vow of Blood
All foes deal +20/60/100% more damage.
Vow of Dominance
Every enemy has +10/20/30% more health.
Vow of Rebuke
All enemies come with 1/2 Barriers
Vow of Fury
Enemies become +20/40% faster.
Vow of Suffering
Melinoe takes +100/300% more damage for the first strike in each area.
Vow of Commotion
There is a good chance of spawning +20/40/60% more enemies in every encounter.
Vow of Haunting
Most of the defeated enemies have a 25/50% chance of turning into a Revenant.
Vow of Wandering
Enemies have a 10/25% chance of being from the next Region.
Vow of Scars
Healing effects are 75/50/0% effective
Vow of Destitution
Items sold by Charon are +40/80% more expensive.
Vow of Panic
Enters each location with 0% Magick.
Vow of Forsaking
Selecting a Boon will cause two unpicked blessings to not appear in the rest of the run.
Vow of Bitterness
The first Boon in each Region becomes a red onion.
Vow of Arrogance
Every time you pick a Boon, your Magick bar is reduces by 5/10 for rarities greater than Common.
Vow of Desperation
Gets 9/7/5 minutes to clear each region.
Vow of Abandon
Negates all benefits of Arcana Cards.

Finishing runs in certain Fear (8/16/32) levels can unlock Schelemeus's prizes.
https://imgur.com/a/9BqO4Ts > The Prizes
Tier Lists and Tips

Note: The weapons and boons are from the patch 1, and are not considering new changes and reworks.


S+ - Artemis, Momo and Charon.
S - Circe.
A - Eos, Thanatos and Persephone.
B - Mel's Staff, Skull, Blades, Pan and Medea.
C - Mel's Axe, Torches and Moros.

Note: it's only my opinion, not the absolute truth


S+ - Aphrodite, Apollo and Demeter.
S - Chaos, Zeus and Hermes.
A - Poseidon, Artemis, Hera and Hestia.
B - Hephaestus.
C - Selene.



  • If you're having trouble against a boss, use the Nemesis's Evil Eye or Odysseus's Knuckle Bones to make your life easier.
  • If you feel you're not dealing enough damage try upgrading and using the Arcana Origination, The Huntress, The Furies and Strength.
  • Don't forget to use your Ω Moves, they play a big part of your damage.
  • And remember, Death is a fundamental part of the Game.


8 Comments
Spooksies 13 Feb @ 9:23am 
@Deaf2heart 30 grasp points is the current limit
Deaf2heart 13 Feb @ 9:21am 
"There's a cap on the number of Grasp points available."

... which is...?
Spooksies 31 Dec, 2024 @ 1:29pm 
Is there an upcoming update for this guide? A decent bit of the info here is outdated, and I'm curious if there will be more
<3 27 Jun, 2024 @ 1:17pm 
mano tem tanto personagem ainda não apareceu na minha run :zagmad::zagpls:
Zex 14 Jun, 2024 @ 5:00am 
Keepsakes -> Sliver Wheel lvl.3 -> correct 200 to 2000 please.
kingSephiroth1792 5 Jun, 2024 @ 10:23am 
how can you rank selene at the bottom considering she has 1 ability that makes you invulnerable for a short period of time among a few other choises like a huge moon beam shooting down and causing solid dammage not to mention upgrading her keepsake along with some of the buffs you can tinker around with na she is up there granted yes it takes a small amount of work to make them worth while but at most if you have her keepsake at at least 1 upgrade or even base is ok considering it gives you extra beefy stuff through the tree the rest ehhh ya they seem pretty acurate
Callamastia ☿ 30 May, 2024 @ 4:12pm 
Mel's skull in B tier is wild considering I think it's easily the best weapon in the game
Beebenheimer 27 May, 2024 @ 8:19am 
Hephaestus boons are actually pretty dope. His combat boons kinda suck if you don't have "Furnace Blast", but "Trusty shield", "Mint Condition" and "Uncanny Fortitude" are great for survivability.