Garry's Mod

Garry's Mod

Not enough ratings
RP_OutTown Map Credits
By Pinhead Larry
A list of geometry used from other maps to create rp_outtown.
All walkable terrain, building placements, area designs and layouts, lighting, effects, prop decoration, fog volumes and much, much, much more were created by me. However, many enterable buildings were originally imported from other maps, despite undergoing heavy changes such as layout reworks, complete retexturing, all lights and lighting being redone from scratch and huge improvements on details such as decals, decorative props and sound effects.

If you see an error in any of the credits listed, please let me know in the comments so I can correct it.
   
Award
Favorite
Favorited
Unfavorite
rp_downtown_v4c by ThePro
No workshop page by the original creator exists
14 buildings were imported from this map. Most of the downtown buildings have undergone complete makeovers, but the exterior shapes are largely the same.

Original version
Out town version
Changes
Outside reworked. Complete retexture. All lights redone. Inconsistent geometry on glass doors fixed.
Left, right and back sides to the building have been added. Back door added. All lights redone. Garage door upgraded. Complete retexture. Door sounds redone.
Complete retexture. Door sound redone. Power machinery with ambient sound replace interior shipping containers. All lights redone.
Elevator to rooftop added. Back door added. Upgraded sliding windows and garage door and sounds. Complete retexture.
Window added to first room. All lights redone. Complete retexture.
Second floor removed. Added new rooms to first floor. Complete retexture. All lights redone.
Added side door and section outside. All lights redone. Complete retexture.
Reduced second floor window count. Added more rooms to first floor. All lights redone. Complete retexture.
New room added to entryway. Interior props removed. Complete retexture. All lights redone.
5 new cells added. Added a new 2-level gate with a control room. Added security door at front desk window. All lights redone. Complete retexture.
First floor layout completely changed; added meeting room, security window and transaction window. Added interior stairway. Second floor heavily changed. Sealed in upper balcony. All lights redone. Complete retexture.
Added back exit to lobby. Sealed in upper balcony. Removed second exit to top floor. All lights redone. Complete retexture.
Garage doors and sounds upgraded. All lights redone. Complete retexture.

gm_bigcity by BigWig
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=105982362
Most large building exteriors in the city are from gm_bigcity. The heights have been significantly decreased and any of these buildings with usable doors have interiors from other maps.

rp_bangclaw by PETTZON
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=111863064
Bangclaw was the second map I imported buildings from. Extensive texture, lighting and other decoration has been done to most Bangclaw buildings to bring them up to the visual standards of modern maps.

Original version
Out town version
Changes
Added animation to satellite dish. Replaced stairs with ladder. Complete retexture. All lights redone.
Combined each pair of downstairs units into one with an interior door. Added new entryway room to every upstairs unit. Replaced interior lobby windows with exterior windows. Added lobby decor. All lights redone. Complete retexture.
Added customer lobby and back door on first floor. Added storefront transaction window and security gate to the lobby. Complete retexture. All lights redone.
Upgraded garage doors sounds. All lights redone. Complete retexture.
Overhauled lighting and textures.
Reduced comically large window and door frames. Complete retexture and lighting rework.
Splite first floor into back and custom lobby with transaction window. Added interior ladder from between two floors. Overhauled lighting and texture work.
gm_boreas by Blueberry_pie
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1572373847
The majority of the distant hills in the 3d skybox were originally just retextured terrain from boreas, but over time, the majority of this terrain was reformed to fit my map's layout. 4 buildings were also imported from this map, which probably saw the least modifications of any buildings:

Original version
Out town version
Changes
Minor interior and exterior layout adjustments. All lights redone from scratch. Interior decorative props removed.
All lights redone. Interior decorative props removed.
Complete retexture. Lights redone.
Interior decorative props removed. Moderate retexturing. All lights redone. Gate removed.
gm_fork by Blueberry_pie
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=326332456
2 buildings have been imported from this map:

Original version
Out town version
Changes
Added interior entryway room. All lights redone. Retexture. Added window(s). Converted ceiling window into usable door.
Garage removed. Moderate retexture. Lighting reworked. Added awning to gas pumps.

dm_equilibre by XITIS
No workshop page by the original creator exists

All buildings on dm_equillibre are in disrepair. 2 of these buildings were restored to be usable rp buildings.

Original version
Out town version
Changes
Most geometry has been recreated to restore the house. Added a porch and awning. Complete retexture. All lights redone.
All lights redone. Retexturing. All doors remade and are now all usable.

10 more buildings were converted into props that decorate the map as ruins:

ttt_abbotabad by XLoad3d
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=154910734
2 buildings were imported from this map:

Original version
Out town version
Changes
Added animation to rooftop decor. Complete retexture. All lights redone.
All interiors have been changed besides the staircases. 4 story elevator added. New room added under stairway. New floor added.

ttt_clearview by Rochen
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2170299930
The church was imported from this map. The main floor layout has been tweaked and an attic with a ladder that goes up to the steeple has been added:

Original version
Out town version
Changes
Tweaked first floor layout. Added attic and ladder room to reach the steeple. Interior largely retextured. All lights redone.
gm_valley by SuspiciouslyAwesome
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=104483504

Original version
Out town version
Changes
Detail geometry simplified. Upgraded garage door and sounds. Changed interior prop decorations. All lights redone.
ttt_rooftops by youmenow1
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=419903291
Original version
Out town version
Changes
Added new rooms to interior. Remove and remade grassy area outside the apartment. All lights redone. Complete retexture.
rp_downtown_evilmelon by Cookie Monster
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=145177582
Original version
Out town version
Changes
Adjusted size to fit into the exterior of a building from gm_bigcity. All lights redone. Complete retexture.
gm_blackmesa_sigma by SuspiciouslyAwesome
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=104483047
Original version
Out town version
Changes
Removed interior clutter. All lights redone. Some retexturing.
gm_atomic by Bigwig
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=105984257
Original version
Out town version
Changes
Added porch. Modified window and door appearance. Some retexturing. All lights redone.
ttt_forest by shifty_pete
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=147635981
Original version
Out town version
Changes
CHANGES_INFORMATION
ttt_troubleisland
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=365484855
Original version
Out town version
Changes
This building was actually traced over with entirely new brushes, so it's hardly imported. All textures have been replaced and all lights redone from scratch.
ttt_thething
Original Upload[www.tttarchive.co.uk]

Original version
Out town version
Changes
Interior details like the traitor tester have been removed. A functioning door has been added to the roof vent. All textures and lighting redone from scratch.
dm_island17
No workshop page by the original creator exists

Original version
Out town version
Changes
Completely retextured and all lights removed.
rp_locality by CanadianBill
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=199758059
Original version
Out town version
Changes
All lights redone from scratch. Some details have been removed. Apartment layouts adjusted.
dm_richland by Rich McNich
No workshop page by the original creator exists

Original version
Out town version
Changes
Missing hl2dm texture have been fixed. Physics doors changed to usable doors. Lights added. Interior clutter removed.
cs_parkhouse
No workshop page by the original creator exists

Original version
Out town version
Changes
Textures redone. Length of bridge has been doubled. More details added.
de_alps by Dimension Studios
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=812058516
Original version
Out town version
Changes
This is only the porch railing. The only significant change was the textures.
ttt_67thway_v3 by Dfebs
No workshop page by the original creator exists

Original version
Out town version
Changes
Length and trees changed.
Size slightly decreased.
zm_roy_the_ship by Roy and Mo0nLiGht
Original Gamebanana Upload[gamebanana.com]

Original version
Out town version
Changes
The ship has been greatly simplified and now moves around in the skybox, also featuring some flashing lights.
ttt_enclave_b1
No workshop page by the original creator exists

Original version
Out town version
Changes
This room layout was largely copied into the first floor of the hotel. These pillars are also used in the spawn room.
Half-Life 2
An estimated 30 more buildings on this map are derived from buildings found in Half-Life 2. I might expand this section in the future to cover each one.
Special Thanks to Cpt.Haxray
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3060157986
Cpt.Haxray's guide provided me invaluable information on many of these maps that otherwise went uncredited in the steam workshop uploads.
1 Comments
Ratatouille 8 Jun, 2024 @ 4:44pm 
Lmao i've never seen a credit this complet, prop to you my man