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They’re not being used if you don’t have Carry Capacity Fixed (Continued) mod also installed. Check out the Change Notes from July of last year for more information.
I have looked into it, and with the way the game calculates Carrying Capacity, it changes a lot if you start messing with it. I would recommend using the Carrying Capacity Fixed (Continued) mod to give yourself some options to have higher carrying capacity.
Here is a link to the wiki on how it is calculated (basically all pawns have 75 unless they have manipulation enhancing effects, such as Bionic Arms): Link To Wiki [rimworldwiki.com]
If you want to keep those traits, you'll need to use the Carrying Capacity Fixed (Continued) mod!
Please give it a try and let me know if its working properly for you now!
I will look at fixing it, however, it will pop up some errors once I have it corrected and you load back into your save as those traits will be missing. You can installed the Carrying Capacity mod and it will keep those traits in and give them the extra carrying weight right now though, and when I make the changes you won’t have any issues.
I’ll work on it tomorrow as it’s about 4am where I am and I need to get some rest!