Survivalist: Invisible Strain

Survivalist: Invisible Strain

116 ratings
SIS Headwear Expansion
   
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Tags: IsMod
File Size
Posted
Updated
44.559 MB
11 Jun, 2024 @ 12:54pm
1 Jun @ 2:49am
3 Change Notes ( view )

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SIS Headwear Expansion

Description
What is this?
This mod adds over 30 new head wear pieces to the game. You will find a variety of multi-purpose masks, hats, and helmets.

Recommended

Notes
Some balancing might be needed for the armor protection, or the loot locations for the new headwears (if anyone can help with feedback).

Compatibility
This mod only adds new hats, so it's compatible with everything.

Credits
Special thanks to all 3D artists on Sketchfab who have made this mod possible.
20 Comments
Sulf 1 Jun @ 1:57am 
@SweetCapn Hello! ^^ Hope you are doing good! ^^

I think I found a bug on your mod; so, the mesh for male on the Ballistic Mask isn't applied in there & so it comes up as invisible in the game when trying to put it on a male survivor. ^^
It seems to not look broken or anything from what I can see when I checked ^^, so just wanted to let you know in case that was a mistake or something. ^^


Also, for @Uncle Piggy 's messages below, can confirm that there are some head mesh issues & such: but idk if anything can be done about that or not, but to @Uncle Piggy , I would recommend using a helmet with the Full Gas Mask. ^^


Please & thank you for reading ^^, hope you are doing good ^^, & please & thank you! ^^
Uncle Piggy 11 May @ 8:05pm 
Also ,Full gas mask has back of the head mesh need to be cleaned, and that ballistic mask is invisible ,I on't know if it's glitched.
Uncle Piggy 10 May @ 6:10am 
And in game ,original helmets seems have different protection level ,but Bob never clarify that in item description, I wonder if head gears in this mod also have different protection level ,if it is so ,would you please make that clear in item description or better ,change item name as well ? So player know item value the moment they get their hands on it,Item name like "Helmet Lv4" would do the trick ,what do you say ? Thanks again for this great mod.l
Uncle Piggy 10 May @ 1:00am 
Hey man ,This mod is awesome but I found some of the head gears have issue like not properly binding the head gear models to NPC models, so head gears like police cap will go haywire once NPC wearing it ,animation like idle and sitting clearly glitched ,I suspect this is not a sole case.
Garlic 26 Apr @ 6:49pm 
@EFnet Hacker I know, right? But I'm afraid the dev needs to address the issue, not the modder. I just learned recently that Riot Helmet is actually weaker than Heavy Combat Helmet.
Volitionaire 25 Apr @ 6:06pm 
How to tell how good a helmet is? I always assumed vanilla helmets are as good as the - sight penalty + the description gives you a vague idea. In your mod i really cannot tell if a bicycle helmet or the russian helmet are the same level lol
Garlic 21 Apr @ 4:50am 
Yeah I sent the link to you. You gotta polish it since I didn't edit the items I don't use such as BagOnHead or EyeBandage.
SweetCaptn  [author] 20 Apr @ 5:41am 
Add me on Steam if you want and I will integrate your changes ;) Links cant be posted on here I think
Garlic 19 Apr @ 10:50pm 
Okay, I edited it and share it here. You can integrate it if you want. There's ReadMe txt in there as well. {LINK REMOVED}
SweetCaptn  [author] 19 Apr @ 7:09am 
Oh I see, when I made the mod I only thought about adding new models to add variety, never really focused on the loot tables or the prices. I'll revisit them, but if it's urgent you can just go to the mod's folder and edit them yourself