Left 4 Dead 2

Left 4 Dead 2

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Texture modding | Layman's basic guide
By Meladoom
This is a simplified fork of 2 guides below
   
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Tools
Crowbar
GCFScape[gamebanana.com]
PaintDotNet[github.com]
VTF Plug-In for PaintDotNet[nemstools.github.io]
OPTIONAL - VTFEdit Reloaded[github.com]
Install Plug-Ins into PaintNET\FileTypes
Example: C:\Users\User\Desktop\Main\Programs\PaintNET\FileTypes

Open pak01_dir.vpk with GCFScape
Usually located at C:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2


Search for your file. Ctrl+F
Make folder with your mod (copy+paste the original .vtf file) AND make the addoninfo.txt file

"AddonInfo" { addonSteamAppID 550 addontitle "Cool mod" addonversion 1 addonauthor "XXX" addonDescription "YYY" }
Make your texture! (Open your copy of the .vtf texture)
Save it as .VTF (TURN OFF DARK THEME IN PAINT NET)
CROWBAR - Pack/Compile your mod by dragging it to some empty space. The .vpk file will be generated.
Test your mod
Upload your mod using CROWBAR