Distance
7,724 次評價
Backdoor
   
獎勵
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Mode: Sprint
檔案大小
發佈於
136.205 KB
2014 年 10 月 16 日 下午 7:04
1 項更新註記 (檢視)

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Backdoor

描述
Reach the depths of the city by taking the short route straight down.
11 則留言
5el. 2017 年 1 月 19 日 上午 9:07 
The underworld is beautiful. Great work with the visuals. It'll be great if you could make a more challenging version with that same molten theme.
spendabelFreund 2017 年 1 月 13 日 下午 2:28 
Rly cool map aside from that :) :rloctane:
spendabelFreund 2017 年 1 月 13 日 下午 2:28 
On the blue part, parts of the hexagon shaped geometry around the rotating things are clipping through the road, not rly visible to the player but they send you flying to mars and back if you touch them.

Valve pls fix
Nico 2016 年 5 月 29 日 下午 6:56 
Did the rotating things have moved ? hexagone part pass on the road sometimes.
Stu Pickles 2015 年 7 月 6 日 下午 10:19 
This map is the most hardcore, belly-lurching, whiplash-inducing track of the machinations of an angry god.
Conan, Cimmerian 2015 年 2 月 25 日 下午 12:56 
Speeeeed! I like it ^^
Only obstacles that might be fitting would be lasers imo.
IUSTINUS 2015 年 2 月 1 日 上午 10:28 
This is a sprint map in the raw. With little obstacles, this is definatly one of my new favorite tracks. It's a smooth fun sprint map thats perfect for new players, or for racing with some friends.

I only wish it were a little longer, but I do like how every teleporter takes you to a new "themed" track style. Great map man.
sim<>n[a] 2015 年 1 月 31 日 上午 2:38 
Yep, good one, but lacks obstacles a bit.
Syvette 2014 年 12 月 13 日 上午 11:39 
Feels like a rollercoaster. No danger obstacles but fast and easy to navigate. I enjoy it.
Tachrayonic  [作者] 2014 年 10 月 26 日 上午 2:19 
I was thinking lights and other fancy stuff, but there are lot of settings I want (UseMIDI for more light-related things for one), but there's very little documentation, or even discussion that I can find on the editor.

Pretties aside, where do you think some hazards would be most appropriate? I don't see many places where I'd want to put things through the track, unless...
I might make a new version for this idea >:D