Garry's Mod

Garry's Mod

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[VJ Base] Combine Spider Synth SNPCs
   
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Content Type: Addon
Addon Type: NPC
Addon Tags: Cartoon, Fun, Roleplay
File Size
Posted
Updated
39.317 MB
29 Jun, 2024 @ 4:44am
2 Jul @ 8:58am
22 Change Notes ( view )

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[VJ Base] Combine Spider Synth SNPCs

Description
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Hello, and welcome to another of my addons!

The Synth Spider Tank is a revolutionary combat mobile armour engineered from the genetic material of the flying organism known as the Protozoan. Its exoskeleton is composed of Protoceramic Luna Titanium, renowned for its exceptional durability and resistance to high-calibre weapons.

The tank's compact frame belies its formidable armament. Two high-calibre Gatling machine guns unleash a devastating barrage of rounds, while a pseudo-laser guidance system ensures pinpoint accuracy. The tank's agile design grants it incredible maneuverability, enabling it to navigate even the most treacherous terrain.

First Deployment:
On the outskirts of City 10 (formerly the United Kingdom), a rebel force emerged, threatening the stability of the region. The Synth Spider Tank was deployed as part of a counterinsurgency operation. It has successfully proven its worth by accompanying smaller Strider formations and providing defensive firepower to combine infantry forces.

Combat:
The tank's superior firepower and mobility proved decisive in quelling the rebellion. Its Gatling guns shredded rebel positions with relentless fury, while its laser guidance system targeted enemy leaders with surgical precision. The tank's exoskeleton withstood multiple RPG and missile strikes, demonstrating its formidable resilience.

As the rebels were pushed back, the Synth Spider Tank played a pivotal role in securing the outskirts of City 10. Its advanced technology and unmatched combat capabilities proved to be a force multiplier that ensured the swift and decisive end of the conflict.

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The SNPCs can be found in the following categories.
"Combine Spider Synth"
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SNPC List
- Spider Synth
- Spider Synth [V2]
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--- // Convars! \\ ---
All convars are automatically set to 1 when the addon is installed. You can disable and enable them by navigating through the VJ menu and finding the convars in the SNPC Configurations tab named "[VJ] Combine Spider Synths" and ticking the boxes to enable or disable.

You can also write the Convars' names in the console with a 1 or 0 to disable.

- ["vj_cmb_ss_has_projected_light"] - Allows the SNPC to have a projected flashlight.
- ["vj_cmb_ss_has_death_animationst"] - Allows the SNPCs to have death animations.
- ["vj_cmb_ss_is_immune_to_bullet"] - Allows the SNPCs to be immune to bullet damage.
- ["vj_cmb_ss_ply_drop_weapon"] - Allows SNPCs to knock players' weapons out of their hands.
- ["vj_cmb_ss_fire_slow"] - Makes the SNPC fire much slower, using a different animation.

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Credits!
- [Kimble Irish Graves] - For beta testing the addon, making suggestions, coming up with the lore, making the addon icon, creating the custom re textured variant of the spider terminator, and creating the lore of the SNPC.
- [Hammer Hugo] - For being an early tester of the addon, and making the screenshots.
- [Sillirion & Mayhem] - For uploading and working on the original spider tank terminator model.

- ["Half-Life Resurgence Dev Team {
- DrVrej,
- Cpt-Hazama,
- Roachdaripper (Roach),
- Stants12,
- BreavyTF2 (Breavy),
- Epicplayer40 (The One Epicplayer),
- IvanVladimir04 (Ivan04)}"] - Used and modified hunter strafe mechanic.
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Requirements
This is integral for the addon to work properly
- https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=131759821 [VJ Base]
- [Half-Life 2 EP2 for the hunter voice lines]
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Yes, I can tell the model is from Terminator, but I didn't feel like making a Terminator addon, so I decided to incorporate it into the combine.
Popular Discussions View All (2)
9
27 Nov, 2024 @ 9:49am
PINNED: Suggestions & Ideas!
Random72638
4
26 Apr @ 4:57am
PINNED: Bugs and Abnormalities!
Random72638
97 Comments
Random72638  [author] 2 Jul @ 11:38pm 
@⚔️ Soldado BURLON ⚔, it's going to be a long while for me to get to them, as right now my main focus is fixing and updating the Humanimal addons whilst also working on my S.T.A.L.K.E.R. SNPCs, creating a VJ S.T.A.L.K.E.R. + Misc SNPC weapon addon, creating a somewhat universal VJ human ai SNPC template that I can use for all my human SNPCs, and then fixing and re-releasing the VJ RE:5 Base Majini SNPC pack before I can even go back to my other addons.
⚔️ Soldado BURLON ⚔ 2 Jul @ 10:49am 
Update vj hecu bro :steamthumbsup:
MaliceAndTragedy 24 May @ 12:10am 
I think ya'll need to read that very visible credits
Scald 23 May @ 11:07pm 
"synth" > fully mechanical AI-controlled machine stolen from Terminator
gm_Redlerman16 20 Apr @ 12:22am 
found this conflict, fix?

Addon '<color=255,128,0>E.Y.E Divine Cybermancy SNPCs</color>' probably conflicts with addon '<color=255,128,0>[VJ Base] Combine Spider Synth SNPCs</color>' due to both having the following files:

lua/autorun/vj_base_check.lua
Bulkhead Prime 16 Apr @ 6:42pm 
This Spider Tank comes from "Terminator Genesis"
Zack 22 Mar @ 1:22pm 
reminder that these things are fucking photozoans
Eskimo Armada 23 Feb @ 5:19pm 
can you make a strider with this style of robot? (replacement if you can)
CrabbyStork 14 Feb @ 1:25pm 
Do you have any clue on why two of your synth mods do not shoot the player?
cheeseman3876 22 Jan @ 10:46pm 
i cant find it :steamsad: