Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
2. Output
Format: Same as the original
Keep Folder Structure: No
Keep Original Date/Time Attributes: No
Preserve Metadata: Yes
Preserve Color Profile: Yes
1. Actions (Resize)
Mode: Fit
Width and Height: 50% or 25%
Keep Ratio: Yes
Use Gamma Correction: No
Follow Orientation: Yes
Enlarge/Reduce: Always
Resample: Lanczos
1. Convert all .vtf texture files (except those related to Source's lighting and reflection such as phongwarp_steel, exponent, specular etc.) to .tga via VTFEdit.
2. Use XnConvert to compress those files to either 50% or 25% of their original size.
3. Convert those compressed textures back to .vtf and overwrite the original ones.