Left 4 Dead 2

Left 4 Dead 2

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Rainier Rifle (AK-47) - Compressed Edition
   
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Game Content: Weapons, Models
Weapons: Rifle
File Size
Posted
19.215 MB
10 Jul, 2024 @ 11:34pm
1 Change Note ( view )

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Rainier Rifle (AK-47) - Compressed Edition

In 1 collection by Dokun
Dokun's Library of Compressed Weapons & Models
278 items
Description
Done by Request. Compressed Weapon for Mortis™'s The Rainier Rifle:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2352079596

Credits:
  • Me - Compressing
  • Kanade - Texture File Conversion
  • skartemka - Sketchfab Model
  • DICE - Battlefield 3 Sounds
  • Cele - Assault Rifle Animation
  • AvengedDeathAlert - Tactical AK47 Mod
  • Mortis™ - L4D2/Source Import, Pictures, HUD Icons, Material Creation, and Original Weapon

If you like using this compressed mod, giving me a support in the form of simple like, or even an award, would be greatly, very much appreciated. Your compliments, yes you! are what makes me inspired to make more mod like this. Just so you know, there's absolutely no pressure to do so; it's completely optional!

Originally posted by Táiga Rivers:
High-res textures are usually fine. What really helps to avoid crashes is dividing the high-poly model (mostly the w_models, but the v_models are better to be optimised, too) into several SMDs instead of just one. I did that to all the models I am using, but kept the original 2K textures, and I am playing custom campaigns without issues.
A good example: an HQ G3 that previously was making my game crash when someone with that weapon gets killed by the Witch or pounced by the Hunter. After the model got divided into several parts, no more crashes.
The only problem with that is not all weapon mods are that easy to optimise: broken animations/meshes after re-compiling are not a rare occasion.
Low-end PC owners probably still can crash while playing with weapon mods with high-res textures. A friend of mine was playing on a potato PC, and they had to remove all the high-res mods because the game was quite unstable. Sometimes.
But in general, reducing the texture resolution does not necessarily help against crashes if the model has a hell ton of vertices and is not divided into several parts.
9 Comments
Arknight 28 Dec, 2024 @ 12:29pm 
textures looks like a shit
HeartlessDemon 12 Jul, 2024 @ 7:05pm 
Yeah I’m not gonna lie, I was being vague about that. That won’t happen again
Dokun  [author] 12 Jul, 2024 @ 1:33am 
Thanks man, appreciate a lot:health:
Mortis™ 12 Jul, 2024 @ 1:31am 
Lovely, thanks for your time man. Keep up the good work with your compressions :jeannehappy:
Dokun  [author] 12 Jul, 2024 @ 1:26am 
It's fine lol, and I should be the one apologize instead, or I guess we both are. Well, anyway, I'll tell him next time if he make another vague comment
Mortis™ 12 Jul, 2024 @ 12:54am 
Oh so that's what that comment meant! xD
That's fine then, my apologies for jumping to conclusions like that! :DMCJester1:
Dokun  [author] 12 Jul, 2024 @ 12:53am 
He either should've mention me or say to compress, but he didn't. Next time things like this happen again, I'll make my own comment to make sure the author understand what I'm trying to do, so sorry for that, but crediting people is what I always do
Dokun  [author] 12 Jul, 2024 @ 12:50am 
Well, this is a request, and it was a request by HeartlessDemon, and I asked him a favor by asking you a permission see if I can compress it or not. Though, I guess the problem is he didn't say it clearly, saying it "for something", so he's being vague
Mortis™ 12 Jul, 2024 @ 12:41am 
Thank you for crediting. I would still appreciate it if you asked permission first or let me know you're gonna compress one of my mods. :GDNormal: