Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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Whole Ship Engineering Bay (4x4 Engine Room)
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Tags: Mods
File Size
Posted
Updated
3.244 MB
15 Jul, 2024 @ 2:29pm
6 Aug, 2024 @ 4:30pm
2 Change Notes ( view )

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Whole Ship Engineering Bay (4x4 Engine Room)

In 1 collection by azicminar
Azic's Shipyard
8 items
Description
Adds 4x4 Engineering Bay room.

Uh ... is hyperium radiation safe for the crew in there?

08-06-2024: Added code for MRTs. It looks like they buff correctly now.


Full ship engine boost. Original model by Sir Evans.
Can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3019500035
15 Comments
sir Evans 16 Jun @ 1:34am 
Give a link please, I'll add it to original mod description as related :)
Nibbles 15 Jun @ 10:48am 
engine room buff is 100% without engineering bay (i like it more this way)
engineering bay doubles that 100% to 200%, but the bay doesnt effect engines themselves, thought about duplicating its buff provider so it could effect engines by 100% if no engine room is on ship, but idk how the game would handle duplicate buffs for engines, would it use the 100% the bay offers or the 200% engine rooms would give with a bay on board.
engineering bay description still says thruster buff but only buffs engine rooms, i thought about changing that but havent messed with it yet
Nibbles 15 Jun @ 10:48am 
i got it working how i wanted it, now the engineering bay gives a buff to engine rooms doubling their effects. im unfamiliar with how to upload stuff to steams workshop and it would be reliant on your mod anyways so heres what i did incase ya wanna make an add-on mod for this mod.

all thrusters plumes, missiles plumes and crews plumes additional buffed intensity were changed to 1 instead of calling for engine rooms buff amount. engine room was given receivable buff EngineBay and altered the buff amount from 50% to { BaseValue=1; BuffType=EngineBay; BuffMode=Multiply; } along with adding in BaseValue for Stats ThrusterBuff, engineering bays buff was changed from Engine to EngineBay, added in the buff definition by copying the Engine buffs in buffs.rules and renaming it to EngineBay
Nibbles 15 Jun @ 8:16am 
replaced with a modified copy of the thrusters buff receiver*
Nibbles 15 Jun @ 8:15am 
i tried editting the engine rooms stuff, allowing it to receive a new buff called EngineBay, changed how engineering bay 4x4 worked, made it dish out the EngineBay buff rather than its Engine buff. but i had errors pop up, the plumes of missiles and thrusters was reliant on engine rooms Buff Provider BuffAmount which i replaced with a copy of the thrusters buff receiver { BaseValue=1; BuffType=EngineBay; BuffMode=Multiply; }
i thought about replacing all the calls for Engine Rooms BuffProvider BuffAmount with a 1, but im not sure. idk much about coding, i just mess around with stuff really
azicminar  [author] 14 Jun @ 2:33am 
To buff engine rooms instead? That's an interesting idea. You'd have to:
Add a new buff to the game.
Inject the buff into receivable buff of engine rooms.
Inject a change to the code of the engine room's buff to accept this new buff
Do the same for each engine room from other mods

The last one is a bit painful to do. I've not worked with much on how to directly alter lines of code in parts, so I'm a bit out on this one.
Nibbles 13 Jun @ 4:55pm 
dig the mod but i wanted to change it,i messed around with it a lil but couldnt get it to work how i wanted so im reinstalling it to revert my changes and gonna post the idea here incase anyone wants to try it.
i didnt like how it replaced the engine room so i figured what if the engineering bay buffed the engine rooms instead of engines, making engine rooms give stronger adjacent buffs. i couldnt figure it out but if anyone wants to give it a shot please do.
Damwrongname 8 Sep, 2024 @ 12:06pm 
Actually never mind it was crashing last night before going to bed and I posted before login on today and its working now so sorry for the trouble.
Damwrongname 8 Sep, 2024 @ 11:14am 
Is this going to get updated with the new patch as currently the game won't run with it enabled.
CynicDragon 27 Jul, 2024 @ 3:02pm 
you mean 4x4?