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Avoiding these burn damage isn't too difficult, and I usually survive because of super high max hull. But grindy runs can take hours. It’s tough to maintain focus for that long, and I often end up dying to them.
Based on my experience, in late game (like wave 200+), the only thing scares me is burn damage. Scion's orbs aren't a big deal. If you find wave 60 challenging, maybe switch to serpent body after that.
Guess it's a little confusing, will edit later.
But imo Leviathan's super high health and regen makes a huge difference. You don't really need to dodge. In late game, even beam type attack doesn't hurt as long as it doesn't hit head, its DPS is not much higher than regen with damage reduction. And most attacks of this type fades quickly once enemies die.
The example build stopped in wave 500+ not because it could't tank the damage anymore. But because the game took so long (more than 1h), and it felt so invincible so I became careless. Then like multiple beams hit the head at the same time, I died. If I paused and took some rest, then concentrate more, I believe it could reach much a higher wave.
As a new player I know it's entirely just a skill issue on my part but I struggle to break past 4m score on this build. I feel my runs are much smoother by keeping everything the same but switching to a Viper ship.
As tanky and cool as the Leviathan is the problem after a certain point is you're always getting hit by something because you're so big and even with 75% DR you can get overwhelmed by certain enemies (some you mentioned) with no way of dodging. Whereas with a tiny ship you can position yourself much more easily and the Viper is capable of doing a lot of damage too.
Adrenal Module looks pretty good, but the ship's damage is already quite high. So it might overflow, and I don't think it's really necessary. You can test it on your own.