Prison Architect

Prison Architect

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Land Mines 2.0 (Update 16+)
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20 Oct, 2014 @ 4:56pm
22 Sep, 2018 @ 10:00pm
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Land Mines 2.0 (Update 16+)

Description
"When walls just aren't enough this will put any Houdini in his place."

This adds the ability to build working land mines that have a chance to injure, knock unconscious, or kill any prisoner that steps on them. Since they sometimes only injure prisoners there is still a small chance for them to escape through the mines so the amount of mines you place in a location will vary their chances of success. Prisoners within the blast radius are also affected and small fires are caused by mine explosions so be careful where you place them in your prison. Your guards have the ability to pursue over the mines threat free!
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Thanks everyone for your everlasting support! 2.0 is NOW LIVE!!
No Known Issues Now!!:

1. Daily death counter doesn't count land mine deaths.
*Fixed!*

2. Damage doesn't add up properly which causes dead people being carried over land mines to set them off and sometimes give them more health or revive them back to life completely.
*Fixed!*

3. My materials uses the same sprite cords for the barber mod and probably other mods so may cause other mod sprites to malfunction or vice versa. I'll try to update this soon to other cords so that it's more compatible with other mods.
*Fixed!*

4. Plan to add explosion sound!
*Fixed!*

*Should be compatible with all future versions. No known conflicts notify me if you experience otherwise!*

Don't forget to Rate and Favorite!

Non-Steam users download here: N/A For now guys.

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BIG CREDIT AND THANKS GO TO APPOLOLV, PRUVAN, JAKE JEREMY, AND HOOSDATGUY!


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Don't forget to check my Workshop for more great mods!
96 Comments
tetrimen 19 May, 2024 @ 5:15am 
10/10 mexico
Nory 6 Nov, 2022 @ 9:55am 
I have a big problem, once the mines are placed (which is very long), a bug appears, they will disappear... an update would be welcome!
Ellington Isle 25 Apr, 2021 @ 8:37pm 
Add a way to place them like a wall instead of each one individually.
Mauvais Joueur 2 Jul, 2019 @ 2:24pm 
Hey ! Great ! Does it explose when a prisonner digs under ? :)
76561198877266831 17 Jan, 2019 @ 6:18pm 
I'm thinking of doing a POW mod prison with these landmines. That'll show the dumbkopf prisoners to tunnel out of MY POW camp
Sasha Pines (no brain) 17 Nov, 2018 @ 2:32am 
i wonder will there be bigger mine tho
Santino Dino  [author] 22 Sep, 2018 @ 9:58pm 
First off I wanted to say thanks for everyone thats supported and continues to use this mod despite there being some poser mods out there your loyalty is rewarded finally with 2.0 blast sound finally added!

@ApolloLV Better late than never but on point with the suggestion we now have sound for 2.0!

@Thelockenessmonster No as the description says you and your guards are safe prisoners are what the mines are detecting.

@6nodder6 Yes this has never stopped working to my knowledge ive tested it on update 16 and of course the latest 2.0 is up to date with 16.

@KampfTomate007 No you must rebuild them I may add a repair function in the future now that you've put that idea in my head.

@==DoktorKaiser== No its spelled correctly: https://en.wikipedia.org/wiki/Harry_Houdini
Nodder 19 Sep, 2018 @ 3:54pm 
Does this still work?
Duekreiser 18 Dec, 2017 @ 9:49am 
11/10 Bunch Of Armed Guards Chasing Prisoners into this And KABOOOOOKM!
Thelockenessmonster 8 Sep, 2017 @ 9:37am 
does it trigger if other workers stand on it...you said guards dont but didnt specify if it is only guards