Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

155 valoraciones
Disciplined Shield Animation II
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Etiquetas: mod, graphical
Tamaño
Publicado el
Actualizado el
9.124 MB
25 JUL 2024 a las 9:53
24 AGO 2024 a las 9:03
5 notas sobre cambios ( ver )

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Disciplined Shield Animation II

Descripción
We are back !
For the first one in Total War Pharaoh look at here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3147408297&tscn=1721750869

ABOUT THE MOD
Are you tired of seeing your soldiers holding their shields like if they were going for a hiking and taking the dog out ?
This little mod replaces the shield animation allowing units to maintain it in a more realistic way. They finally look like warriors ready for battle ! Note that only the shield projectile units have not been replaced.


COMPATIBILITY
Save compatible.
Compatible with all mods, if they use the basic vanilla animations.
20 comentarios
RafaelEzrah 20 JUL a las 19:00 
Compatible with kill_sync?
Mortiso Linkon 6 ENE a las 10:58 
I remember In Rome or Attila when a unit comes closer to an enemy they rise the shield and adopt a battle pose. In this game they doesnt have animation for aproach an enemy walking. Just if they are performing an ability formation or charging.
Guvenoren 6 ENE a las 5:37 
Just to point out, I doubt this mod is compatiable with Hecleas animation overhaul
realmadryt 23 OCT 2024 a las 5:30 
is it radious compatible?
Romanorum 25 AGO 2024 a las 19:54 
Thank you for making this compatible!
Conqueror  [autor] 23 AGO 2024 a las 11:09 
This mod no longer uses the "land_units_tables" so it is now compatible with all mods and without needing to be updated regularly
Conqueror  [autor] 23 AGO 2024 a las 11:07 
@ecclesiasticist I remember having trouble with this unit, it will take a little more work but I will do it soon
ecclesiasticist 8 AGO 2024 a las 5:13 
can u also do for the babylonian sappers pls?
Conqueror  [autor] 29 JUL 2024 a las 14:07 
Thank you guys ! @Tyler Purely visual
Tyler 29 JUL 2024 a las 12:46 
does this have any affect on combat or purely visual