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One Slammo Man - Big Yammo hit kill guide
By Kaj
You like slamming things in fewer hits as possible? Big numbers and instant monster goo? This Big Yammo Slammo guide got you covered. This is a fun build overall, and currently one of the most consistent build I tried for Bonechill Quarry.
   
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Core
You have the Yammo Slammo in all shapes and sizes, but since this is all about the skill, and it has a bit of weapon damage in its calculations, I rather use the Strikers, so we pick The Hurler:



Important info about using this weapon:
  • The weapon's skill counts as an attack, but won't count as Light nor Heavy;
  • The weapon's skill counts as attacking while you charge it;
  • Each enemy hit counts as a hit for hitstreaks, but you'll need Attack Dice (Extra hits) to get something out of it, since you'll take damage charging your punches;
  • The weapon's skill can focus hit if you fully charge it;
  • The weapon's skill can crit;
  • The weapon's skill can knock down (and you can spam it twice before missing due to knockback);
  • You'll heal only the damage you take while charging the skill, and only if you hit the skill;
  • Shields can help tank damage in between punches, but also might nerf your damage, plan around this.
Equipment
Although the weapon skill can get the job done, your armor will define how effective you are at it.
In an attempt to guide even those who don't have every armor piece, here's a tierlist by bodypart, to help you choose what's best among what you might have.

*This is based on passives alone*

HEAD
Tier
Equipment
Why
Optimal
Floracrane Garland and Meowl Cowl
Boosts to damage are welcome.
Good Enough
Gourdo's Noggin-Padder, Colossaphire Helmet and Antleer Trophy Antlers
Gourdo's Noggin-Padder will help sustain those in-between hits, but depends too much on how much damage you take to be meaningful, being almost mandatory at higher frenzies; Colossaphire's freeze will guarantee that you can hit your punch after taking damage, but the freeze deals damage, so it can end up eating your damage buffs on a 75 damage hit. Antleer Trophy Antlers might be a nice damage boost if others don't break stuff before you do.
Situationally noice
Mothball Ushanka, Wollusk Helmet, Bulbug Eyes and Scrambler Shellcap
Mothball Ushanka is decent if you have and can stick to your allies; Wollusk Helmet can help you with both damage and sustain, if you have access to poison pools; Bulbug Eyes can be a time saver in Blisterbane Bog and Molded Grave, where you might bump into bulbugs. Scrambler Shellcap is funny, but way too risky, pair with Antleer chest and Bullrog Laced Boots to balance it.
Better than nothing
Anything that isn't in any other tier
It mostly won't interact with the build in any way, good or bad. Worth mentioning that while Basic Headband helps you tank a lil' bit more, it's not enough to be better than the rest.

CHEST
Tier
Equipment
Why
Optimal
Meowl Mitts and Bullrog Gauntlets
Meowl Mitts gives you the most critical chance among chest options and it's easier to trigger. Bullrog Gauntlets buffs you a lot, since you won't dodge much.
Good Enough
Floracrane Raiments, and Torchfly Epaulets
A fully charged Yammo Slammo will focus hit, and you'll want to stay near enemies.
Situationally noice
Gourdo vest, Gloop Top Glaze and Wollusk Hauberk
Gourdo vest might help your allies, if any; Gloop Top and Wollusk Hauberk are only good if you plan on using Wollusk Helmet.
Better than Basic Tunic
Anything that isn't in any other tier
It mostly won't interact with the build in any way, good or bad. Iriss Wrap won't be above this, since the tradeoff isn't that good.
Worse than Basic Tunic
Ribbat Surcoat, Boarfrost Mantle and Thatch Cuirass
Ribbat Surcoat will eat your teffra in exchange for a bit more healing, it's not worth it on this build. Boarfrost Mantle and Thatch Cuirass will probably just kill enemies before you can hit them and heal.

LEGS
Tier
Equipment
Why
Optimal
Floracrane Skirt
Crit = more damage. Yes ma'am.
Situationally noice
Mothball Fur Leggings, Colossaphire Greaves and Bullrog Laced Boots
Mothball Fur Leggings can help you heal those in-between hits if you have allies nearby; Colossaphire Greaves do increase your punch damage, but it won't stack while you're charging your punch, since it counts as attacking. On the other hand, Bullrog Laced Boots might help you not die from too much damage while charging your punch, since it counts as attacking.
Just better than Basic Leggings
Anything that isn't in any other tier
It mostly won't interact with the build in any way, good or bad.
Worse than Basic Leggings
Groak Drippings
All spores will help you, even the damage ones. Otherwise, this does nothing.
Power Advice
Power
Description
Interaction
Righteous Fury
When you take Damage, your next Attack deals 100/200/300% Damage
Mandatory.
Hunter's Rally
After taking Damage, Heal 50% of the next Damage you deal
Never worry about missing or in-between damage again.
No Contest
When you kill an Enemy in a single Hit, it explodes
This is simply funny. TAKE IT.
Lil' Schemer
If you do not Attack for 5 seconds, your next Attack gains 200/400% Damage
It won't fully charge with yammo charge duration, you'll have to wait a bit, but it's worth it.
Thrill Seeker
Deal 40/60% Damage. Take 30/40% Damage.
This might get you killed depending on your stats and powers, but might also buff your damage a lot.
Salted Wounds
Your Focus Hits have 10/20/30% Critical Chance.
A buff to your fully charged punches.
Retaliation
When you're Attacked deal 250/500/750 Damage back to the Attacker
Don't take this. It might kill your enemies before you can hit them, and will eat some of your buffs on it.
Gem Options
Although Yammo doesn't have sustain slots, you might fancy its effects even without the slot bonus. Let's go over the options for each type of gem.

Type
Recommendations
Damage
Risky is pretty good at low levels, but suicide in Super Frenzies. Other than that, pick either Critical Damage or Pristine.
Support
Brightside might be the obvious choice, but Gambler's is also insanely good. Choose Wisely.
Sustain
Healing, Max Health, and Alchemist's are all good options. Concentrated is nice at low levels, but sucks at higher frenzies.
2 Comments
Kaj  [author] 17 Jan @ 3:55am 
Noice, I'll check it out soon.
I just started the gems update. Once I get the gist of the gems, I'll update this and my other guide with gem related tips.
jiggilowjow 17 Jan @ 2:25am 
the punch with the focus hit kill heal gems makes ya damn near impossible to kill