RimWorld

RimWorld

229 ratings
Kidnapped Pawns Die Less
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Mod, 1.5
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93.583 KB
12 Aug, 2024 @ 5:26pm
1 Change Note ( view )

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Kidnapped Pawns Die Less

Description
Info
Ever wonder why you almost never see your kidnapped colonists ever again? Turns out world pawns are tended at a rate of 1 injury for every 3 in-game hours. That's 5x slower than a pawn with 0 medical!

This mod intends to remedy that issue by shortening the interval to be about 1 injury for every 20 in-game minutes. Now you'll actually have a chance of seeing that kidnapped colonist who only had 2 hours to live once again.

Note: This will affect all world pawns not just kidnapped colonists, however that shouldn't affect gameplay much afaik.

FAQ
Q: Safe for existing save?
A: ya, boi!

Q: Thumbnail font???
A: By Marnador [ludeon.com]
35 Comments
Hot&Spicy 15 Jul @ 1:23pm 
Thank you very much for your work & contribution to keep the mod running.
Ghostmare 12 Jul @ 5:48am 
Hope you'll update it when you have free time. it'd be a pity if you give up on this mod.
fireflyinthdark 11 Jul @ 9:16pm 
Any chance of a 1.6 update?
Conit  [author] 29 Jun @ 6:55am 
@Tyrant I haven't had a chance to try 1.6 yet, so idk how balance has been changed. When I get back home I'll prob just update it either way.
Tyrant 23 Jun @ 12:42pm 
Will this be receiving an update for 1.6, or has the base game adjusted the balance to make this no longer required?
Farbott 22 Jun @ 3:58pm 
thank you, but it might horribly be a base game thing, i went full vanilla and they still drawn weird
Conit  [author] 22 Jun @ 6:54am 
@Farbott I honestly didn't notice it, but now that you mention it you're right! The hit decals haven't been placed correctly in my game for a while now. Unfortunately I haven't had access to my computer for a couple months now and won't for a few more weeks, but I'll def try to figure this out once I get back!
Farbott 4 May @ 12:55pm 
oh no im not saying this mod is causing it, just saw that the thumbnail had the exact same thing I had, but I cant figure it out everywhere im looking now has that same weird thing going on from picture to video, its AUGH, did a full clean and even vanilla was still doing it
Conit  [author] 3 May @ 8:13am 
@Farbott if a clean install didn't fix it maybe try moving the Rimworld data in your appdata folder somwhere else then relaunching. I'm not sure if or why this mod would cause that, so if you manage to fix it can you try launching with just this mod and see if it breaks again?
Farbott 1 May @ 9:30am 
Its the way the wounds are placed, its all in static positions on their body, it wasn't like this before they used to get plastered everywhere and I'm mad because even after a full game wipe and clean install its happening