XCOM 2
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Amalgamation: Grim Artist secondary spec
   
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23 Aug, 2024 @ 11:40am
13 Dec, 2024 @ 12:50pm
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Amalgamation: Grim Artist secondary spec

Description
"A dance, a splatter, a little detail. All art has their charm. My specialty, señior, is not so different. My art will be seen. My art will be shared. The aliens are just an excuse. And... you know that. Yet, still accept me at your doorstep."

Grim Artist

- General

Bullet arts has been in my mind for a while, but only recently it clicked for me. This spec dances around with these arts, some fancy, some brutal, all effective in their own way. They brush with their weapon, splash with their bullets, and revel with their canvas. They don't want to be denied. They shall not.

Squaddie, Corporal and Brigadier deck
  • Can roll any of the Bullet Arts besides Frost. Each has 4 turn cooldown and 2 charges.
  • Sword (Deals melee damage, can flinch target)
  • Shock (Reduces hack defense and deals electric damage)
  • Toxic (Deals poison damage and applies Poison)
  • Rupture (Applies Rupture)
  • Black (deals curse damage and applies Blood Curse and Blind
  • Hail (2 ammo, no cooldown)
  • Blaze (Deals fire damage and Burns)
  • Acid (Deals acid dmg, applies acid and shreds)
Sergeant and Captain deck
  • Can roll any of the Bullet-Art improving passives.
  • Bruising arts(Bullet arts now applies bruise, which is similar to rupture, but stacks and don't apply to DoT)
  • High Agony (Bullet arts now increase DoT damage Increase DoT DMG taken by the target)
  • Bleeding arts( Bullet arts noow Applies bleed)
  • Blasting Bullets (Bullet arts deal AoE)
  • High calibre arts (Bullet arts deal more dmg)
  • Chrono Trigger (Bullet arts has less cooldown)
  • Extra Bullets (Bullet arts has more charges)
  • More Dakka (Deals an aditional hit with low dmg to all targets)
Lieutenant, Major and Colonel deck
  • This deck is focused on skills that enhance the Grim Artist.
  • Final blow (Guaranteed crit against low hp targets)
  • Merciless Beating (Deals double dmg from Rupture and Bruise)
  • Fond Farewell (Extra damage on last shot on the magazine depending on magazine size)
  • Concentration (Grazes become hits)
  • Mirage Cloak(Gives temporary concealment, 1 action, 5 turn cooldown.)
  • Lock'N'Load (Killing and enemy refunds 1 ammo)
  • Surgical Precision (Ignores half of the enemy's cover defense bonuses)
  • Unscarred (Deals and takes less damage based on armor level while at full hp)

- Balance and ideology
This spec is a weird one, well, I like weird specs. It's supposed to buff single-shot weapons(such as shotguns for a more 'extravagant' or expressive art, or things like snipers for a 'fine' art). I honestly didn't have draw much direct inspiration from other 'macabre artists' that exists in other fandoms, but I can't affirm that they didn't have any influence. This one is more than about the enemy, it's about how you do it, the play, the paint. All have value for them. Balance probably is... I don't know honestly, bullet art alone isn't that amazing, but having more options and ways to buff them, I haven't played enough. I'll update this part once I have enjoyed more campaigns with them, but they are fun to play with.


Outro and Thanks

Always thankful to XpanD for getting me into Spec creation and getting started on my first mod

Evilbob for the awesome icon

H4ilstorm for creating Amalgamation classes

Mitzruti, favid and kiruka for their awesome perk packs

And for all modders out there for working on this game

As always, if there is anything you found that needs some fixing, i'll take a look

Have a good one!


10 Comments
Harehnoth  [author] 20 Feb @ 5:58am 
oh damn, I didn't think about serial + lock and loaded. That's a fun combo you got there.
richcarter 19 Feb @ 5:49pm 
Grim Artist rolled with a Serial + Squadsight sniper class is just insane map clearing. Really saved me a lot against the requiem units.
Medias 10 Oct, 2024 @ 10:21pm 
Thanks for the info! I do get why you made the change, it's too good; I'll run it as intended next campaign though
Harehnoth  [author] 10 Oct, 2024 @ 4:39am 
may need to rebuild soldier, as it keeps its skills if not.
Harehnoth  [author] 10 Oct, 2024 @ 4:34am 
You can go to its GrimRevel deck in the XComAmalgamation.ini configs, change MZMirageCloak to MZTakedownVanish
Medias 9 Oct, 2024 @ 8:07pm 
Can I opt out of the vanishing takedown nerf? 🤣 I have a soldier completely built around the skill and maaaaan this hurts
Madzak 15 Sep, 2024 @ 5:55am 
Interesting spec! Will try this in s9.
grammarsalad 28 Aug, 2024 @ 8:35am 
This spec already has a theme song:

https://youtu.be/sHdSHj2za3g?si=Utid_X34MSZCeQ7B
XpanD 24 Aug, 2024 @ 5:37am 
...I couldn't get used to the Bullet Artist class way back when, but doing this as a spec sounds like a much better approach. Definitely grabbing.
Max 23 Aug, 2024 @ 1:48pm 
I'm Jhin League of Legends, and i approve this mod.