Total War: ATTILA

Total War: ATTILA

66 ratings
Tier 3 Agent Reskin - MK1212
   
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Tags: mod, Graphical
File Size
Posted
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983.722 KB
30 Aug, 2024 @ 8:03am
2 Sep, 2024 @ 12:25am
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Tier 3 Agent Reskin - MK1212

Description
Reskinned the agents to look more like medieval agents instead of character that looks out of place for MK1212 mod.

- All models are by MK1212 team, I just used the variant editor to juggle things around
- Some models are just outright from vanilla i.e the western and the nomadic spy
- I decided to make tier 2 and tier 3 nomadic shaman as an imam since usually by tier 2 they'll change faith

Use one version at a time it's either tier 1, tier 2 or tier 3
Place above MK1212 core mods

Tier 1 ver - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3320818367
Tier 2 ver - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3320827896
20 Comments
Azerbaijan Technology™ 13 May @ 1:56pm 
I love everything about this but the only thing is if you can make the mongol shaman non-muslim and actually resemble a Tartarian Tengri shaman that would be great
maximaniac 5 Dec, 2024 @ 8:14pm 
Darknight im sorry i take my hat of to you i appreciate all the work thank you im excited to hear that
Darknight36  [author] 25 Nov, 2024 @ 11:29pm 
@maximaniac @ WholeLottaWhiske @He of no Renown

Am currently working on that, ever so slowly. There's around 800+ general models to mix and match. (Around 1000+ if we include some T1 general models)
maximaniac 25 Nov, 2024 @ 6:32pm 
i beg you please make one for generals king of sicily stands without a crown and swiss leader looks like a militia man, I BEG YOU SIR
Anormal 22 Nov, 2024 @ 12:26pm 
Is there any way to start your campaign with already mid or late technology? playing on the 1300s or 1400s by the start I mean
WholeLottaWhiske 15 Nov, 2024 @ 1:48am 
Yes!! please make one for Generals even faction leaders if you have the time
He of no Renown 17 Sep, 2024 @ 6:05pm 
Now do the same with Generals and Kings, I'm begging you
Darknight36  [author] 7 Sep, 2024 @ 5:32am 
@Aristoxenus The thing is, they share the same agents_uniforms table with the western factions in mk1212, and unfortunately I dont know how to separate them. It's beyond my abilities

Plus for the champions, I had reskinned them as a sort of a mercenary in mind. For the muslims its the turkish units, and the europeans its the free company men-at-arms (or in another terms, generic knight)