Project Zomboid

Project Zomboid

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Explosives deal damage (A3)
   
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1 Sep, 2024 @ 4:11am
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Explosives deal damage (A3)

Description
Adds damage to Pipe Bombs and Aerosol Bombs.
The damage is higher near center of the explosion, but falls off the further away the zombies are.

You can add this mod in middle of a playthrough, and it should still work fine.

Tested in multiplayer and appears to have no issues.

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Extra info if you wish to adjust the mod for your liking:
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This mod uses values from ProjectZomboid\media\scripts\newitems.txt

The throwable item's 'ExplosionPower' will determine damage of the explosion.
the throwable item's 'ExplosionRange' will determine reach of the explosion.

By default Aerosol Bomb has
'ExplosionPower' of 70
'ExplosionRange' of 6

By default Pipe Bomb has
'ExplosionPower' of 90
'ExplosionRange' of 7

If any mod alters these values, they will also alter the damage and/or range of this mod.
Fire Bombs and Molotovs use 'FirePower' and 'FireRange' to determine their explosions, and are therefore not affected by this mod.
If another mod creates new explosives, there is a chance this mod will add damage to them as well. (depends on how their mod was made.)

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You may adjust or modify this mod according to your needs and reupload it as your own if you so wish. You do not need to give me any credit.

Workshop ID: 3322302206
Mod ID: A3BombTweakA3