The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Rayeks End- Vampire Hunters Edition
   
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File Size
Posted
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13.346 MB
27 Oct, 2014 @ 6:51pm
4 May, 2015 @ 10:59pm
2 Change Notes ( view )

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Rayeks End- Vampire Hunters Edition

Description
A makeshift barricade has recently popped up around an old abandoned chapel near Morthal. Residents fear vampires who intend to prey upon the town have moved in, the Jarl has sent you to investigate....



Name: Rayeks End-Vampire Hunters Edition
Version: 1.0
Date: 10/25/2014
Category: Abodes-Player Homes
Author: Turrk & (Rayek who created the base of this mod)
Requires: Dawnguard & Hearthfire


DISCLAIMER!!
============[left][/left]Before we begin id like to formally announce that the base of this mod was created by Rayek, and i use all of his assets from his original mod Rayek's End

http://www.nexusmods.com/skyrim/mods


Introduction
===========
I have been using this mod since Rayek made the original, i have gotten his permission and cleaned it up a bit and decided to upload to see what reaction i get. I roleplay a vampire hunter and i loved the theme and layout of this hideout. I have basically expanded the original mod while adding some Dawnguard flair. A lair fit for a vampire hunter!



Location
=======
Across the bridge in Morthal, directly across from the mill, you can't miss it. The door to the hideout is hidden somewhere in the chapel.



What This Mod Adds
==================

- A brand new location
- An expanded kitchen with more storage
- A separate bedroom
- An armory
- A stable for your horse



Install
======
1. Use NMM to install.
2. Manually install contents of archive in Skyrim/Data folder.



Bugs
===============
Texture clashes and lighting issues, may also cause some performance strain on your rig
Nothing gamebreaking ill continue to tweak the lighting to see if i can make it perfect
If you find any bugs please please PLEASE PM me.






Changelog
===============
Version 1.2External Entrance (added for those who want a quick enter and exit to the hideout) Requires Rayeks KeyVampires are NOW initially inside of the hideout, to claim it as your own you will need to clear them out(TESTING) Random vampire attacks, im currently testing vampire attacks near the front gate, now theres a reason to post your followers on the watchtower XDContinually tweaking lighting, fixed roof clip above bedroom library, removed excess arches from forge roomMannequin clothing fix (YOU SHOULD BE ABLE TO EQUIP MANNEQUINS WITHOUT A PROBLEM NOW), Weapon racks should work properly now in the armory as well


Credits
=======
Rayek for his amazing mod and all the resources he used which in turn allowed me to use!
http://www.nexusmods.com/skyrim/mods/16028/?


AGAIN THIS MOD REQUIRES HEARTHFIRE AND DAWNGUARD TO WORK PROPERLY
15 Comments
Legion_LXIXI  [author] 13 Apr, 2016 @ 7:55pm 
hm there should be two seperate keys to the hideout ill redownload skyrim and test
Legion_LXIXI  [author] 13 Apr, 2016 @ 10:51am 
Hey sorry I haven't been supporting the mod /: did you grab the key from the dead guy in the waterfall room? He has a sword too
Mirahael 8 Nov, 2014 @ 3:02am 
you should make the forge and workbench etc special forge, crafts dawnguard armor and weps.
Sir George 7 Nov, 2014 @ 12:28am 
how to you star the mission? the mod is great thanks !!!!i neet only same help to start it tks
Suddenly Roman 5 Nov, 2014 @ 2:55pm 
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GeneralCheesie 4 Nov, 2014 @ 1:05pm 
is this place full of vampires or something? is there a quest related to it? or do i just walk in and it's mine?
OC-121-The_DragonSun 4 Nov, 2014 @ 3:54am 
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Erik 31 Oct, 2014 @ 2:15pm 
awesome but it needs to be bigger 100
Legion_LXIXI  [author] 30 Oct, 2014 @ 6:16pm 
Thanks all! I dont have a ton of time to work on this mod, im contining the tweak the lighting, also in the process of adding general stores to the hideout, ill keep everyone updated! Thanks for downloading!
Dr. DeWitt 30 Oct, 2014 @ 3:14pm 
10/10 to make it better you could fix some of the texture and lighting issues other than that a good house mod.