Stellaris

Stellaris

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[CN_EN]Coffee's Repeatable-tech Assistant: Compression & Automatic[CRA/tech.zip]
   
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1.721 MB
12 Sep, 2024 @ 7:43am
31 May @ 12:32am
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[CN_EN]Coffee's Repeatable-tech Assistant: Compression & Automatic[CRA/tech.zip]

In 1 collection by Elecoffee
文明不息:复兴 拓展包IV
5 items
Description
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A MOD that allows the player to freely specify therepeatable-tech compression rate within 90 days of the game's start.
Our advanced Repeatable-tech Assistant has gone beyond the backward simple fixed value of multiple compression.jpg

To put it simply, this is an integrated repeatable technology mod that can compress the original infinite repeatable technologies. The module comes with a GUI that pops up at the start of the game, but can also be opened by a edict during the game (after all, it is too convenient to use a edict as a trigger).
This mod has several important advantages: saving performance, high degree of freedom, good generality, absolutely accurate data, and does not affect fallen empires
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Compress Your Unlimited Repeatable Technologies as Tech.zip:
· This mod allows compress your unlimited repeatable technologies with a static number within the first 30 days. The static number of compressed technologies multiplier for physics, sociology, and engineering is independent of each other and can be set separately. The repeatable compression ratio is valid for all countries in the game;
· Repeatable Technology Bonus: Each time you complete a repeatable technology, you will receive a repeatable Technology bonus of X layer, X is the corresponding compression rate you set in the opening;
· Repeatable technology cost: the arithmetic sequence is used to maximize the repeatable technology cost under uncompressed conditions, but there are still errors due to the limitation of data accuracy;
· The number of layers of repeatable technology added to the fallen empire is independent of the compression ratio of the repeatable technology;
· The vanilla repeatable technology addition algorithm is optimized to reduce the number of calls when reading corrections, and reduce the stalling and other performance impacts caused by excessive repeatable technology layers in extreme cases;
· Applied Infinity Thesis can be not compressed regardless of the physics tech's compression ratio set.

For compatibility:
· Just for Vanilla Unlimited Repeatable Technologies, just 19.
· Completely reworked the way the vanilla repeatable technologies provide modifiers, thus invalorizing any bonus from repeatable technology in the old saves.
· After the post-read overlay of Technologies, it is not compatible with other mods that also use key-value of the vanilla repeatable technology , which may cause some functions of this MOD to fail to take effect, resulting in serious problems such as repeatable technology cannot be disabled, correction research speed failure, repeatable addition error and repeated calculation.

Others:
· Don't play this mod with your old save.;
· To ensure functional integrity, set this mod downer as much as possible;
· If there are any imperfections or omissions in the design, please point them out in the comments section. I'll be very grateful.
22 Comments
Elecoffee  [author] 22 Jun @ 7:36am 
@2682675743 那玩意现版本没啥用,年和月没区别,不用管。实际上是功能废弃之后懒得重新设计排版的遗留,之后那个按键位倒是可能拿去做别的。
2682675743 22 Jun @ 6:23am 
大佬,那个“年”和“月”的切换按钮没有说明啊
Elecoffee  [author] 5 Jun @ 6:51am 
@AI_yue Emmm,但是这样天机工程的强度就会直接飞起来,变得很离谱。
AI_yue 5 Jun @ 3:32am 
作者直接把堕落建筑上限改成无限吧,有人测试过那样就不会出堕落循环科技了
Elecoffee  [author] 4 Jun @ 7:26am 
32个建筑上限循环吗,真是令人忍俊不禁的改动。
这边暂定把堕落建筑改成非循环科技然后物理学工程学社会学各加一个科技拿来加上限。
不…说实在的,已经掌握原理的建筑需要跑循环科技来增加可建设上限,还是国家上限,这件事已经让我感觉相当的难以理解了,我也不太确定我会怎么改,说实话。
Elecoffee  [author] 31 May @ 12:19am 
@xTracr_Owen 收到,改算法忘了该回去了。
xTracr 30 May @ 8:37am 
护盾数律分析的分类写成improved_shield_output了
应该是field_manipulation来着
Elecoffee  [author] 12 May @ 12:50am 
@thorman123456789 this one? yep.
thorman123456789 11 May @ 2:19pm 
does this work with 4.0?
Elecoffee  [author] 12 Feb @ 8:50am 
@︿( ̄︶ ̄)︿ hh