Black Mesa
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357 Guard Fix
   
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MODEL: NPC
Etiquetas: Fix, .357, Security, Guard
Tamaño
Publicado el
Actualizado el
912.111 MB
14 SEP 2024 a las 8:17
14 SEP 2024 a las 21:10
2 notas sobre cambios ( ver )

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357 Guard Fix

Descripción
Are you tired of Jackson always reloading his revolver like a pistol? Oh, don't worry! This mod is here to help!

Fixes
  • Jackson now reloads his revolver correctly
  • Fixed his holster model to a revolver
  • Fully compatible with Improved Choreography (But, since there is already a other mod, I recommend using that. However, be aware that there is no support for bms classic.)

Not compatible with map-replacing mods (Chapter Overhaul)

You should never install the original mod if you want to install the bms classic patch.

Credits
HECU COLLECTIVE: Holster Model
filz0: reload ani
22 comentarios
Black Mesa Security officer  [autor] 5 JUL a las 10:03 
Skeletondudeofficial 5 JUL a las 8:57 
@Black Mesa Security sorry for the very late response my wifi servers were down im sending rn!
Black Mesa Security officer  [autor] 1 JUL a las 19:10 
@Skeletondudeofficial include the mods you have installed in your collection and give me a link to me.
Skeletondudeofficial 1 JUL a las 8:00 
@Black Mesa Security officer nope not at all
Black Mesa Security officer  [autor] 1 JUL a las 7:43 
@Skeletondudeofficial I actually don't know... did you install BMS:Classic Or any map replace map?
Skeletondudeofficial 1 JUL a las 7:38 
@Black Mesa Security officer i was having a problem of ai being disabled itself and couldnt undisable it this addon is the problem here i just tested without it and the ai works, just letting you know idk if you can fix it.
Black Mesa Security officer  [autor] 1 JUL a las 4:52 
@Skeletondudeofficial
Huh? I don't understand
Skeletondudeofficial 1 JUL a las 4:47 
this addon somehow disables ai when starting the game?
Black Mesa Security officer  [autor] 1 DIC 2024 a las 13:30 
@tpd1864blake In the properties of the npc_human_security class, write model models/humans/guard_357.mdl or use the character manifest.