Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Vanilla AI Sieges for RBM
   
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Setting: Native
Game Mode: Singleplayer
Compatible Version: v1.2.12
File Size
Posted
Updated
195.732 KB
15 Sep, 2024 @ 10:54pm
20 May @ 3:39pm
6 Change Notes ( view )

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Vanilla AI Sieges for RBM

Description
This mod modifies the RBM AI by keeping the enhanced RBM AI for field battles while restoring vanilla AI for sieges. Enjoy improved siege mechanics from recent Taleworlds updates, including keep battles, without sacrificing the advanced tactics of RBM in open field engagements. Perfect for a balanced AI experience!

Features:
RBM AI in Field Battles: Retains the advanced AI behaviors from the RBM AI module for open-field battles, ensuring a somewhat challenging and tactical experience.

Vanilla AI in Sieges: Reverts the AI behavior in sieges back to the vanilla version, allowing players to experience the recent improvements made by Taleworlds. This includes better pathfinding, more realistic siege tactics, and the introduction of keep battles that RBM AI currently lacks.

Balanced Experience: You no longer have to choose between the highly tactical AI from RBM and the evolving vanilla siege mechanics—this mod lets you enjoy both.

Why This Mod? Taleworlds has made significant improvements to the AI in sieges, but RBM's AI remains superior in field battles.

Compatibility:
Requires RBM AI module to function.

Nexus link: https://www.nexusmods.com/mountandblade2bannerlord/mods/7216
2 Comments
Mr. Unidentified 20 Sep, 2024 @ 4:24pm 
usually with these mods, you want it to take priority over others to an extent, even past its parent mod if you must. So try loading it beforehand, near the top of the list
Alea iacta est 19 Sep, 2024 @ 7:21pm 
should this be loaded before or after rbm? because i currently have it loaded after and it doesnt seem to work. took 2 cities in a row but no keep battle.