Garry's Mod

Garry's Mod

559 ratings
gm_afterhours
14
2
3
4
7
2
2
   
Award
Favorite
Favorited
Unfavorite
Content Type: Addon
Addon Type: Map
Addon Tags: Cartoon, Scenic, Realism
File Size
Posted
Updated
805.931 MB
24 Sep, 2024 @ 6:29am
7 Mar @ 3:43pm
13 Change Notes ( view )

Subscribe to download
gm_afterhours

In 2 collections by QuantumDylan
Film Photography Maps
3 items
QuantumDylan's Maps (Finished)
5 items
Description
Another map based on film photos I've taken over the past few years, this one specifically night-time photography!

CHANGES:
Actually packed the damn club music come on VIDE why you gotta do me dirty like that?
Added ep2/ep1 content so now everything is packed! This should solve the vast majority of missing textures and models now.
Packed ambient sounds better, there were a few missing

(NEARLY) ALL MUSIC FROM THIS MAP AVAILABLE HERE! https://soundcloud.com/quantumdylan/sets/gm_afterhours-ost

gm_afterhours is an exploration map with a handful of areas and secrets, similar to the previous map I made "Places from Film." I've learned a little bit more about mapping for this one, so it's got a proper navmesh built in. Though bear in mind that doesn't do much good when there's teleports involved unfortunately, and let me tell you there's quite a few teleports. Best experienced on foot!

WARNING! Intense flashing lights do briefly appear during a particular spooky sequence, the locked door in the bus station will open after trying the handle and walking away. Entering that door is what triggers the flashing lights!

Map features:
  • Packed assets for everything!!!
  • Custom textures and sounds
  • Proper club bangers (all sounds are contentID safe, cause I made them lol)
  • Dev room includes option to disable all fog and fog setting triggers
  • Photography gallery!
  • An impending since of dread
  • Cozy vibes
  • Random spawns (if you don't like where you start, just reload the map!)
  • More maze-like non-euclidean junk
  • A particular motel
  • Lack of dead-ends (there's only two that I can think of right now, all other areas connect in some way)
  • Film photography-inspired minigame
  • Working vending machines (just don't hit em)
  • Rainy vibes
  • Hopefully the soundscapes aren't scuffed as hell and are properly packed this time

One last note, there are several areas that utilize fairly heavy-handed black fog to mask teleporting effects, if you're ever stuck or lost I recommend either reloading the map to get a new spawn or use fog_enable 0 and fog_override 1. Remember to turn off the override when you get somewhere a little brighter!

If you have any issues with the map, feel free to leave a comment and I'll try and do some debugging/fixing later this evening! I think though after some pretty rigorous testing this should be a pretty smooth exploration experience for everyone. When in doubt, if you're having texture errors, try mounting CSS, L4D2, and Portal.

Huge appreciation to everyone that tried out my previous map, it's so much fun making funky little maps for people to wander around in. I hope you enjoy this one as much as the last! I'll probably try and actually make a somewhat smaller map this next time, I keep letting these things grow a little bit too much lol

Uploaded with gmpublisher[github.com]
Popular Discussions View All (1)
3
30 Jan @ 5:40pm
Music
QuantumDylan
136 Comments
QuantumDylan  [author] 18 Jul @ 8:11pm 
@BlackScout thank you so much! :D
BlackScout 17 Jul @ 7:11pm 
Fantastic map!
QuantumDylan  [author] 17 Jul @ 6:51pm 
@Ghost Crunch Thanks for giving it a look!
Ghost Crunch 17 Jul @ 12:22am 
I quite liked this map, might come back and have another look-around to be 100%
QuantumDylan  [author] 26 Jun @ 5:24am 
@× thank you very much!
× 23 Jun @ 5:24am 
Amazing map
QuantumDylan  [author] 31 May @ 3:13pm 
@jrxjjrk if you do happen to find out let me know, but I definitely don't want to waste your time or anything! I'll see if I can poke around the map when I get some free time and see if there's anyway to get it to crash. I do have a fairly addon-free install that I test it on so there's a chance that there's some bizarre conflict somewhere.
jrxjjrk 30 May @ 5:16pm 
to be honest, i can’t tell what is the cause of the crashes, but if you want, i can find out
QuantumDylan  [author] 29 May @ 7:47pm 
@jrxjjrk I'm so sorry to hear that! Are you two using the 64 bit branch of gmod? I've had some weird issues with my current map I'm working on and my steam deck, when I wasn't on the x86_64 branch it would crash just prior to fully loading the map. That's unfortunately the only thing I can think of rn, apologies
jrxjjrk 29 May @ 5:04pm 
I regret to inform you that this add-on, "gm_afterhours," has a bit of an issue where I would pursue to load the map, and not even completely loaded in the map, it would crash. This has also happened to one of my accomplices, so I wrote this just to wanted to make you aware, just to let you know, just a heads up, QuantumDylan.

-Best Regards, jrxjjrk.