Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

182 ratings
Advanced Game Options
   
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1.089 KB
29 Oct, 2014 @ 4:41pm
29 Oct, 2014 @ 4:47pm
2 Change Notes ( view )

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Advanced Game Options

Description
This MOD makes all options within the Advanced Setup screen visible.

List of options that can now be selected:

Max Turns
Allow Veterancy Saving
Allow Virtue Deferral
Always Peace
Always War
Disable Health
Disable Policies
Disable Research
Disable Tutorial Popups
Don't Stagger Starts
Frenzied Aliens
Lock Mods
New Random Seed
No City Razing
No Resource Pods
Permanent War or Peace
Quick Combat
Quick Movement

Note: Once the MOD is activated, on the sponsor screen, click the Advanced Setup option to the top right of the screen.

Please also note this MOD provides you with the ability to enable these features. It is not designed to improve on these features as I suspect not all of them are finished or meant to be enabled in the game.
80 Comments
Szataniel 21 Oct, 2017 @ 2:28pm 
And where is Time Victory which limits whole game to max 500 turns? It's not the same as Max Turns...
Fork The Disemboweler 22 Sep, 2016 @ 5:24am 
Yay, now I can make Warhammer 40K in CivBE!
Venusaisha 22 Jul, 2016 @ 2:37pm 
rising tide compatible?
snowdawn 10 Jun, 2016 @ 11:19am 
Thank you for this mod. I specially love the disable health option.
QUASAR 23 Apr, 2016 @ 10:07am 
Thankyou it makes the game more intresting.
Wandering Mania 1 Jan, 2016 @ 11:18pm 
@|TrillSquad| lilneel If you select "peace" you can not go to war. If you select "war" there is no peace.

At least that is the idea. Not sure if it works in game, but that is the idea.
Tame Xan 16 Dec, 2015 @ 10:52am 
When I select Permanent war or peace how do I chose which sponcers to go to war with?
NERD2 16 Dec, 2015 @ 6:56am 
I want mods in hot seat! What the 'f word' is "lock mods" for?
Elkstone 28 Nov, 2015 @ 8:42pm 
Funny for a mod claiming to add the more options and it doesn't have the one option I found missing from this game

Granted, the Aliens are kind of important to development in this game but it still would have been interesting to be able to turn them off for specific game modes
T3sl4 11 Sep, 2015 @ 4:33pm 
Hello,
Well it seem that this option "no health" bug.. even if we don't see if we have positive or negative health.. we still have % malus of health on food and production... Quite weird i found that afther i founded so many cities xd