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At least that is the idea. Not sure if it works in game, but that is the idea.
Granted, the Aliens are kind of important to development in this game but it still would have been interesting to be able to turn them off for specific game modes
Well it seem that this option "no health" bug.. even if we don't see if we have positive or negative health.. we still have % malus of health on food and production... Quite weird i found that afther i founded so many cities xd