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In my oppinion the believers should get affinity-experience, whenever they annex or puppet a city for the first time (but not raise it, because that might be easily abuseable) AND -30% Science. This way they can stay behind in science and develop better military units at the same time.
Morgan Industries has to have boni to energy. I´d go with +3 energy and production to improved strategic ressources and +2 unhealthyness from them.
"the Peacekeepers make planetfall with the technology Biogenetics.[1] The United Nations-style bureaucracy of the faction causes them to have a negative efficiency rating, but the Peacekeepers attract intellectual elites. Peacekeeper colonies may grow two sizes beyond normal population restrictions."
technology biogenetics = Genetics?
negative efficency = -10% production or -10% energy?
attract intellectuals = +5% Science and +5% culture
not sure if there is something which can be done with:
Peacekeeper colonies may grow two sizes beyond normal population restrictions."
i think having there sity spread not 3 but 5 tiles would be OP. Maybe buying tiles for 10% less would be something.