Total War: WARHAMMER III

Total War: WARHAMMER III

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Herald's Start Positions - The Changeling in Cathay
   
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166.519 KB
28 Sep, 2024 @ 3:08pm
17 Jun @ 1:21pm
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Herald's Start Positions - The Changeling in Cathay

In 4 collections by Herald
Herald's Start Positions
15 items
Herald's Mod Collection
31 items
Herald's Empire Mods
8 items
Herald's Cathay Mods
4 items
Description
Herald's Start Positions - The Changeling in Cathay is a lua script start position mod which moves the Changeling from Stirland in the Empire to Nongchang Basin in Grand Cathay.

This mod was developed alongside HSP - Gelt in the Empire and HSP - Yuan Bo in Cathay to offer a less chaotic experience while playing a faction in or around the Empire, while making Cathay feel more alive by offering a new starting setting for the Changeling.



The main changes of this mod are the following:

- The Changeling starts the campaign in Nongchang Basin in Grand Cathay, in the vicinity of the settlement of Nongchang. His starting cult is moved to Shiyama's Rest in the same province, and keeps the same buildings as the original starting cult in Stirland;
- All traces of the Changeling's presence in Stirland have been removed, he now starts at war with the Jade Custodians;
- The Changeling's starting army includes four additional units: two units of Forsaken of Tzeentch, and two units of Tzaangors; to help him besiege Nongchang and create a cult in the settlement. Nongchang itself was reduced to a level 1 province capital, to help facilitate an easier starting battle for the Changeling.


I recommend using this mod alongside other Herald's Start Positions mods, and my other mods, as they are all being developed in conjunction.

I especially recommend this mod alongside Herald's Start Positions - Yuan Bo in Cathay.



This mod is fully compatible with Mixu's Unlocker and Immortal Empires Expanded. It was not developed keeping any new faction mods in mind.

Herald's Start Positions mod series should work with mods like SFO: Grimhammer III, which rebalance different aspects of the game, but generally do not touch the start positions of the factions.


Credits go to Porkenstein and Swissbob for the script framework which I'm using across my start position lua script mods. Special thanks go to Acephelos for a part of his script regarding moving the starting cult, and for helping me sort out the starting mission, event feed and fog of war at the start of the Changeling's campaign.

Check out Acephelos' Random Changeling Start Position mod here.

Porkenstein and I have been developing similar versions of a Changeling start position mod at the same time, but decided to publish them seperately to retain creative freedom. In that sense, I will be free to change this mod in correlation to my other start position mods or future changes to the campaign map by Creative Assembly.

Feel free to check out Porkenstein's version of the Changeling in Cathay here.



Coming up

You can find the list of all of my upcoming mods in my complete mod collection's description.


Keep up to date
If you enjoy this mod, be sure to like it and add it to your favorites.

If you'd like to know when the newest mods and mod updates drop, you can follow me on the Steam Workshop, Facebook[www.facebook.com] and X.[x.com]


Feedback & Support

If you'd like to discuss any aspect of my mods, report a bug, or drop by for a chat, feel free to join my Discord server. I've also started making videos about TW: Warhammer III, so consider subscribing to my YouTube channel. For those who’d like to support financially, contributions via PayPal are greatly appreciated.

[discord.com] [www.paypal.com]


Any form of support means a lot. Thank you!
6 Comments
Herald  [author] 20 Jan @ 11:53pm 
@Nukular Power Have you checked out Porkenstein's Changeling mod? It's similar to this one, but I don't know if it changes the interaction with Dynasty of the Damned in a meaningful way.
Nukular Power 20 Jan @ 6:19pm 
Came to request a move cuz of Dyansty of the Damned also hahah :/ Ah well, will just use the random start one
Herald  [author] 1 Jan @ 9:22am 
@Daverin2112 No problem, if you'd need help in making a submod, feel free to contact me about it. Thank you for your comments!
Daverin2112 1 Jan @ 7:44am 
All good, thanks for listening all the same. Fun changes on the whole as well!
Herald  [author] 1 Jan @ 6:50am 
@Daverin2112 That's a very specific request. Nongchang Basin is next to the Jiangshi Rebels in vanilla, which are in the Celestial Riverlands, and fighting the Changeling as Yuan Bo is the logical next step if you're using this mod in a vanilla environment.

You can make your own submod to change around something if you want to use all of those mods together.
Daverin2112 31 Dec, 2024 @ 1:50pm 
I don't suppose there is any way to move the Changeling like a province or so away from Nongchang? Not your mod, but I am trying this with Dynasty of the Damned and Changeling Regular Cities, and this means that Changeling takes Nongchang from Jiangshi. Kind of a specific interaction, but I'd love if Yuan Bo had to take on the vampires, only to have a developing Changeling to fight next.