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Amalgamation: Puella Reimagined
   
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2 Oct, 2024 @ 11:05am
26 Jan @ 12:26pm
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Amalgamation: Puella Reimagined

Description
This is a reimagining of my specializations for the Puella Magi Classes by Alterd-Rushnano.
In short, this mod aims to make the Magi specs feel closer to actual mages while loosening some of the original specs' restrictions to make the Magi more diverse and more open to other spec and weapon combinations.

This mod now features 3 primary and 6 secondary specs.
The primary specs are roughly the same as before, but the Soulgem has now shifted to the new secondary specs along with the Magi's signature quirks like the custom AI. While the primary specs are intended to only appear with the new secondary specs, these secondary specs are free to be combined with anything. Now anyone can be a Magi!

So why 6 new secondary specs?
Did you notice that the Magi's Wish perks all had a special elemental alignment mentioned in their descriptions? The idea was to replace the psionics from the base game with Mitzruti's custom Focus perks and abilities that lean more towards traditional magic. Each of the new specs has a Wish perk at its core and all chosen perks revolve around the element of that Wish.
The new specs also allow me to separate the Soulgem from the Magi's primary weapons, meaning that both perks can have a greater selection and variety of perks made for their weapon.

Here's a short description of all 9 specializations included in this mod:

Puella Magi
A primary spec that uses a primary Pistol and custom perks from its original class. While it lacks firepower initially, many of its perks allow the spec to trigger multiple attacks or reaction fire.
The Puella Magi can also equip a primary bow from the Psionic Bow mod made by Alterd-Rushnano:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1476221795&searchtext=psionic+bow

Fortis Magi
A primary spec that uses a primary Sword and custom perks from its original class. Has Momentum, allowing it to chain attacks together for a ridiculous amount of DPS.

Ascetic Magi
A primary spec that uses a custom Grenade Launcher, named the FragCannon. This spec sports high damage output, but has limited ammo.

Ignis Magi
A secondary spec based on fire magic. Favors offensive spec combinations as it always wants to be at the front, lighting up enemies.

Silva Magi
A secondary spec with a forest theme. Uses many perks that revolve around poisoning enemies.

Aqua Magi
A secondary spec with water as its element. Mainly focuses on supportive abilities and overall utility.

Lux Magi
A secondary spec based on light. Its main focus are healing or protective abilities.

Umbra Magi
A secondary spec based on darkness. Favors stealth and utilizes perks that support this playstyle.

Cavum Magi
A secondary spec based on the void. Uses sinister, chaotic abilities and is even more prone to loosing its sanity. Intentionally kept very rare.

ABOUT DEPENDENCIES:
The Puella Magi spec can use primary Sawed-Off Shotguns, but if you don't intent to use that, you can use True Primary Secondaries instead of Primary Secondaries. Just keep in mind that LW2 Primary Secondaries is currently not compatible with True Primary Secondaries.

Credits:
h4ilst0rm and TePª for the Amalgamation Classes mod and keeping it simple enough for users like me to add new specs.
Alterd-Rushnano for the Puella Magi Classes mod as well as many other mods that were created for them, such as the FragCannon.
XpanD for teaching me a lot about creating Amalgamation specs and modding in general.
20 Comments
Matt Blade  [author] 12 Jun @ 8:00am 
Lux Magi uses Earth Focus, so it gains mana by hunkering down.
[UBGE]moacirp002 31 May @ 9:16am 
Excuse me, but my Lux Magia can't seem to get any focus. Do I have to exhange the pistol for a BowCaster? If so, do the pistol perks apply to the bow caster?
Harehnoth 26 Jan @ 3:17pm 
Thanks!
Matt Blade  [author] 26 Jan @ 12:29pm 
I removed the ability restrictions for ManaTeleport and ManaConceal. This should resolve the issue, I think.
Harehnoth 23 Jan @ 6:09am 
Hello Matt Blade! Inside this mods' configs you made ManaTeleport and ManaConceal exclusive to psiamps and alikes. A spec I made, Veil Walker, has it but doesn't have innate access to psiamps, making the skill not usable in mission if this mod is installed together.
Would it be possible to remove de restriction it in your end?
Matt Blade  [author] 21 Dec, 2024 @ 4:31pm 
Finally got around to tackling this issue. The Magi specs didn't have the Momentum perk, so I added it onto the Wish perks. I tested it with both Primary Pistol and Psi-Bow and Momentum now properly works. I also added some lines to Ability to Slot Reassignment to properly grant Pistol Dancer and Serial.
Now that every Magi has Momentum, other means should also be able to trigger it.
Void 13 Dec, 2024 @ 1:53am 
With a bit of experimenting with ability to slot reassignment I managed to get the PM shot, but it didnt trigger momentum sadly
Matt Blade  [author] 11 Dec, 2024 @ 10:55am 
Could be an issue with Ability to Slot Reassignment. I know that Pistol Dancer overrides the standard shot, but I'm not certain how it's meant to play out in the original class. I might need to experiment with it a bit.
Void 10 Dec, 2024 @ 12:57pm 
Hello after I took pistol dancer perk I cant shoot my primary pistol with the stardard shot anymore, any ideas?
Matt Blade  [author] 6 Dec, 2024 @ 12:47pm 
TL;DR The Puella Magi spec can now equip the Psionic Bow as a primary weapon and it actually works as intended!

So I gave the Psionic Bow another shot and figured out the only real issue was that the BowReload ability wasn't showing up for the Primary Bow, making it impossible to reload.
I made the ability mandatory for the bow using Ability to Slot Reassignment and patched its Focus Cost to make it compatible with Mitzruti's Mana perks and now reloading actually works!
There may be other issues I'm not aware of and I may tweak some stats in the future, but for now I'm just glad the bow is finally compatible with this mod.