Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

84 ratings
Quest Info for Building Tooltips
   
Award
Favorite
Favorited
Unfavorite
Tags: Other, UI, Buildings
File Size
Posted
Updated
5.672 KB
31 Oct, 2014 @ 3:23am
21 Dec, 2014 @ 12:56am
4 Change Notes ( view )

Subscribe to download
Quest Info for Building Tooltips

Description
Not sure about the quest rewards for Gene Smelters? What was the hidden benefit of Nanopastures again? Which building quest had that 1000 Energy bonus?

For those who don't want to remember every detail about the quest system: Fear not! This mod improves the building tooltips to show the two quest decisions.

Works with all language setting, but provided text is always in English.
26 Comments
FinalKingdomHearts 27 Jan, 2018 @ 3:12pm 
Could you please make a version of this that is compatable with rising tide?
3ntf4k3d  [author] 20 Nov, 2016 @ 11:12am 
No
Todd 3465 17 Nov, 2016 @ 9:17pm 
is this compatable with rising tide?
Imperator Brool 12 Mar, 2015 @ 11:11pm 
Bug: "Quest Info for Building Tooltips" together with JFD's The Iron Pact"
After building an Old Earth Relic the Iron Pact will get ridiculous amounts of growing yield for energy, culture and science (like 6-10 growth per turn). Please look into it.
bernd-das-brot 13 Feb, 2015 @ 9:02am 
Hi! I really like the questinfo-thing about your mod! So thanks for this! :-) But whats the reason for all the building changes (replacements in the buildings xml)? Is it "save" to delete those except the helptxt-link? They sadly overwrite building changes of other mods!
3ntf4k3d  [author] 29 Dec, 2014 @ 3:41am 
Save games are mod-specific.
I guess you'd have to edit the meta-data of he save file.
squebler 29 Dec, 2014 @ 12:09am 
Is it possible to remove it from an existing game? How?
samuel.handelman 21 Dec, 2014 @ 8:07am 
Any idea why the text keys for wonders return an error when you change them?
StratejiDelisi 13 Dec, 2014 @ 10:50am 
I think there is just one; autoplant quest rewards has been changed.