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Amalgamation: Psi-Blades Specialization(Primary)
   
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12 Oct, 2024 @ 7:02pm
13 Oct, 2024 @ 2:09pm
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Amalgamation: Psi-Blades Specialization(Primary)

In 1 collection by Drumax
Amalgamation Specs Created By Drumax
45 items
Description
Amalgamation: Psi-Blades Specialization(Primary)


Psi-Blades is a new Amalgamation primary melee spec that uses the Shard Gauntlets. The spec includes some of the Templar's known melee abilities with a few extra PsiShard perks from Mitzruti's Perk Pack. With Psi-Blades being a primary melee spec, I've narrowed down the secondary and tertiary weapon choices to pistol, autopistol, sawed-off shotgun, arcthrower, stimgun and psi amp to keep it somewhat a balance gameplay and rarity.


Acknowledgements:

TePª and H4ilst0rm for the awesome Amalgamation Classes Mod. It's been a lot of fun designing and testing new specs for Amalgamation.
To the other spec/class modders for whom I have learned a tremendous amount peaking under the hood. ;)
All the perk pack modders seeing that my spec/class mods would not be possible without them.
Ketaros and EvilBob22 for the amazing class/spec icons.
And finally, to everyone in the XCOM 2 Modding discord community for the guidance and much needed help.

Dependencies:

* Amalgamation Classes WOTC
* Color Class Icons: Amalgamation Classes
* Templar Gauntlets For Soldiers Animation Patch
* [WOTC] Ability Editor


If you've liked and enjoyed this mod, please check out my other class mods - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3109944271. Also, please kindly share and click on the 'thumbs up' button so it may become more visible on the workshop and with others who may be looking for new class mods. Lastly, if you wish to donate or seek information on commissioning a class mod, please visit https://bmc.link/drumax2000r.

Thanks, enjoy and good luck Commander!
11 Comments
Void 14 Jan @ 4:41pm 
ok, ty for the answer!
Drumax  [author] 14 Jan @ 9:25am 
@Void I made Momentum a possible ability to roll in their first Ability Deck, so it is not always guaranteed. The other possible abilities in the first deck are Untouchable, Shadowstep and Parry.
Void 11 Jan @ 4:36pm 
Hello I have a question, are these huys supposed to have momentum? because the rend doesnt trigger it and makes the parry perk useless
XpanD 21 Oct, 2024 @ 2:33am 
Stukov's Runelord focuses on Force weapons now, may be worth checking that one out. (Workshop pictures aren't updated, but you can check that mod's Change Notes for more info)
Lumaetharioustar 20 Oct, 2024 @ 8:18pm 
You could involve Psionic abilities for the Force Weapons specs, and set their requirement for psiamps to "off"(if thats...even a thing?), have effects like "disarming" a singular target or a Mind Trick that affects enemies, or even have it include the Force Leap from the Three Jedi Sentinel spec(just the mobility jump itself!) with some Force Shielding at base rank. Just a couple thoughts!
Drumax  [author] 20 Oct, 2024 @ 6:38pm 
@Lumaetharioustar The Templar in my Drumax's Faction Hero Classes (Revised Again) mod is pretty much what you've described(I think), so check that out for sure. I've only found one perk/ability that works with the Bowcaster and the Templar does start with it.

I'm not sure if there's enough Force Weapon abilities to make into a spec. Isn't there only 4 perks? I usually need around 9-11 perks for a good spec build. I could possibly include them if I ever do a Jedi or Sith spec.
Lumaetharioustar 20 Oct, 2024 @ 4:28pm 
Excuse me, but...can you, at all, make a version of a Shard Gauntlet-primary class revolving around the Templar Shard Gauntlet bow+arrow as base animations, and have it all the psionic ranged attacks you can find that require a weapon?

Secondly, is it at all possible to have a more bare-bones secondary spec involving the mod Force Weapons as a side request? I don't see anyone doing support for the Force Weapons secondary weapons, and considering all the variety of skills packs, it would be something fancy to use for it...just a couple requests. Since Shard Gauntlet bow+arrow Quincies would be fun, and Force Weapons realllly needs Amalgamation support...
Drumax  [author] 16 Oct, 2024 @ 7:00am 
@GamerGirl Thank you! This spec was fun to design but was difficult(for me) in the building process while keeping it somewhat balance and relevant to the Templar. Make sure to check out my latest mod - Drumax's Faction Hero Classes (Revised Again) which can be used alongside Amalgamation and RPGO. Good luck Commander!
GamerGirl 16 Oct, 2024 @ 5:54am 
This is one of my faves it's all the best parts of templar you can mix and match with other amalgamation classes, nice work! Love your classes thank you please keep them coming :)
Drumax  [author] 13 Oct, 2024 @ 8:02am 
@SoloCross Thank you for finding this for me! I thought this mod existed but I couldn't find it for whatever reason. Updating pic and description now.