Killing Floor

Killing Floor

71 ratings
2005 west londonv2 be_prepared_edition
   
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51.343 MB
1 Nov, 2014 @ 12:01am
3 Nov, 2014 @ 10:01am
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2005 west londonv2 be_prepared_edition

Description
update:please remove previous version of this map before applying this new update so u will not get missmatch files
fix's:fixed blocking volume at players start,now working
added new spawn,fixed broken link to that particular pathing in the church
added more props
but most of all optimized 1 particular area,as the emitters from the fog were causing little lag for some people with slower machines
from the last version i have removed 2 traders,tightened the spawns.redid did repathing.ive added more ground fog which gets heaver as the waves go on,darkened some light areas and removed light from bright areas and reducing the radious of coronas.this version is ment to be played with a 6 man team on hell on earth and aimed towards the vets:)
33 Comments
Frostbite*  [author] 27 Oct, 2016 @ 12:17pm 
i looked into your log file
u have nothing to worrie about
just verify your game:) and forget about logs and enjoy kf1
Boltte man 27 Oct, 2016 @ 11:42am 
However this warning doesn't appear to impede on the game itself so I suppose it can be safely ignored...?
Boltte man 27 Oct, 2016 @ 11:41am 
Hm ok that's interesting...must be a one off issue....no error line this time....but the shopvolume warning thingy is still there but with different numbers, so instead of ShopVolume15, it's ShopVolume3 and such....
Boltte man 27 Oct, 2016 @ 11:23am 
Hm, ok I did a solo play and I didn't see the Error line, however the Warning one still persists(and yes, zero custom muts on so 100% vanilla play through), here's my log file if you want to view it: http://s000.tinyupload.com/?file_id=31787874003550913602 I will report back with my findings on the multiplayer one where I join my own server and see; I will try both with the muts on and muts off, ie 100% vanilla play.
Frostbite*  [author] 27 Oct, 2016 @ 11:01am 
sorry guys i havent even uploaded a direct link,i have been occupied with other stuff but for those with workshop issuses of getting the map i now have provided a link
https://www.dropbox.com/s/z2grgbse5wi9dge/KF-2005WestLondon-v2_be_prepared-edition.rom?dl=0
Frostbite*  [author] 27 Oct, 2016 @ 10:56am 
heres my findings,1.no log spam game plays perfect with no errors in solo and muti.2 yes the map has been rebuild no errors,i even tested it on my own server.i even downloaded the map which is here from my server ,i cked log files after game no errors,so basically the map is good as the day i uploaded it to workshop no ERRORS,sorry there is nothing else i can say and do,maybe look at your install mutaters maybe conflicting with map not sure........................
Boltte man 27 Oct, 2016 @ 10:22am 
Well it's referring to your map, so something's gotta be wrong......
Frostbite*  [author] 27 Oct, 2016 @ 8:19am 
i did this version over 2 years ago and at the time all was fine,maybe i might have to refresh the map in the sdk,maybe something has glitched out not sure,or maybe on your side hard to say
Boltte man 27 Oct, 2016 @ 2:39am 
Appears to be spamming the log file with these lines:

Error: SnitchNade KF-2005WestLondon-v2_be_prepared-edition.SnitchNade (Function KFMod.Nade.Explode:0023) Accessed array 'ExplodeSounds' out of bounds (0/0)
Warning: ShopVolume KF-2005WestLondon-v2_be_prepared-edition.ShopVolume15 (Function KFMod.ShopVolume.BootPlayers:0073) Accessed None 'Touching'
NikC- 26 Apr, 2015 @ 3:59am 
So about download link :P