Half-Life

Half-Life

Not enough ratings
Recreated WON menu for Half-Life: Decay
By sensei 黒いバラ
An original menu from WON (World Opponent Network) era, which was created by the team of ethuthiasts, who ported Half-Life: Decay on PC. Recreated with the same fonts, colors and almost the same effects by me specifically for Steam version of Half-Life: Decay.
   
Award
Favorite
Favorited
Unfavorite
Introduction
As you all know, Valve had released a big update for Half-Life last year in honor of game's 25th anniversary. If you ask me, it's amazing of them not forgetting their golden title and giving it much deserved treatment.
I was especially excited for an unexpected return of original iconic menu from WON era, and not many know that PC port of Half-Life: Decay also had its own WON menu, so I've decided to recreate it for Steam version of the mod.
At first, in April this year, I did it entirely for myself as a little hobby project, but recently I've thought that it would be good to share with everyone, so oldschool Half-Life fans and WON era/style connoisseurs could also have an opportunity to enjoy it.
Demonstration and additional information
Here is a couple of screenshots, which will show you what I was able to achieve:

1. Original WON menu (click on it to open a full image)


























2. My recreated version for low resolutions (click on it to open a full image) — optimized for 800x600 and lower resolutions, original screenshot resolution is 640x480


























3. My recreated version for high resolutions (click on it to open a full image) — optimized for 1024x768 and ANY higher resolution (even 4K, all the elements will scale, except for background), original screenshot resolution is 1280x720




















BONUS: In this package I've also included my fixes for UI errors and missing text strings, which appeared after Valve's 25th anniversary update, and a game icon for Steam library.
Download links and installation
You can download it from my Google Drive[drive.google.com]and Mediafire[t.ly]
If you, for some reason, don't want to use short URL or it will stop working, then you can copy a direct link to download page on Mediafire (remove the space before "com"): mediafire. com/file/ka0rh21ff5cqoio/Recreated_WON_menu_for_Half-Life_Decay.rar

First note: If you're worried about VAC ban - there's no point for that, because this modification includes only edited text files and images, which don't even replace original files, you can check it by yourself for more reassurance.

Installation is very easy:

1. Open your Half-Life directory, which is located in "Steam\steamapps\common", or go to your Steam library, press Right Mouse Button on Half-Life or Decay, hover your cursor on "Manage" and click on "Browse local files".

2. Open the downloaded archive. Now, if you're playing with resolution 1024x768 and higher - open the folder called "High Resolution", and if you're playing with lower resolution, then open the folder called "Low Resolution". After that drag the folder called "decay_addon" into your Half-Life directory.

There is also a game icon for Steam library, and if you want to install it, then in archive proceed to the folder called "decay", drag and replace the file "liblist.gam" in the same folder in your Half-Life directory ("Half-Life\decay"). After that do the same with file called "icon_big" in "resource" folder ("Half-Life\decay\resoruce").

Second note: Game icon for Half-Life: Decay will appear in your library after you'll restart Steam.

3. When the process of copying files will be finished, launch the game, click on "Options", go to the tab "Content" and check the option which says "Allow custom addon content", as it is shown in the screenshot below. Then press "Apply" and the game will restart automatically.


























That's it, you've successfully installed the modification.
Possible questions
1. Why is the background in such low resolution?

Answer: I took this background from the original WON version of the game. In there menu and most of the user interface are a part of separate launcher, which has resolution 640x480 pixels and it cannot be changed. Ergo, this background has the same resolution, and when you're using higher resolution - it is getting scaled. I thought about trying to upscale the image, but I didn't want to spend a lot of time on research, since I was doing it only for myself. In the future I might change my mind, if I will find some good method, therefore, if you have something to share in this regard - I will appreciate it.

2. Why in the version for high resolutions font is not as bold as in the version for low resolutions?

Answer: Unfortunately, you can't change font thickness in GoldSrc (Half-Life game engine) titles gradually, there's only an ability to choose between thin and bold versions. Bold version of used font is much thicker on higher resolutions (because of scaling), which, in my personal opinion, looks worse and is very different in comparison to the original WON menu appearance. So, I believe that I've chosen the best and universal option from very few options I've had.

3. Why hints are not perfectly lined up with menu options in the version for low resolutions?

Answer: I don't know the exact reason behind this issue, but it is also present in the original menu, which was recreated by Valve for 25th anniversary. The lower resolution, the smaller font size and gap between menu options are - the more visible and obvious it is. If you will look close enough, you will be able to see the same issue in the version for high resolutions as well, but not as obvious, because of higher resolution, larger font size and bigger gaps (better scaling in general). Also current recreated menu by Valve isn't really optimized for very low resolutions, that's why I've created two versions, even though majority of the people nowadays are using higher resolutions.

For instance, it wasn't like that in the original version of the game, but it had different GUI (Graphical User Interface). My assumption is that developers, who were responsible for this update, didn't have much time to polish their implementation of this idea with an old WON menu, because they needed to recreate everything from scratch and they had other tasks at hand related to other games and projects, so, it is what it is.

4. Why glowing effect is not perfectly the same as in the original WON menu?

Answer: As I've said, current implemented menu by Valve and its capabilities are not copied directly from the original version of the game, but recreated from scratch in completely different fashion in terms of its implementation. For example, WON menu literally is using BMP images for its functioning and design, while in Steam version of the game VGUI (Valve's Graphical User Interface) is responsible for that.
For this and other aforementioned reasons, this "glowing effect" and other things are working much differently, which creates quite strict limitations. In this case, if you increase value of this effect, it will add more blur and increase its range, but glowing density will be decreased and it will become more transparent, which, in my opinion, looks worse and far different from the original WON menu than current result.

5. Why didn't you use underlined characters, like it is in the original WON menu?

Answer: Because I personally didn't like it too much and I consider it unnecessary.

If you have any other questions - leave them in the comments and I will try my best to explain.
1 Comments
g 7 Feb @ 9:26pm 
whats the font used for the title