Total War: WARHAMMER III

Total War: WARHAMMER III

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No Real Time Building Reborn (Deployment phase only in Siege & Settlement Battles) [6.2]
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20 Oct, 2024 @ 7:07pm
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No Real Time Building Reborn (Deployment phase only in Siege & Settlement Battles) [6.2]

Description
Hello there!

Not a fan of the real time building mechanic during siege and minor settlement battles? Would you rather focus on managing your troops, or keep the AI from constantly rebuilding annoying towers? If that's the case, then this mod right here is the one for you!

Note: This is a re-upload and update for pre-existing mod: "No Real Time Building" by fraggenburg. I actually used to use this one myself, before was it seemingly deleted or removed by it's original author. Thanks to Krinitz, we've recovered it and I've updated it for all the new DLC and patches! I plan on keeping it up to date, as I think it's an extremely valuable gameplay customization mod for TW:WH3.

CHANGES:
  • Temporary Towers & Walls buildable with Supplies can now ONLY be built during the deployment phase for Siege & Minor Settlement Battles. In other words, after the battle has started, both the Player and the AI can no longer build in real time, nor are Supplies something you need to manage during battle anymore.
  • Sources of Supplies everywhere have increased significantly, in order to place the emphasis that the building & preparation happen before the battle had even begun (i.e. during deployment)

Main benefits to these changes:
  • This works for both the Player and the AI, balancing out your convenience with your enemy also receiving the same benefits & restrictions.
  • Less micromanagement during battles, which is especially key given how drawn out some Siege and Settlement battles can get.
  • Can be combined with most other buildable tower mods, like my other tower mod that reduces the range of the buildable towers in siege and settlement battles: Buildable Towers Reduced Range

TODO:
  • Update UI and text to denote/make it clearer that Supplies are only a pre-battle resource, not a live one.

COMPATIBILITY:
This mod should be relatively highly compatible, unless they also modify towers and walls in a way that overlaps this one. It is possible to be enabled in the middle of an existing campaign, as well!

TESTING:
Tested mainly during patch 5.2 in the Immortal Empires Campaign.

SUPPORT:
If you like this mod, then please consider helping me out by:

Many thanks y'all, and have fun!
25 Comments
sarumanthecursed 6 Jul @ 8:24pm 
great mod thx
Eastbound Spider 25 May @ 7:54am 
Neat! :bad_beauty::bad_beauty::steamthumbsup:
Llamakazi  [author] 1 Apr @ 4:14pm 
@dinovart @sorry
Understood, and cheers! I too hope CA integrates more of the snazzy mods out there into the base game :steamthumbsup:
sorry 1 Apr @ 2:45am 
Ty for the mod!

Btw dinovart probably meant "should" not "shall". :)
dinovart 27 Mar @ 4:32am 
Officially these optiions are not announced. I mean that some mods including this one have such good quality that they shall become options in vanilla game, if developers wish implement it. For now, some "quality of life" mods from TWWH 2 and units mods from TWWH1,2,3 have become official TWWH3 mechnaics and dlc units, but no more than that.
Llamakazi  [author] 26 Mar @ 10:05pm 
Updated for baseline 6.1 - no obvious changes were needed, just forcing the Mod Manager to change from the warning icon to the green checkmark icon instead

@[SINV] Arne
You're welcome! And thanks for giving it a shot!

@dinovart
That would be lovely; are they adding it officially? I'm curious where have you heard that?

@Leaf
It should work with that mod, yeah. WIP for additional support; still spread pretty thin over here :WH3_psycology:
Leaf 3 Mar @ 2:57am 
also i second what Jev Athens said. tier 4 minor settlement compatability submod please
Leaf 3 Mar @ 2:09am 
is this compatible with no ass ladders mod?
dinovart 12 Feb @ 8:38am 
This mod alongside the ones returning walls to minor settlements and turning siege ladders into siege equipment shall become options in vanilla game for both campaign and multiplayer/custom battles :)
Ruben 17 Dec, 2024 @ 10:50am 
Thanks