Starbound

Starbound

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UIR Cities & Industry
   
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File Size
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2.391 MB
21 Oct, 2024 @ 10:37am
9 Nov, 2024 @ 10:01pm
4 Change Notes ( view )

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UIR Cities & Industry

In 3 collections by Cpt. Litznitsky
UCDF War & Construction Pack Updated.
157 items
UCDF Core Modpack
134 items
UIR Mega-cities & Military
155 items
Description
The UIR or Union of Industrial Republics is my spin on on a galactic power made up of various different planets and the cities and industries that inhabit them.

This mod has been a on and off project in parrallel with UCDF whenever I was tired of doing military asset work and I have finally gotten this mod to a point where it is functional with enough content that I am happy to publish it. This mod is no where near complete as I plan to continue adding additional object vendors over time once I finnish the sprite work but for now 650 various city objects with 200 more on the way seems like a good start.

Ok, lets get some of the Questions out of the way

Q; How do I craft the various shops?
A; They can be made through the level two inventors table or bought with money in the UIR Workshop Crafting Station from there they are broken up into separate vendors and shops.

Q; Is this compatible with other mods?
A; well after running it with at least 150+ other mods it is safe to assume it should work just fine.

Q; is it compatible with Fracking Universe?
A; Yes it works just fine with Fracking Universe and other major overhaul mods.

Q: My game crashes on start up?
A: Check your conflicts I have run this with 150+ mods and have had zero crashes on startup, all items that crash the game have been removed or patched so it is probably another mod.

Q: Do the vendors and shops spawn in game?
A: No, at the moment the vendors and objects can only be acquired from the UIR Workshop Crafting Station found in the level two inventors table. In the future there is a chance it can be found in the microdungeons on various worlds.

Q: Are their microdungeons in game?
A: No, at the moment their are none generated in the world will change in the future.

Q: Are the vehicles going to be driveable?
A: Short answer No, at the moment I have no desire to do so now or ever.

Q: Do I have permission to make a localization patch of the mod?
A: I am fine with localization mods being created as long as you give credit where it is due and don't make a straight copy of the mod. Fair warning though this mod will be continualy expanding so new objects will be continualy added.

Q: Do you take sugestions for objects to be added?
A: I am always open to hearing your ideas but in the end I have final say wether I decide to make it or not.

If you find any major bugs let me know in the comments.
Popular Discussions View All (1)
3
17 Jun @ 6:47pm
Suggestion box (unofficial)
SnOSHA_Leopard
23 Comments
Cpt. Litznitsky  [author] 9 Jun @ 11:43pm 
I will give a teaser for what is coming.
Union Shipping (Containers, Crates, and Barrels)
Triton Industrial (Industrial Machinery)
Lectra City (Lights and decorative electrical systems)
Science Objects (Looking for a company name recommendation)
City and Urban Objects.
Velocity 9 Jun @ 6:57pm 
take your time man
Cpt. Litznitsky  [author] 9 Jun @ 5:40pm 
I am sorry for the delay but I have very little free time due to work. It is on the too do list just might take a bit to get it done.
Velocity 9 Jun @ 5:37am 
any day now
Cpt. Litznitsky  [author] 13 Feb @ 6:41pm 
Update for this mod soon. have all the assets finished just sidetracked on another project and work.
Dr. Gizmo 12 Feb @ 10:02pm 
i add that mod some time ago, and didnt remeber about this, and today i just look for anything i still didnt craft from stations, and oh boy i love that mod, easy go to my favorits mods i ever see to starbound building mods. Want to see more mods like this. :abs_happy:
Cpt. Litznitsky  [author] 22 Nov, 2024 @ 7:42pm 
Good to hear. Busy working on the other mod for the moment. But I will return to this mod with new assets I have worked on.
ErickD 22 Nov, 2024 @ 6:58am 
@Cpt. Litznitsky all fixed now.appreciate
Cpt. Litznitsky  [author] 9 Nov, 2024 @ 10:28pm 
No problem. I want this to work as well as it can.
ErickD 9 Nov, 2024 @ 10:11pm 
@Cpt. Litznitsky nvm .thx for your work:steamthumbsup: