Arma 3
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Halo: Flood Overrun (Coldlands)
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Persistent
Scenario Type: Infantry
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
1.121 MB
22 Oct, 2024 @ 7:48am
23 Oct, 2024 @ 7:04am
3 Change Notes ( view )

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Halo: Flood Overrun (Coldlands)

Description
**NOTE- THIS IS A BASELINE-FEATURE-COMPLETE ALPHA RELEASE. BUGS MAY PERSIST**

A port of UselessFodder's Malden Overrun to the Halo universe. A persistent Halo horror campaign that can be played across multiple sessions.

An ONI team has been deployed to an overrun Halo ring, tasked with clearing the Flood of the installation while preserving the ring for future study. As a joint team of Marines and Spartans, without any of the UNSC's military support, you must destroy the Flood across the ring, advancing across the terrain and rooting out the infection in the marked regions. When the infection has been destroyed in all regions, you will have completed your task.

Be warned: the Flood will not sit idly by and wait for their end to come, and will actively re-infect zones, form Proto-graveminds, and attempt to halt your advance. However, you have access to advanced technology capable of sending the Flood into a Frenzy, attracting them to your location to help speed their demise, should you have the firepower to cope...

New Halo Features:
- Ported to a Halo ring
- Added Spartan support
- Flood enemies
- Proto-gravemind destruction side objective
- Refactor the text and game mechanics to fit within Halo lore

MO Original Features:
- 30+ zones to fight and cleanse the Flood hordes
- Side objectives within each zone
- Persistent saves between play sessions
- Vehicle unlock system
- Custom 'DECON' wave defense event
- Zeus capability for hosts & logged in admins

For a detailed explanation of how to play this map, see "How to Play Overrun" in the briefing notes. If you encounter any bugs, please post them here on the Steam Workshop page or in our Discord at https://discord.gg/UselessFodder . Thanks for playing!

GitHub Link:
https://github.com/RaysTheLord/Halo-20Overrun-20Coldlands.OPTRE_Snowlands/tree/main

Open source and free to changes. Porting to maps is as easy as copy-pasting all the objects to a new map, and then reformatting the square boxes to fit the desired regions on the new maps. Enemy presence automatically scales to the size of the box/region.
4 Comments
aiden.m.daoud 19 May @ 8:01pm 
When I load it up with all the correct mods it just doesn't show up in scenarios
FerociousRay  [author] 24 Apr @ 6:37pm 
The same way you'd launch any scenario (which mostly depends on whether you're on a dedicated server or locally hosting, what kind of server it is, etc.). See your individual guide server setup for that.
WishingStarGaming 24 Apr @ 5:01pm 
how do you launch the scenario?
techpriest2721 28 Oct, 2024 @ 2:13pm 
not bad but percentage does not drop from 60%, also could be great to add bot to squad member for playing solo